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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-10-17 08:42:49 +02:00
Commit Graph

1006 Commits

Author SHA1 Message Date
d4e43614a2 Disable Kotlin assertions 2019-07-31 02:36:05 +02:00
6564bc7564 Reduce compiler warnings and inlining 2019-07-31 02:36:05 +02:00
a501bc52b0 Add Obsidian Towers territory w/ basic features 2019-07-30 11:38:19 +02:00
860dbe6c70 Update existing code to use new BlockPos extensions 2019-07-29 04:13:04 +02:00
a5002c4a26 Add BlockPos extensions for iterating spheres & overloads 2019-07-29 03:53:25 +02:00
7594de630d Make OreGenerator return the amount of successfully generated clusters 2019-07-28 18:02:03 +02:00
6fcf9d5e57 Add Random extensions for Kotlin ranges & update existing code to use them 2019-07-26 13:19:12 +02:00
2770dc36b7 Add StructurePiece.Instance context & use it for Energy Shrine pieces 2019-07-23 15:58:45 +02:00
155145fe24 Add tile entity utilities to ItemEndermanHead 2019-07-23 12:44:09 +02:00
effff77191 Add WIP Obsidian Tower structure w/ basic layout 2019-07-22 13:08:09 +02:00
4e0be09711 Allow StructureBuild to add detached pieces 2019-07-21 14:09:00 +02:00
1555f9796d Fix Void Bucket removing non-fluid blocks in 3x3x3 mode 2019-07-21 13:55:02 +02:00
2caeb40e55 Refactor code to reduce inner class count 2019-07-21 13:37:02 +02:00
ce07fc3c78 Slightly darken territory title shadow color 2019-07-20 09:03:54 +02:00
26c169c02e Implement Tomb Dungeon entrance generation in Forgotten Tombs 2019-07-19 12:16:41 +02:00
ebe984eb3b Begin work on Tomb Dungeon 2019-07-19 12:13:28 +02:00
8463037663 Update Forgotten Tombs environment (skylight, custom lightmap, fog tweaks) 2019-07-19 11:52:45 +02:00
6f1b12109c Refactor EntityTokenHolder constructors 2019-07-19 08:55:16 +02:00
78e0010990 Refactor entity structure triggers to allow nudging by fractional x/z amounts 2019-07-18 15:47:24 +02:00
6349b8564f Add proper FX to Spatial Dash Gem projectile 2019-07-18 05:47:41 +02:00
a5d00e1ecf Fix default smoke color regression & allow random smoke colors 2019-07-18 05:08:04 +02:00
9532b2d3ce Add subtitles to custom sounds & fix sound import in EntityItemIgneousRock 2019-07-18 03:44:34 +02:00
7cf058f3c8 Add Blank Token w/ crafting and duplication recipes & update Portal Token texture 2019-07-17 04:25:07 +02:00
aa3ba4ce74 Fix Portal Token crash when activating from player inventory & tweak tooltips 2019-07-17 02:39:08 +02:00
25a2a23051 Allow ParticleFadingSpot to have a random color 2019-07-16 09:39:50 +02:00
9cfd1790e2 Add texture for Spatial Dash Gem & source file for future Gems 2019-07-16 08:13:28 +02:00
3e2e18f19b Change Energy Shrine corridor ceilings to Gloomrock Bricks 2019-07-16 01:36:14 +02:00
3b5a9ed4df Fix Energy Shrine stair bugs (torch placement, 180° piece misalignments) 2019-07-16 01:20:44 +02:00
4b3f91bca5 Enable End skylight & custom lightmap handling 2019-07-15 05:16:54 +02:00
3e8d18b6a4 Fix filecopy.ps1 execution to support PowerShell 2 2019-07-13 17:20:01 +02:00
46cbd87194 Fix naming of Revitalization Substance sound fields 2019-07-07 17:57:45 +02:00
484866d8a9 Add Undread w/ behavior, rendering, sounds, and drops 2019-07-07 17:01:36 +02:00
03185ec29e Add customizable wander AI distance & simplify AITargetNearby 2019-07-06 22:47:48 +02:00
e1961be29b Address IDE inspections & fix damage processor order in EntityMobEnderman 2019-07-06 14:40:25 +02:00
430893b964 Move trinket classes to a different package 2019-07-06 09:01:40 +02:00
f91bbc22b0 Add Scorching Sword w/ recipe and special hit logic 2019-07-06 08:54:12 +02:00
de015c1f12 Refactor Block building & reorganize Block and Item setup 2019-06-24 17:13:30 +02:00
b01a5eeb86 Refactor Scorching tool code in preparation for Scorching Sword 2019-06-24 14:10:14 +02:00
f1585fffec Implement Ender Goo purification & Revitalization Substance stack limit 2019-06-24 01:13:33 +02:00
f24cf081b7 Add Purified Ender Goo w/ textures, custom behavior, and custom bucket 2019-06-23 17:17:10 +02:00
d9f2cd1dbe Add packet to update client's potion duration 2019-06-23 17:13:06 +02:00
491e2d9935 Allow custom smoke particle color 2019-06-23 16:15:34 +02:00
92a6a8a0f8 Refactor Goo (remove capability & fix item aging when touching multiple blocks) 2019-06-22 21:03:48 +02:00
58200d1b01 Implement Energy Cluster revitalization mechanic w/ FX 2019-06-22 18:16:00 +02:00
21b14b610b Add ParticleBase.interpolateAge & update ParticleEnergyCluster to use it 2019-06-22 18:15:59 +02:00
368152fd09 Extract player hand position getter from ParticleEnergyTransferToPlayer 2019-06-21 20:39:51 +02:00
a58550726b Update existing code to use the new Vec3d extension 2019-06-21 18:22:54 +02:00
f4f883f731 Add Vec3d.directionTowards extension 2019-06-21 18:21:36 +02:00
d4dd22e5b8 Implement territory detection in Energy Receptacle 2019-06-21 16:16:49 +02:00
d362f1516a Address a few TODOs (Kotlin features, Block.translationKey, unnecessary TODOs) 2019-06-21 14:07:34 +02:00