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10c4298247
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Ensure enum modifications are applied as early as possible
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2019-02-10 15:02:33 +01:00 |
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5ab345b67e
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Minor formatting fixes and updates
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2019-02-10 14:59:18 +01:00 |
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16d4730513
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Add IOffset.Gaussian and IColor.toVec
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2019-02-10 14:57:52 +01:00 |
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d58ef7e81e
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Refactor block property definitions
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2019-02-10 10:24:36 +01:00 |
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9e52d5ffd2
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Replace PropertyDefault.java (Kotlin fixed the compile error?)
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2019-02-10 10:11:49 +01:00 |
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cdb1540850
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Change Energy Oracle recipe
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2019-02-09 14:52:30 +01:00 |
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903636aadd
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Fix Void Miner not mining some blocks because shit's hardcoded
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2019-02-09 13:55:27 +01:00 |
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79a083374b
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Implement Stronghold Silverfish spawner & trap triggers
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2019-02-09 10:13:51 +01:00 |
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e7921103e7
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Define Stronghold size & update Stone Brick palette and checks
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2019-02-09 10:02:02 +01:00 |
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2a5a8048f9
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Allow constructing AxisAlignedBB using Size
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2019-02-09 09:51:29 +01:00 |
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50b38a5255
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Tweak technical trigger entity timer
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2019-02-09 09:49:52 +01:00 |
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a844e2aa02
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Allow delaying Silverfish hiding AI & tweak summon AI
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2019-02-09 09:44:47 +01:00 |
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409ba7ab47
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Fix Stronghold corridors not generating air inside
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2019-02-09 09:02:09 +01:00 |
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72f146d0a8
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Add all Stronghold structure pieces (without Silverfish triggers)
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2019-02-06 06:44:35 +01:00 |
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8d187d4d5d
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Add Stronghold loot tables
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2019-02-05 05:06:08 +01:00 |
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b9343debe0
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Add Stronghold block palette
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2019-02-05 05:04:18 +01:00 |
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170bcdc801
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Add base classes for worldgen structures made of connected pieces
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2019-02-05 04:21:11 +01:00 |
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2521aac0c0
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Add FutureBlocks to help 1.13 transition & make Loot Chest inventory public
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2019-02-05 03:38:08 +01:00 |
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7c91238331
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Add WIP Knowledge Note (texture & item registry entry)
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2019-02-04 22:11:40 +01:00 |
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22230fe233
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Tweak item organization & Energy Cluster sounds
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2019-02-04 21:28:28 +01:00 |
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46c5a9bf67
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Add a technical entity to handle custom triggers
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2019-02-04 17:35:54 +01:00 |
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619fde1d88
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Add IStructureTriggers for generic entities and tile entities
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2019-02-04 17:32:23 +01:00 |
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70271512a3
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Add base class for technical entities
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2019-02-04 17:32:22 +01:00 |
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44017a5039
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Add IStructureTriggers for concrete tile entities (Chests, Flower Pots, Energy Clusters)
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2019-02-03 17:47:53 +01:00 |
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3f771e0797
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Add IStructureTrigger wrapper for rotations
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2019-02-03 17:34:45 +01:00 |
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9029fc2d81
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Add IStructureWorld adapter to place structures into a World
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2019-02-03 16:43:21 +01:00 |
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ed664e03ba
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Add IStructureWorld wrappers for offset and rotations
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2019-02-03 16:38:57 +01:00 |
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c44e434457
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Add custom structure file loading & block palette system
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2019-02-03 15:38:00 +01:00 |
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7ca5371ca8
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Add key interfaces for worldgen structures
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2019-02-03 15:17:08 +01:00 |
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bb348ef1d1
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Add option to modify loot pool roll bias in loot tables
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2019-02-02 22:57:32 +01:00 |
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a9e46c4f1d
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Add option to disable stack splitting in loot tables
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2019-02-02 22:52:57 +01:00 |
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05bb8dcb36
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Add support for custom properties in loot pool names
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2019-02-02 22:52:16 +01:00 |
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fec0b00928
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Add utilities for worldgen (BoundingBox, Size, EnumFacing tweaks)
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2019-02-01 21:36:59 +01:00 |
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f5c7736f9e
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Update Random.nextItem extensions (enums & nullability)
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2019-02-01 21:09:41 +01:00 |
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77c2a05a64
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Add a few utilities (WeightedList.toString, BlockPos.min/max, generics)
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2019-01-25 18:14:00 +01:00 |
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bdaa344c55
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Fix not being able to place Torches on Stone Brick Wall blocks
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2019-01-25 14:51:50 +01:00 |
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85c7667474
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Fix Tables stalling when it fails to assign new processes to unassigned Pedestals
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2019-01-23 17:57:03 +01:00 |
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97fac2e3b1
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Implement supporting item mechanic for Tables & tweak default Pedestal status color
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2019-01-23 16:48:13 +01:00 |
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7134f3ee89
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Update Accumulation Table (rewrite serializer, report blocked work ticks)
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2019-01-23 16:21:44 +01:00 |
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ba29e197d2
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Allow Table processes to report successful/blocked work tick w/ particles
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2019-01-23 16:18:10 +01:00 |
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f9a72c9ab4
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Fix Pedestal breaking when marked as dedicated output while running a process
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2019-01-23 13:36:22 +01:00 |
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be7cf98a61
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Add a few general Table process serializers
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2019-01-23 13:35:18 +01:00 |
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2a53e20018
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Move Table process interfaces into a separate package
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2019-01-23 11:34:58 +01:00 |
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565f2c8fe8
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Add a WIP command to test Causatum stages
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2019-01-22 08:32:41 +01:00 |
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6c6142d429
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Add Ender Causatum stages and storage
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2019-01-22 08:32:40 +01:00 |
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b21337e482
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Refactor Tables (block construction, process serialization, generics, naming)
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2019-01-21 15:11:02 +01:00 |
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63e4afad9f
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Implement non-silent Table Pedestal input replacement & tweak output smoke particles
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2019-01-21 10:47:01 +01:00 |
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c3058e2cab
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Fix missing Table process lifecycle call in TableProcessList.remove(predicate)
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2019-01-21 05:04:18 +01:00 |
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6fba676d03
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Minor refactoring (fix imports, unnecessary parameter, inlining)
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2019-01-20 11:46:20 +01:00 |
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bca7932d8b
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Fix Table process not stopping when one of its Pedestals is unlinked
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2019-01-20 11:01:40 +01:00 |
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