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Minecraft-Window-Title/README.md
2020-09-16 17:11:06 +02:00

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# For Users
## Installation
The mod supports [Forge](https://files.minecraftforge.net/) and [Fabric](https://fabricmc.net/) (*) mod loaders, **the same mod file will work in both**. Follow either mod loader's installation guide, then [download the mod file](https://www.curseforge.com/minecraft/mc-mods/custom-window-title/files) for your Minecraft version, and install it into the **.minecraft/mods** folder.
(*) Fabric API is **not** required.
## Configuration
Run the game once to create the configuration file. By default, the window title will be set to **Minecraft _<version>_**. Unlike in vanilla 1.15.2 onwards, the title will not change when you enter a world/server.
To change the title or icon, navigate to the **.minecraft/config** folder, and open **customwindowtitle-client.toml** in a text editor. You will see the following entries:
```toml
title = 'Minecraft {mcversion}'
icon16 = ''
icon32 = ''
```
Only edit text inside quotes or apostrophes.
### Changing the Title
You can use the following special tokens in the _title_ configuration entry:
* **{mcversion}** - current Minecraft version
* **{modversion:<span style="text-decoration: underline;">modid</span>}** - version of installed mod with the identifier _modid_
If any of the tokens aren't working, search the game log for **CustomWindowTitle** and you should see the reason, otherwise please file an issue on the [issue tracker](https://github.com/chylex/Minecraft-Window-Title/issues) with as many details as possible.
### Changing the Icon
You must create two PNG images with sizes 16x16 and 32x32 pixels. The images **must be saved with transparency** even if they don't use it, **otherwise the icons will appear corrupted**. In Krita for example, you must check _Store alpha channel (transparency)_ when saving the image.
The _icon16_ and _icon32_ configuration entries point to the PNG files relative to the **.minecraft/config** folder. For example, if you place the two icons in a folder named _customwindowtitle_ as follows:
* `.minecraft/config/customwindowtitle-client.toml`
* `.minecraft/config/customwindowtitle/icon16.png`
* `.minecraft/config/customwindowtitle/icon32.png`
Then, the two icon entries should look like this:
```toml
icon16 = 'customwindowtitle/icon16.png'
icon32 = 'customwindowtitle/icon32.png'
```
## Screenshots
These screenshots were taken using the following example configuration:
```toml
title = "Minecraft {mcversion} - Custom Window Title {modversion:customwindowtitle}"
```
![](https://github.com/chylex/Minecraft-Window-Title/blob/master/.github/README/screenshot.png)
# For Developers
Currently the common source files (package `chylex.customwindowtitle`) are just duplicated in the Forge and Fabric folders, and the jar files are combined with a horrible python script. If anyone has the time and patience to clean it up, I'd appreciate a Pull Request :P
For now, you can build either separate Forge and Fabric projects using `gradlew build` in either folder, or run `python BuildMerge.py` to automatically build both and combine them into a single `.jar` file.