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d4e43614a2
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Disable Kotlin assertions
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2019-07-31 02:36:05 +02:00 |
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6564bc7564
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Reduce compiler warnings and inlining
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2019-07-31 02:36:05 +02:00 |
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a501bc52b0
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Add Obsidian Towers territory w/ basic features
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2019-07-30 11:38:19 +02:00 |
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860dbe6c70
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Update existing code to use new BlockPos extensions
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2019-07-29 04:13:04 +02:00 |
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a5002c4a26
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Add BlockPos extensions for iterating spheres & overloads
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2019-07-29 03:53:25 +02:00 |
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7594de630d
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Make OreGenerator return the amount of successfully generated clusters
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2019-07-28 18:02:03 +02:00 |
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6fcf9d5e57
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Add Random extensions for Kotlin ranges & update existing code to use them
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2019-07-26 13:19:12 +02:00 |
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2770dc36b7
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Add StructurePiece.Instance context & use it for Energy Shrine pieces
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2019-07-23 15:58:45 +02:00 |
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155145fe24
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Add tile entity utilities to ItemEndermanHead
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2019-07-23 12:44:09 +02:00 |
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effff77191
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Add WIP Obsidian Tower structure w/ basic layout
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2019-07-22 13:08:09 +02:00 |
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4e0be09711
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Allow StructureBuild to add detached pieces
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2019-07-21 14:09:00 +02:00 |
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1555f9796d
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Fix Void Bucket removing non-fluid blocks in 3x3x3 mode
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2019-07-21 13:55:02 +02:00 |
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2caeb40e55
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Refactor code to reduce inner class count
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2019-07-21 13:37:02 +02:00 |
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ce07fc3c78
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Slightly darken territory title shadow color
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2019-07-20 09:03:54 +02:00 |
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26c169c02e
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Implement Tomb Dungeon entrance generation in Forgotten Tombs
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2019-07-19 12:16:41 +02:00 |
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ebe984eb3b
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Begin work on Tomb Dungeon
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2019-07-19 12:13:28 +02:00 |
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8463037663
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Update Forgotten Tombs environment (skylight, custom lightmap, fog tweaks)
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2019-07-19 11:52:45 +02:00 |
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6f1b12109c
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Refactor EntityTokenHolder constructors
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2019-07-19 08:55:16 +02:00 |
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78e0010990
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Refactor entity structure triggers to allow nudging by fractional x/z amounts
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2019-07-18 15:47:24 +02:00 |
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6349b8564f
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Add proper FX to Spatial Dash Gem projectile
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2019-07-18 05:47:41 +02:00 |
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a5d00e1ecf
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Fix default smoke color regression & allow random smoke colors
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2019-07-18 05:08:04 +02:00 |
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9532b2d3ce
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Add subtitles to custom sounds & fix sound import in EntityItemIgneousRock
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2019-07-18 03:44:34 +02:00 |
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7cf058f3c8
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Add Blank Token w/ crafting and duplication recipes & update Portal Token texture
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2019-07-17 04:25:07 +02:00 |
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aa3ba4ce74
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Fix Portal Token crash when activating from player inventory & tweak tooltips
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2019-07-17 02:39:08 +02:00 |
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25a2a23051
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Allow ParticleFadingSpot to have a random color
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2019-07-16 09:39:50 +02:00 |
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9cfd1790e2
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Add texture for Spatial Dash Gem & source file for future Gems
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2019-07-16 08:13:28 +02:00 |
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3e2e18f19b
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Change Energy Shrine corridor ceilings to Gloomrock Bricks
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2019-07-16 01:36:14 +02:00 |
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3b5a9ed4df
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Fix Energy Shrine stair bugs (torch placement, 180° piece misalignments)
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2019-07-16 01:20:44 +02:00 |
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4b3f91bca5
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Enable End skylight & custom lightmap handling
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2019-07-15 05:16:54 +02:00 |
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3e8d18b6a4
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Fix filecopy.ps1 execution to support PowerShell 2
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2019-07-13 17:20:01 +02:00 |
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46cbd87194
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Fix naming of Revitalization Substance sound fields
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2019-07-07 17:57:45 +02:00 |
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484866d8a9
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Add Undread w/ behavior, rendering, sounds, and drops
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2019-07-07 17:01:36 +02:00 |
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03185ec29e
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Add customizable wander AI distance & simplify AITargetNearby
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2019-07-06 22:47:48 +02:00 |
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e1961be29b
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Address IDE inspections & fix damage processor order in EntityMobEnderman
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2019-07-06 14:40:25 +02:00 |
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430893b964
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Move trinket classes to a different package
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2019-07-06 09:01:40 +02:00 |
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f91bbc22b0
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Add Scorching Sword w/ recipe and special hit logic
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2019-07-06 08:54:12 +02:00 |
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de015c1f12
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Refactor Block building & reorganize Block and Item setup
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2019-06-24 17:13:30 +02:00 |
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b01a5eeb86
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Refactor Scorching tool code in preparation for Scorching Sword
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2019-06-24 14:10:14 +02:00 |
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f1585fffec
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Implement Ender Goo purification & Revitalization Substance stack limit
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2019-06-24 01:13:33 +02:00 |
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f24cf081b7
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Add Purified Ender Goo w/ textures, custom behavior, and custom bucket
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2019-06-23 17:17:10 +02:00 |
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d9f2cd1dbe
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Add packet to update client's potion duration
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2019-06-23 17:13:06 +02:00 |
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491e2d9935
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Allow custom smoke particle color
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2019-06-23 16:15:34 +02:00 |
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92a6a8a0f8
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Refactor Goo (remove capability & fix item aging when touching multiple blocks)
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2019-06-22 21:03:48 +02:00 |
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58200d1b01
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Implement Energy Cluster revitalization mechanic w/ FX
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2019-06-22 18:16:00 +02:00 |
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21b14b610b
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Add ParticleBase.interpolateAge & update ParticleEnergyCluster to use it
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2019-06-22 18:15:59 +02:00 |
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368152fd09
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Extract player hand position getter from ParticleEnergyTransferToPlayer
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2019-06-21 20:39:51 +02:00 |
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a58550726b
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Update existing code to use the new Vec3d extension
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2019-06-21 18:22:54 +02:00 |
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f4f883f731
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Add Vec3d.directionTowards extension
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2019-06-21 18:21:36 +02:00 |
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d4dd22e5b8
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Implement territory detection in Energy Receptacle
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2019-06-21 16:16:49 +02:00 |
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d362f1516a
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Address a few TODOs (Kotlin features, Block.translationKey, unnecessary TODOs)
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2019-06-21 14:07:34 +02:00 |
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