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Minecraft mod that reloads server.properties without restarting.
https://www.curseforge.com/minecraft/mc-mods/reload-server-properties
.github | ||
Fabric | ||
Forge | ||
gradle/wrapper | ||
src | ||
.gitattributes | ||
.gitignore | ||
build.gradle.kts | ||
CURSEFORGE.html | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle.kts |
How to Use
Use the command /properties reload
to reload the server.properties file (requires permission level 2 or higher). You will see a report of which properties were changed, and which are unsupported.
Supported Properties
As of 1.18, the following properties are supported:
allow-flight
allow-nether
broadcast-console-to-ops
broadcast-rcon-to-ops
difficulty
enable-command-block
enable-jmx-monitoring
enable-query
enable-rcon
enable-status
enforce-whitelist
- When enabled, it will kick non-whitelisted players even if the whitelist is disabled. This is consistent with Minecraft's existing inconsistency (for ex.
/deop
command will do the same).
- When enabled, it will kick non-whitelisted players even if the whitelist is disabled. This is consistent with Minecraft's existing inconsistency (for ex.
entity-broadcast-range-percentage
force-gamemode
- Only affects players who login after the change.
- Use
/defaultgamemode
to set game mode for all online players.
function-permission-level
- Only takes place after reloading resource packs using
/reload
.
- Only takes place after reloading resource packs using
gamemode
- Only affects players who login after the change.
- Use
/defaultgamemode
to set game mode for all online players.
hardcore
- The heart icon and respawn menu will only update for players who login after the change, but respawning itself works as expected.
max-players
- Only affects players who try to login after the change.
max-world-size
motd
network-compression-threshold
- Only affects players who login after the change.
- When changed while a player is logging in, it might cause the connection to be setup incorrectly and cause errors. Be careful.
online-mode
- Only affects players who login after the change.
op-permission-level
- Works the same as editing
server.properties
and restarting, i.e. it only applies to users/op
'd after the change and does not affect existing operators.
- Works the same as editing
player-idle-timeout
prevent-proxy-connections
- Only affects players who login after the change.
pvp
query.port
rcon.password
- Any currently connected RCON clients will be disconnected.
rcon.port
- Any currently connected RCON clients will be disconnected.
require-resource-pack
- Only affects players who login after the change.
resource-pack
- Only affects players who login after the change.
resource-pack-prompt
- Only affects players who login after the change.
resource-pack-sha1
- Only affects players who login after the change.
simulation-distance
spawn-animals
spawn-monsters
spawn-npcs
spawn-protection
view-distance
white-list
Unsupported Properties
generate-structures
generator-settings
level-name
level-seed
level-type
max-tick-time
rate-limit
resource-pack-hash
- Use
resource-pack-sha1
instead.
- Use
server-ip
server-port
snooper-enabled
sync-chunk-writes
text-filtering-config
use-native-transport
Installation
The mod only works on dedicated servers. The following mod loaders are supported:
- Fabric (note: this mod does not require Fabric API)
- Forge
After you install the mod loader of your choice, download the mod and place the .jar file into the mods folder of your server.