1
0
mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2025-09-15 23:32:08 +02:00

1 Commits

Author SHA1 Message Date
d1496087de SHELF 2020-01-23 05:12:08 +01:00
23 changed files with 1647 additions and 0 deletions

4
.idea/shelf/Development.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Development" date="1579752205042" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Development/shelved.patch" />
<option name="DESCRIPTION" value="Development" />
</changelist>

145
.idea/shelf/Development/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Ender_Eye.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Ender_Eye" date="1579752352230" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Ender_Eye/shelved.patch" />
<option name="DESCRIPTION" value="Ender Eye" />
</changelist>

69
.idea/shelf/Ender_Eye/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Experience_Table.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Experience_Table" date="1579752469474" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Experience_Table/shelved.patch" />
<option name="DESCRIPTION" value="Experience Table" />
</changelist>

342
.idea/shelf/Experience_Table/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Ideas.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Ideas" date="1579750085391" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Ideas/shelved.patch" />
<option name="DESCRIPTION" value="Ideas" />
</changelist>

53
.idea/shelf/Ideas/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Later.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Later" date="1579750352473" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Later/shelved.patch" />
<option name="DESCRIPTION" value="Later" />
</changelist>

54
.idea/shelf/Later/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Shulker_Box.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Shulker_Box" date="1579752489313" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Shulker_Box/shelved.patch" />
<option name="DESCRIPTION" value="Shulker Box" />
</changelist>

93
.idea/shelf/Shulker_Box/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

4
.idea/shelf/Territories.xml generated Normal file
View File

@@ -0,0 +1,4 @@
<changelist name="Territories" date="1579750362160" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Territories/shelved.patch" />
<option name="DESCRIPTION" value="Territories" />
</changelist>

153
.idea/shelf/Territories/shelved.patch generated Normal file

File diff suppressed because one or more lines are too long

39
.idea/shelf/Tomb.xml generated Normal file
View File

@@ -0,0 +1,39 @@
<changelist name="Tomb" date="1579750369609" recycled="false">
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/shelved.patch" />
<option name="DESCRIPTION" value="Tomb" />
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.end.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.end.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.middle.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.middle.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.start.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.start.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/main.end.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/main.end.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.multi2x4.narrow.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.multi2x4.narrow.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.multi2x4.spacious.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.multi2x4.spacious.nbt" />
</binary>
<binary>
<option name="BEFORE_PATH" />
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.single.narrow.nbt" />
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.single.narrow.nbt" />
</binary>
</changelist>

BIN
.idea/shelf/Tomb/corridor.stairs.end.nbt generated Normal file

Binary file not shown.

Binary file not shown.

BIN
.idea/shelf/Tomb/corridor.stairs.start.nbt generated Normal file

Binary file not shown.

BIN
.idea/shelf/Tomb/main.end.nbt generated Normal file

Binary file not shown.

671
.idea/shelf/Tomb/shelved.patch generated Normal file
View File

@@ -0,0 +1,671 @@
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt (date 1579593033167)
@@ -0,0 +1,43 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.TOMB_ENTRANCE
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.game.world.util.Size
+import chylex.hee.system.migration.Facing.EAST
+import chylex.hee.system.migration.Facing.NORTH
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.migration.Facing.WEST
+import chylex.hee.system.util.Pos
+
+class TombDungeonCorridor_StraightTombs(piece: TombDungeonRoom_Tomb, configuration: Configuration, tombsPerSide: Int, override val isFancy: Boolean) : TombDungeonAbstractPiece(){
+ enum class Configuration{
+ WEST, EAST, BOTH
+ }
+
+ override val size = Size(5, 5, 5 + ((tombsPerSide - 1) * piece.size.x))
+
+ override val connections = mutableListOf<IStructurePieceConnection>().also {
+ it.add(TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH))
+ it.add(TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH))
+
+ val spacing = piece.size.x
+
+ for(tombIndex in 0 until tombsPerSide){
+ if (configuration == Configuration.WEST || configuration == Configuration.BOTH){
+ it.add(TombDungeonConnection(TOMB_ENTRANCE, Pos(0, 0, 2 + (tombIndex * spacing)), WEST))
+ }
+
+ if (configuration == Configuration.EAST || configuration == Configuration.BOTH){
+ it.add(TombDungeonConnection(TOMB_ENTRANCE, Pos(size.maxX, 0, 2 + (tombIndex * spacing)), EAST))
+ }
+ }
+ }.toTypedArray()
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt (date 1579593033167)
@@ -0,0 +1,24 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.game.world.util.Size
+import chylex.hee.system.migration.Facing.NORTH
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.util.Pos
+
+class TombDungeonCorridor_Straight(length: Int, override val isFancy: Boolean) : TombDungeonAbstractPiece(){
+ override val size = Size(5, 5, length)
+
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH),
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt (date 1579594244672)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt (date 1579594244672)
@@ -0,0 +1,108 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.block.BlockVoidPortalInner
+import chylex.hee.game.entity.item.EntityTokenHolder
+import chylex.hee.game.item.ItemPortalToken.TokenType.NORMAL
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.ROOM_ENTRANCE
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.game.world.structure.trigger.EntityStructureTrigger
+import chylex.hee.game.world.structure.trigger.TileEntityStructureTrigger
+import chylex.hee.game.world.territory.TerritoryType.FORGOTTEN_TOMBS
+import chylex.hee.init.ModBlocks
+import chylex.hee.system.migration.Facing.EAST
+import chylex.hee.system.migration.Facing.NORTH
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.migration.Facing.WEST
+import chylex.hee.system.migration.vanilla.Blocks
+import chylex.hee.system.util.Pos
+import chylex.hee.system.util.TagCompound
+import chylex.hee.system.util.allInCenteredBox
+import chylex.hee.system.util.with
+import chylex.hee.system.util.withFacing
+import net.minecraft.util.Direction
+import net.minecraft.util.math.BlockPos
+import kotlin.math.abs
+
+class TombDungeonRoom_End(file: String) : TombDungeonAbstractPieceFromFile(file, isFancy = true){
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(ROOM_ENTRANCE, Pos(centerX, 6, maxZ), SOUTH)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ world.placeCube(Pos(1, 2, 1), Pos(maxX - 1, maxY - 1, maxZ - 1), Air)
+ super.generate(world, instance)
+
+ val portalCenter = Pos(centerX, 1, centerZ - 12)
+ val tombOffset = portalCenter.up(2)
+
+ for(pos in portalCenter.allInCenteredBox(1, 0, 1)){
+ world.addTrigger(pos, TileEntityStructureTrigger(ModBlocks.VOID_PORTAL_INNER.with(BlockVoidPortalInner.TYPE, BlockVoidPortalInner.Type.RETURN_INACTIVE), TagCompound()))
+ }
+
+ placeTokenHolders(world, tombOffset)
+ placeChests(world, tombOffset)
+ }
+
+ private fun placeTokenHolders(world: IStructureWorld, tombOffset: BlockPos){
+ val rand = world.rand
+ val tokenTombs = TOMBS.asList().shuffled(rand).take(2)
+
+ for(tokenTomb in tokenTombs){
+ val xOffset = (tokenTomb.offsetX1 + tokenTomb.offsetX2) * 0.5
+ val zOffset = (tokenTomb.offsetZ1 + tokenTomb.offsetZ2) * 0.5
+
+ val nudge = if (tokenTomb.isShortX) EAST else SOUTH
+ val trigger = EntityStructureTrigger({ realWorld -> EntityTokenHolder(realWorld, NORMAL, /*TODO*/FORGOTTEN_TOMBS) }, nudgeFacing = nudge, nudgeAmount = 0.5, yOffset = 0.35)
+
+ world.addTrigger(tombOffset.add(xOffset, 0.0, zOffset), trigger)
+ }
+ }
+
+ private fun placeChests(world: IStructureWorld, tombOffset: BlockPos){
+ val rand = world.rand
+ val chestTombs = TOMBS.flatMap { listOf(it to false, it to true) }.shuffled(rand).take(4)
+
+ for((chestTomb, offsetType) in chestTombs){
+ val x: IntArray
+ val z: IntArray
+ val facing: Direction
+
+ if (chestTomb.isShortX){
+ x = intArrayOf(chestTomb.offsetX1, chestTomb.offsetX2)
+ z = (if (offsetType) chestTomb.offsetZ1 else chestTomb.offsetZ2).let { intArrayOf(it, it) }
+ facing = if (offsetType) SOUTH else NORTH
+ }
+ else{
+ z = intArrayOf(chestTomb.offsetZ1, chestTomb.offsetZ2)
+ x = (if (offsetType) chestTomb.offsetX1 else chestTomb.offsetX2).let { intArrayOf(it, it) }
+ facing = if (offsetType) EAST else WEST
+ }
+
+ val picks = when(rand.nextInt(6)){
+ 0 -> intArrayOf(0)
+ 1 -> intArrayOf(1)
+ else -> intArrayOf(0, 1)
+ }
+
+ for(pick in picks){
+ world.setState(tombOffset.add(x[pick], 0, z[pick]), Blocks.CHEST.withFacing(facing))
+ // TODO loot
+ }
+ }
+ }
+
+ private companion object{
+ private class Tomb(val offsetX1: Int, val offsetZ1: Int, val offsetX2: Int, val offsetZ2: Int){
+ val isShortX = abs(offsetX1 - offsetX2) < abs(offsetZ1 - offsetZ2)
+ }
+
+ private val TOMBS = arrayOf(
+ Tomb(offsetX1 = -10, offsetZ1 = -2, offsetX2 = -9, offsetZ2 = 2),
+ Tomb(offsetX1 = 9, offsetZ1 = -2, offsetX2 = 10, offsetZ2 = 2),
+ Tomb(offsetX1 = 3, offsetZ1 = -9, offsetX2 = 7, offsetZ2 = -8),
+ Tomb(offsetX1 = -7, offsetZ1 = -9, offsetX2 = -3, offsetZ2 = -8)
+ )
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt (date 1579593033167)
@@ -0,0 +1,28 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.game.world.util.Size
+import chylex.hee.system.migration.Facing.EAST
+import chylex.hee.system.migration.Facing.NORTH
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.migration.Facing.WEST
+import chylex.hee.system.util.Pos
+
+class TombDungeonCorridor_Intersection(override val isFancy: Boolean) : TombDungeonAbstractPiece(){
+ override val size = Size(5, 5, 5)
+
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH),
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH),
+ TombDungeonConnection(CORRIDOR, Pos(size.maxX, 0, size.centerZ), EAST),
+ TombDungeonConnection(CORRIDOR, Pos(0, 0, size.centerZ), WEST)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt (date 1579593033167)
@@ -0,0 +1,16 @@
+package chylex.hee.game.world.feature.tombdungeon
+import chylex.hee.system.util.nextInt
+import java.util.Random
+
+@Suppress("unused")
+enum class TombDungeonLevel(val isFancy: Boolean, private val corridorFactor: Int){
+ FIRST (isFancy = false, corridorFactor = 1),
+ SECOND(isFancy = false, corridorFactor = 5),
+ THIRD (isFancy = false, corridorFactor = 2),
+ FOURTH(isFancy = true, corridorFactor = 4),
+ LAST (isFancy = true, corridorFactor = 6);
+
+ fun getCorridorLength(rand: Random): Int{
+ return rand.nextInt(43 + (corridorFactor * 2), 55) + ((corridorFactor - 1) * rand.nextInt(12, 14)) + (if (this == LAST) 10 else 0)
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt (date 1579593033167)
@@ -0,0 +1,56 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.STAIR_BOTTOM
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.STAIR_TOP
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.init.ModBlocks
+import chylex.hee.system.migration.Facing.NORTH
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.util.Pos
+import chylex.hee.system.util.nextInt
+
+sealed class TombDungeonCorridor_Stairs(file: String) : TombDungeonAbstractPieceFromFile(file, isFancy = false){
+ class Start(file: String) : TombDungeonCorridor_Stairs(file){
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 2, 0), NORTH),
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+
+ val rand = world.rand
+
+ for(z in 0..maxZ){
+ if (rand.nextInt(5) <= 1){
+ world.setBlock(Pos(rand.nextInt(1, maxX - 1), 2 - z, z), ModBlocks.DUSTY_STONE_BRICK_SLAB)
+ }
+ }
+ }
+ }
+
+ class Middle(file: String) : TombDungeonCorridor_Stairs(file){
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 1, 0), NORTH),
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+
+ val rand = world.rand
+
+ if (rand.nextInt(5) <= 1){
+ world.setBlock(Pos(rand.nextInt(1, maxX - 1), 1, 0), ModBlocks.DUSTY_STONE_BRICK_SLAB)
+ }
+ }
+ }
+
+ class End(file: String) : TombDungeonCorridor_Stairs(file){
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 0, 0), NORTH),
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
+ )
+ }
+}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
<+>package chylex.hee.game.world.feature.tombdungeon\r\nimport chylex.hee.game.world.structure.IBlockPicker.Weighted.Companion.Weighted\r\nimport chylex.hee.game.world.structure.IStructureDescription\r\nimport chylex.hee.game.world.structure.IStructureDescription.Companion.NULL_LOCATOR\r\nimport chylex.hee.game.world.structure.file.PaletteBuilder\r\nimport chylex.hee.game.world.structure.file.PaletteMappings\r\nimport chylex.hee.game.world.structure.piece.StructurePiece\r\nimport chylex.hee.game.world.util.Size\r\nimport chylex.hee.init.ModBlocks\r\nimport chylex.hee.system.migration.Facing.EAST\r\nimport chylex.hee.system.migration.Facing.NORTH\r\nimport chylex.hee.system.migration.Facing.SOUTH\r\nimport chylex.hee.system.migration.Facing.WEST\r\nimport chylex.hee.system.migration.vanilla.BlockSlab\r\nimport chylex.hee.system.migration.vanilla.BlockStairs\r\nimport chylex.hee.system.migration.vanilla.Blocks\r\nimport chylex.hee.system.util.with\r\nimport chylex.hee.system.util.withFacing\r\nimport net.minecraft.state.properties.Half\r\nimport net.minecraft.state.properties.SlabType\r\n\r\nobject TombDungeonPieces : IStructureDescription{\r\n\toverride val STRUCTURE_SIZE = Size(300, 110, 300)\r\n\t\r\n\toverride val STRUCTURE_BUILDER = TombDungeonBuilder\r\n\toverride val STRUCTURE_LOCATOR = NULL_LOCATOR\r\n\t\r\n\t// Palette\r\n\t\r\n\tval PALETTE_ENTRY_PLAIN_WALL_CEILING = Weighted(\r\n\t\t840 to ModBlocks.DUSTY_STONE_BRICKS,\r\n\t\t125 to ModBlocks.DUSTY_STONE,\r\n\t\t 35 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS\r\n\t)\r\n\t\r\n\tval PALETTE_ENTRY_FANCY_WALL = Weighted(\r\n\t\t94 to ModBlocks.DUSTY_STONE_BRICKS,\r\n\t\t 6 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS\r\n\t)\r\n\t\r\n\tval PALETTE_ENTRY_FANCY_CEILING = Weighted(\r\n\t\t860 to ModBlocks.DUSTY_STONE_BRICKS.defaultState,\r\n\t\t 82 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS.defaultState,\r\n\t\t 30 to ModBlocks.DUSTY_STONE_BRICK_SLAB.with(BlockSlab.TYPE, SlabType.TOP),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(NORTH),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(SOUTH),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(EAST),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(WEST)\r\n\t)\r\n\t\r\n\tprivate val PALETTE_ENTRY_PLAIN_GRAVE = Weighted(\r\n\t\t74 to ModBlocks.GRAVE_DIRT_PLAIN,\r\n\t\t18 to ModBlocks.GRAVE_DIRT_SPIDERLING,\r\n\t\t 8 to ModBlocks.GRAVE_DIRT_LOOT\r\n\t)\r\n\t\r\n\tprivate val PALETTE_ENTRY_FANCY_GRAVE = Weighted(\r\n\t\t69 to ModBlocks.GRAVE_DIRT_PLAIN,\r\n\t\t27 to ModBlocks.GRAVE_DIRT_LOOT,\r\n\t\t 4 to ModBlocks.GRAVE_DIRT_SPIDERLING\r\n\t)\r\n\t\r\n\tprivate fun generateCommonPalette() = PaletteBuilder.Combined().apply {\r\n\t\tadd(\"air\", Blocks.AIR)\r\n\t\tadd(\"dustystone\", ModBlocks.DUSTY_STONE)\r\n\t\tadd(\"dustystone.bricks\", ModBlocks.DUSTY_STONE_BRICKS)\r\n\t\t\r\n\t\tadd(\"slab.dustystonebrick.*\", ModBlocks.DUSTY_STONE_BRICK_SLAB, PaletteMappings.SLAB_TYPE)\r\n\t\tadd(\"stairs.dustystonebrick.*.*\", ModBlocks.DUSTY_STONE_BRICK_STAIRS, listOf(PaletteMappings.STAIR_FLIP, PaletteMappings.FACING_HORIZONTAL)) // UPDATE migrate mappings\r\n\t\t\r\n\t\twith(forDevelopment){\r\n\t\t\tadd(\"dustystone.wall\", Blocks.LAPIS_BLOCK)\r\n\t\t\tadd(\"dustystone.ceiling\", Blocks.COAL_BLOCK)\r\n\t\t\tadd(\"gravedirt\", ModBlocks.GRAVE_DIRT_PLAIN)\r\n\t\t}\r\n\t}\r\n\t\r\n\toverride val PALETTE = with(generateCommonPalette()){\r\n\t\twith(forGeneration){\r\n\t\t\tadd(\"dustystone.wall\", PALETTE_ENTRY_PLAIN_WALL_CEILING)\r\n\t\t\tadd(\"dustystone.ceiling\", PALETTE_ENTRY_PLAIN_WALL_CEILING)\r\n\t\t\tadd(\"gravedirt\", PALETTE_ENTRY_PLAIN_GRAVE)\r\n\t\t}\r\n\t\t\r\n\t\tbuild()\r\n\t}\r\n\t\r\n\tval PALETTE_FANCY = with(generateCommonPalette()){\r\n\t\twith(forGeneration){\r\n\t\t\tadd(\"dustystone.wall\", PALETTE_ENTRY_FANCY_WALL)\r\n\t\t\tadd(\"dustystone.ceiling\", PALETTE_ENTRY_FANCY_CEILING)\r\n\t\t\tadd(\"gravedirt\", PALETTE_ENTRY_FANCY_GRAVE)\r\n\t\t}\r\n\t\t\r\n\t\tbuild()\r\n\t}\r\n\t\r\n\t// Pieces\r\n\t\r\n\toverride val ALL_PIECES\r\n\t\tget() = arrayOf<StructurePiece<*>>()\r\n}\r\n
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt (date 1579594244682)
@@ -1,10 +1,15 @@
package chylex.hee.game.world.feature.tombdungeon
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonAbstractPiece
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Intersection
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Stairs
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Straight
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonRoom_End
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonRoom_Tomb
import chylex.hee.game.world.structure.IBlockPicker.Weighted.Companion.Weighted
import chylex.hee.game.world.structure.IStructureDescription
import chylex.hee.game.world.structure.IStructureDescription.Companion.NULL_LOCATOR
import chylex.hee.game.world.structure.file.PaletteBuilder
import chylex.hee.game.world.structure.file.PaletteMappings
-import chylex.hee.game.world.structure.piece.StructurePiece
import chylex.hee.game.world.util.Size
import chylex.hee.init.ModBlocks
import chylex.hee.system.migration.Facing.EAST
@@ -14,10 +19,13 @@
import chylex.hee.system.migration.vanilla.BlockSlab
import chylex.hee.system.migration.vanilla.BlockStairs
import chylex.hee.system.migration.vanilla.Blocks
+import chylex.hee.system.util.nextInt
import chylex.hee.system.util.with
import chylex.hee.system.util.withFacing
import net.minecraft.state.properties.Half
import net.minecraft.state.properties.SlabType
+import java.util.Random
+import kotlin.math.min
object TombDungeonPieces : IStructureDescription{
override val STRUCTURE_SIZE = Size(300, 110, 300)
@@ -68,6 +76,13 @@
add("slab.dustystonebrick.*", ModBlocks.DUSTY_STONE_BRICK_SLAB, PaletteMappings.SLAB_TYPE)
add("stairs.dustystonebrick.*.*", ModBlocks.DUSTY_STONE_BRICK_STAIRS, listOf(PaletteMappings.STAIR_FLIP, PaletteMappings.FACING_HORIZONTAL)) // UPDATE migrate mappings
+ add("torch", Blocks.TORCH)
+ add("torch.*", Blocks.WALL_TORCH, PaletteMappings.FACING_HORIZONTAL)
+ add("redstonetorch", Blocks.REDSTONE_TORCH)
+ add("redstonetorch.*", Blocks.REDSTONE_WALL_TORCH, PaletteMappings.FACING_HORIZONTAL)
+
+ add("voidportal.frame", ModBlocks.VOID_PORTAL_FRAME)
+
with(forDevelopment){
add("dustystone.wall", Blocks.LAPIS_BLOCK)
add("dustystone.ceiling", Blocks.COAL_BLOCK)
@@ -97,6 +112,56 @@
// Pieces
+ //val PIECE_ROOM_TOMB_NARROW = TombDungeonRoom_Tomb("tomb.single.narrow.nbt", isFancy = false)
+
+ val PIECE_ROOM_END = TombDungeonRoom_End("main.end.nbt")
+
+ private val PIECES_STAIRS = arrayOf(
+ TombDungeonCorridor_Stairs.Start("corridor.stairs.start.nbt"),
+ TombDungeonCorridor_Stairs.Middle("corridor.stairs.middle.nbt"),
+ TombDungeonCorridor_Stairs.End("corridor.stairs.end.nbt")
+ )
+
+ fun PIECES_STAIRCASE(middle: Int): List<TombDungeonCorridor_Stairs>{
+ return listOf(PIECES_STAIRS[0], *Array(middle){ PIECES_STAIRS[1] }, PIECES_STAIRS[2])
+ }
+
+ fun PIECES_MAIN_CORRIDOR(rand: Random, level: TombDungeonLevel, cornerCount: Int): List<TombDungeonAbstractPiece>{
+ return mutableListOf<TombDungeonAbstractPiece>().apply {
+ val isFancy = level.isFancy
+ var lengthRemaining = level.getCorridorLength(rand)
+
+ while(lengthRemaining > 0){
+ val nextLength = if (level == TombDungeonLevel.LAST)
+ rand.nextInt(1, min(lengthRemaining, (lengthRemaining / 5) + 3))
+ else
+ rand.nextInt(1, min(lengthRemaining, (lengthRemaining / 3) + 5))
+
+ lengthRemaining -= nextLength
+ add(TombDungeonCorridor_Straight(nextLength, isFancy))
+ }
+
+ repeat(cornerCount){
+ add(TombDungeonCorridor_Intersection(isFancy))
+ }
+ }
+ }
+
override val ALL_PIECES
- get() = arrayOf<StructurePiece<*>>()
+ get() = arrayOf(
+ TombDungeonCorridor_Straight(length = 5, isFancy = false),
+ TombDungeonCorridor_Intersection(isFancy = false),
+
+ *PIECES_STAIRS,
+
+ // TODO
+ TombDungeonRoom_Tomb("tomb.single.narrow.nbt", entranceY = 2, isFancy = false),
+ TombDungeonRoom_Tomb("tomb.single.narrow.nbt", entranceY = 2, isFancy = true),
+ TombDungeonRoom_Tomb("tomb.multi2x4.narrow.nbt", entranceY = 1, isFancy = false),
+ TombDungeonRoom_Tomb("tomb.multi2x4.narrow.nbt", entranceY = 1, isFancy = true),
+ TombDungeonRoom_Tomb("tomb.multi2x4.spacious.nbt", entranceY = 3, isFancy = false),
+ TombDungeonRoom_Tomb("tomb.multi2x4.spacious.nbt", entranceY = 3, isFancy = true),
+
+ PIECE_ROOM_END
+ )
}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
<+>package chylex.hee.game.world.feature.tombdungeon\r\nimport chylex.hee.game.world.feature.tombdungeon.TombDungeonPieces.STRUCTURE_SIZE\r\nimport chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonStart\r\nimport chylex.hee.game.world.structure.piece.IStructureBuild\r\nimport chylex.hee.game.world.structure.piece.IStructureBuilder\r\nimport chylex.hee.game.world.structure.piece.StructureBuild\r\nimport chylex.hee.game.world.structure.piece.StructureBuild.PositionedPiece\r\nimport chylex.hee.game.world.util.Size.Alignment.CENTER\r\nimport chylex.hee.game.world.util.Size.Alignment.MAX\r\nimport chylex.hee.game.world.util.Transform\r\nimport net.minecraft.util.math.BlockPos\r\nimport java.util.Random\r\n\r\nobject TombDungeonBuilder : IStructureBuilder{\r\n\tval ENTRANCE_POS: BlockPos = STRUCTURE_SIZE.getPos(CENTER, MAX, MAX).add(-TombDungeonStart.size.centerX, -TombDungeonStart.size.y, -STRUCTURE_SIZE.x / 3)\r\n\t\r\n\toverride fun build(rand: Random): IStructureBuild?{\r\n\t\tval startingPiece = TombDungeonStart.MutableInstance(Transform.NONE)\r\n\t\tval startingPiecePos = ENTRANCE_POS\r\n\t\t\r\n\t\tval build = StructureBuild(STRUCTURE_SIZE, PositionedPiece(startingPiece, startingPiecePos))\r\n\t\t// TODO\r\n\t\treturn build.freeze()\r\n\t}\r\n}\r\n
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt (date 1579593033167)
@@ -1,13 +1,21 @@
package chylex.hee.game.world.feature.tombdungeon
import chylex.hee.game.world.feature.tombdungeon.TombDungeonPieces.STRUCTURE_SIZE
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonAbstractPiece
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Straight
import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonStart
import chylex.hee.game.world.structure.piece.IStructureBuild
import chylex.hee.game.world.structure.piece.IStructureBuilder
+import chylex.hee.game.world.structure.piece.IStructureBuilder.ProcessBase
import chylex.hee.game.world.structure.piece.StructureBuild
+import chylex.hee.game.world.structure.piece.StructureBuild.AddMode
+import chylex.hee.game.world.structure.piece.StructureBuild.AddMode.APPEND
import chylex.hee.game.world.structure.piece.StructureBuild.PositionedPiece
+import chylex.hee.game.world.structure.piece.StructurePiece
import chylex.hee.game.world.util.Size.Alignment.CENTER
import chylex.hee.game.world.util.Size.Alignment.MAX
import chylex.hee.game.world.util.Transform
+import chylex.hee.system.util.nextInt
+import chylex.hee.system.util.removeItem
import net.minecraft.util.math.BlockPos
import java.util.Random
@@ -19,7 +27,81 @@
val startingPiecePos = ENTRANCE_POS
val build = StructureBuild(STRUCTURE_SIZE, PositionedPiece(startingPiece, startingPiecePos))
- // TODO
+ val process = Process(build, rand)
+
+ var lastPiece = build.generatedPieces.last()
+
+ run {
+ val stairLengths = mutableListOf<Int>().apply {
+ add(rand.nextInt(4, 7))
+ add(rand.nextInt(6, 13))
+ add(rand.nextInt(27, 28) - sum())
+ shuffle(rand)
+ }
+
+ for((index, stairLength) in stairLengths.withIndex()){
+ lastPiece = process.appendPieces(lastPiece, TombDungeonPieces.PIECES_STAIRCASE(stairLength)) ?: return null
+
+ val corridorLength = if (index == stairLengths.lastIndex) rand.nextInt(11, 13) else rand.nextInt(2, rand.nextInt(4, 5))
+ val corridorPiece = TombDungeonCorridor_Straight(corridorLength, isFancy = false)
+
+ lastPiece = process.appendPiece(lastPiece, corridorPiece) ?: return null
+ }
+ }
+
+ run {
+ val cornerCounts = mutableListOf(
+ rand.nextInt(2, 3),
+ rand.nextInt(4, 5),
+ rand.nextInt(5, 7),
+ rand.nextInt(6, 8)
+ )
+
+ for(level in TombDungeonLevel.values().dropLast(1)){
+ val corridorPieces = TombDungeonPieces.PIECES_MAIN_CORRIDOR(rand, level, rand.removeItem(cornerCounts))
+
+ if (!build.guardChain(10){
+ lastPiece = process.appendPieces(lastPiece, corridorPieces.shuffled(rand)) ?: return@guardChain false
+ lastPiece = process.appendPieces(lastPiece, TombDungeonPieces.PIECES_STAIRCASE(rand.nextInt(9, 17))) ?: return@guardChain false
+ return@guardChain true
+ }){
+ return null
+ }
+ }
+ }
+
+ run {
+ val cornerCount = rand.nextInt(10, 11)
+ val corridorPieces = TombDungeonPieces.PIECES_MAIN_CORRIDOR(rand, TombDungeonLevel.LAST, cornerCount)
+
+ if (!build.guardChain(10){
+ lastPiece = process.appendPieces(lastPiece, corridorPieces.shuffled(rand)) ?: return@guardChain false
+ return@guardChain true
+ }){
+ return null
+ }
+ }
+
+ process.appendPiece(lastPiece, TombDungeonPieces.PIECE_ROOM_END) ?: return null
return build.freeze()
}
+
+ private class Process(build: StructureBuild<StructurePiece<Unit>.MutableInstance>, rand: Random) : ProcessBase<StructurePiece<Unit>.MutableInstance>(build, rand){
+
+ // Piece placement
+
+ fun appendPiece(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPiece: TombDungeonAbstractPiece): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
+ return addPiece(targetPiece, generatedPiece)
+ }
+
+ fun appendPieces(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPieces: List<TombDungeonAbstractPiece>): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
+ return generatedPieces.fold(targetPiece){ lastPiece, nextPiece -> addPiece(lastPiece, nextPiece) ?: return null }
+ }
+
+ // Helpers
+
+ private fun addPiece(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPiece: TombDungeonAbstractPiece, mode: AddMode = APPEND): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
+ return baseAddPiece(mode, targetPiece, generatedPiece::MutableInstance)
+ }
+ }
}
Index: src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
<+>package chylex.hee.game.world.territory.descriptions\r\nimport chylex.hee.client.render.territory.lightmaps.ILightmap\r\nimport chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor\r\nimport chylex.hee.client.util.MC\r\nimport chylex.hee.game.world.territory.ITerritoryDescription\r\nimport chylex.hee.game.world.territory.properties.TerritoryColors\r\nimport chylex.hee.game.world.territory.properties.TerritoryEnvironment\r\nimport chylex.hee.system.migration.forge.Side\r\nimport chylex.hee.system.migration.forge.Sided\r\nimport chylex.hee.system.migration.vanilla.Potions\r\nimport chylex.hee.system.util.Pos\r\nimport chylex.hee.system.util.allInCenteredBoxMutable\r\nimport chylex.hee.system.util.color.IntColor.Companion.RGB\r\nimport chylex.hee.system.util.lookPosVec\r\nimport chylex.hee.system.util.math.LerpedFloat\r\nimport chylex.hee.system.util.nextFloat\r\nimport net.minecraft.util.math.Vec3d\r\nimport net.minecraft.world.LightType.BLOCK\r\nimport net.minecraft.world.LightType.SKY\r\nimport java.util.Random\r\nimport kotlin.math.max\r\nimport kotlin.math.pow\r\n\r\nobject Territory_ForgottenTombs : ITerritoryDescription{\r\n\toverride val colors = object : TerritoryColors(){\r\n\t\toverride val tokenTop = RGB(211, 212, 152)\r\n\t\toverride val tokenBottom = RGB(160, 151, 116)\r\n\t\t\r\n\t\toverride val portalSeed = 410L\r\n\t\t\r\n\t\toverride fun nextPortalColor(rand: Random, color: FloatArray){\r\n\t\t\tif (rand.nextBoolean()){\r\n\t\t\t\tcolor[0] = rand.nextFloat(0.65F, 0.9F)\r\n\t\t\t\tcolor[1] = rand.nextFloat(0.45F, 0.7F)\r\n\t\t\t\tcolor[2] = rand.nextFloat(0.15F, 0.4F)\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tcolor.fill(rand.nextFloat(0.95F, 1F))\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\t\r\n\tprivate const val MAX_FOG_DENSITY = 0.069F\r\n\t\r\n\toverride val environment = object : TerritoryEnvironment(){\r\n\t\toverride val fogColor\r\n\t\t\tget() = (fogDensity / 0.275F).let { Vec3d(0.15 + it, 0.08 + it, 0.03) }\r\n\t\t\r\n\t\toverride val fogDensity\r\n\t\t\tget() = currentFogDensity.get(MC.partialTicks)\r\n\t\t\r\n\t\toverride val skyLight = 15\r\n\t\t\r\n\t\toverride val voidRadiusMpXZ = 1.35F\r\n\t\toverride val voidRadiusMpY = 0.975F\r\n\t\toverride val voidCenterOffset = Vec3d(0.0, -8.0, 0.0)\r\n\t\t\r\n\t\toverride val lightmap = object : ILightmap{\r\n\t\t\toverride fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){\r\n\t\t\t\tval blockFactor = calcLightFactor(blockLight)\r\n\t\t\t\t\r\n\t\t\t\tcolors[0] = (blockLight * 0.9F) + skyLight + 0.12F\r\n\t\t\t\tcolors[1] = (blockFactor * 0.7F) + (skyLight * 0.8F) + 0.08F\r\n\t\t\t\tcolors[2] = (blockFactor * 0.5F) + (skyLight * 1.2F) + (0.09F * nightVisionFactor)\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate val currentFogDensity = LerpedFloat(MAX_FOG_DENSITY)\r\n\t\tprivate var nightVisionFactor = 0F\r\n\t\t\r\n\t\t@Sided(Side.CLIENT)\r\n\t\toverride fun setupClient(){\r\n\t\t\ttickClient()\r\n\t\t\tcurrentFogDensity.updateImmediately(MAX_FOG_DENSITY * 0.8F)\r\n\t\t}\r\n\t\t\r\n\t\t@Sided(Side.CLIENT)\r\n\t\toverride fun tickClient(){\r\n\t\t\tval player = MC.player\r\n\t\t\tval pos = player?.lookPosVec?.let(::Pos)\r\n\t\t\t\r\n\t\t\tval light: Float\r\n\t\t\t\r\n\t\t\tif (pos == null){\r\n\t\t\t\tlight = 1F\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tval world = player.world\r\n\t\t\t\t\r\n\t\t\t\tvar levelBlock = 0\r\n\t\t\t\tvar levelSky = 0\r\n\t\t\t\t\r\n\t\t\t\tfor(offset in pos.allInCenteredBoxMutable(1, 1, 1)){\r\n\t\t\t\t\tlevelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))\r\n\t\t\t\t\tlevelSky = max(levelSky, world.getLightFor(SKY, offset))\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tlight = max(levelBlock / 15F, levelSky / 12F)\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tval prev = currentFogDensity.currentValue\r\n\t\t\tval next = MAX_FOG_DENSITY - (light.pow(0.2F) * 0.85F * MAX_FOG_DENSITY)\r\n\t\t\tval speed = if (next > prev) 0.025F else 0.055F\r\n\t\t\t\r\n\t\t\tcurrentFogDensity.update(prev + (next - prev) * speed)\r\n\t\t\tnightVisionFactor = if (player?.isPotionActive(Potions.NIGHT_VISION) == true) 1F else 0F\r\n\t\t}\r\n\t}\r\n}\r\n
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
+++ src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt (date 1579593955530)
@@ -1,4 +1,5 @@
package chylex.hee.game.world.territory.descriptions
+import chylex.hee.client.render.territory.EnvironmentRenderer
import chylex.hee.client.render.territory.lightmaps.ILightmap
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor
import chylex.hee.client.util.MC
@@ -7,6 +8,7 @@
import chylex.hee.game.world.territory.properties.TerritoryEnvironment
import chylex.hee.system.migration.forge.Side
import chylex.hee.system.migration.forge.Sided
+import chylex.hee.system.migration.vanilla.EntityPlayer
import chylex.hee.system.migration.vanilla.Potions
import chylex.hee.system.util.Pos
import chylex.hee.system.util.allInCenteredBoxMutable
@@ -55,6 +57,14 @@
override val voidRadiusMpY = 0.975F
override val voidCenterOffset = Vec3d(0.0, -8.0, 0.0)
+ override val renderer = EnvironmentRenderer(
+ /* TODO SkyCubeStatic(
+ texture = Resource.Vanilla("textures/environment/end_sky.png"),
+ color = Vec3d(0.99, 0.5, 0.7),
+ alpha = 1F
+ )*/
+ )
+
override val lightmap = object : ILightmap{
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
val blockFactor = calcLightFactor(blockLight)
@@ -69,41 +79,32 @@
private var nightVisionFactor = 0F
@Sided(Side.CLIENT)
- override fun setupClient(){
- tickClient()
+ override fun setupClient(player: EntityPlayer){
+ tickClient(player)
currentFogDensity.updateImmediately(MAX_FOG_DENSITY * 0.8F)
}
@Sided(Side.CLIENT)
- override fun tickClient(){
- val player = MC.player
- val pos = player?.lookPosVec?.let(::Pos)
-
- val light: Float
-
- if (pos == null){
- light = 1F
- }
- else{
- val world = player.world
-
- var levelBlock = 0
- var levelSky = 0
-
- for(offset in pos.allInCenteredBoxMutable(1, 1, 1)){
- levelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))
- levelSky = max(levelSky, world.getLightFor(SKY, offset))
- }
-
- light = max(levelBlock / 15F, levelSky / 12F)
- }
+ override fun tickClient(player: EntityPlayer){
+ val world = player.world
+ val pos = Pos(player.lookPosVec)
+
+ var levelBlock = 0
+ var levelSky = 0
+
+ for(offset in pos.allInCenteredBoxMutable(1, 1, 1)){
+ levelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))
+ levelSky = max(levelSky, world.getLightFor(SKY, offset))
+ }
+
+ val light = max(levelBlock / 15F, levelSky / 12F)
val prev = currentFogDensity.currentValue
val next = MAX_FOG_DENSITY - (light.pow(0.2F) * 0.85F * MAX_FOG_DENSITY)
val speed = if (next > prev) 0.025F else 0.055F
currentFogDensity.update(prev + (next - prev) * speed)
- nightVisionFactor = if (player?.isPotionActive(Potions.NIGHT_VISION) == true) 1F else 0F
+ nightVisionFactor = if (player.isPotionActive(Potions.NIGHT_VISION)) 1F else 0F
}
}
}
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt (date 1579593033167)
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt (date 1579593033167)
@@ -0,0 +1,18 @@
+package chylex.hee.game.world.feature.tombdungeon.piece
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.TOMB_ENTRANCE
+import chylex.hee.game.world.structure.IStructureWorld
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
+import chylex.hee.system.migration.Facing.SOUTH
+import chylex.hee.system.util.Pos
+
+class TombDungeonRoom_Tomb(file: String, entranceY: Int, isFancy: Boolean) : TombDungeonAbstractPieceFromFile(file, isFancy){
+ override val connections = arrayOf<IStructurePieceConnection>(
+ TombDungeonConnection(TOMB_ENTRANCE, Pos(centerX, entranceY, maxZ), SOUTH)
+ )
+
+ override fun generate(world: IStructureWorld, instance: Instance){
+ super.generate(world, instance)
+ // TODO
+ }
+}

BIN
.idea/shelf/Tomb/tomb.multi2x4.narrow.nbt generated Normal file

Binary file not shown.

Binary file not shown.

BIN
.idea/shelf/Tomb/tomb.single.narrow.nbt generated Normal file

Binary file not shown.