|
b5db81dd47
|
Add mob AI that reduces randomness of wandering
|
2018-12-22 12:25:38 +01:00 |
|
|
a8aadfab54
|
Refactor entity override registration
|
2018-12-22 10:15:27 +01:00 |
|
|
38fdff2266
|
Fix being able to open an Amulet of Recovery without recharging it
|
2018-12-20 09:22:48 +01:00 |
|
|
fa6e5b12c9
|
Implement modded & Trinket slot handling in Amulet of Recovery
|
2018-12-20 09:22:48 +01:00 |
|
|
453f79e33c
|
Fix infusions causing items to lose NBT data
|
2018-12-20 08:47:32 +01:00 |
|
|
c09ae421fe
|
Fix Trinket duplication on death
|
2018-12-20 08:47:31 +01:00 |
|
|
eebaa5238c
|
Add NBTList.set
|
2018-12-20 08:47:31 +01:00 |
|
|
7587bb49ad
|
Refactor Trinket Pouch serialization to use NBTItemStackList
|
2018-12-20 05:24:48 +01:00 |
|
|
d8be6810ca
|
Add Ring of Hunger
|
2018-12-19 15:29:48 +01:00 |
|
|
66d349166f
|
Move infinite potion duration constants
|
2018-12-19 15:17:46 +01:00 |
|
|
30196e925c
|
Rename and move base Item classes
|
2018-12-18 09:27:01 +01:00 |
|
|
689e221f01
|
Make Trinket Pouch infusable & add Expansion infusion
|
2018-12-18 08:31:05 +01:00 |
|
|
e9c6a8e738
|
Refactor Infusion color constructors
|
2018-12-18 08:31:05 +01:00 |
|
|
efeed74006
|
Add Trinket Pouch w/ custom GUI
|
2018-12-18 08:26:05 +01:00 |
|
|
7be6c6d4e9
|
Allow active Trinket items to provide their own ITrinketHandler instances
|
2018-12-17 01:27:51 +01:00 |
|
|
b46c885f7c
|
Add base Gui+Container classes for custom inventory interfaces
|
2018-12-16 07:02:06 +01:00 |
|
|
67d5e01804
|
Move SlotTrinketItem player inventory logic into a separate class
|
2018-12-16 06:53:11 +01:00 |
|
|
226eb20273
|
Add packet to tell server to open a GUI
|
2018-12-16 06:45:32 +01:00 |
|
|
1f2ffbcda9
|
Update DetectSlotChangeListener to return slot for item duplication prevention
|
2018-12-16 06:34:32 +01:00 |
|
|
c66f5a354e
|
Refactor Trinket handling in preparation for Trinket Pouch
|
2018-12-01 14:34:50 +01:00 |
|
|
3cb50dc162
|
Add Elytra w/ custom recipe and durability handling
|
2018-12-01 10:11:57 +01:00 |
|
|
c5a3e0af24
|
Fix Table Pedestal render bounding box to include the item area
|
2018-12-01 10:10:58 +01:00 |
|
|
49858e4948
|
Add Binding Essence w/ recipe
|
2018-11-30 05:56:20 +01:00 |
|
|
9263572524
|
Add IInfusableItem & implement infusion colors and item transformations
|
2018-11-30 03:41:51 +01:00 |
|
|
4082c6b7ab
|
Push config file for Statistic plugin
|
2018-11-28 06:26:25 +01:00 |
|
|
1b5c68c531
|
Add Compost w/ dispenser behavior and Humus drops
|
2018-11-28 00:12:26 +01:00 |
|
|
f700df457e
|
Add Accumulation Table
|
2018-11-27 09:29:46 +01:00 |
|
|
3d861aadc6
|
Push Table overlay asset file
|
2018-11-27 09:23:16 +01:00 |
|
|
8bfe5e7375
|
Let Table processes decide between consuming 1 item or the whole input stack
|
2018-11-27 09:20:34 +01:00 |
|
|
1aa475aa08
|
Spawn smoke particles on Table Pedestals when items are added to input/output
|
2018-11-27 05:37:55 +01:00 |
|
|
8d82171533
|
Add a custom smoke particle with modifiable scale
|
2018-11-27 05:33:38 +01:00 |
|
|
828a8a6471
|
Allow Redstone signal to pause Table processing
|
2018-11-27 03:29:45 +01:00 |
|
|
12024eaab1
|
Add Redstone Comparator signal to Table Pedestals
|
2018-11-27 03:27:26 +01:00 |
|
|
2344884366
|
Implement dedicated output Pedestals
|
2018-11-27 01:17:41 +01:00 |
|
|
cec17ef207
|
Minor Table Pedestal fixes (consume all inputs, disable mipmapping, compile error)
|
2018-11-27 00:14:57 +01:00 |
|
|
f6973351b3
|
Fix too many Table Pedestal item rendering spots
|
2018-11-26 06:10:23 +01:00 |
|
|
24040f5475
|
Implement logic for Table Pedestal status indicator (contents & processing)
|
2018-11-26 05:44:29 +01:00 |
|
|
ef91d1bc87
|
Add a Table Pedestal status indicator handler
|
2018-11-26 05:41:44 +01:00 |
|
|
c8d91449a5
|
Add a 20 tick Table process pause after updating Pedestal input
|
2018-11-26 05:37:39 +01:00 |
|
|
f71813515a
|
Add a NotifyOnChange delegate & use it in TEs
|
2018-11-26 01:09:35 +01:00 |
|
|
2724950bac
|
Ensure Table processes are saved
|
2018-11-26 00:10:34 +01:00 |
|
|
8f383280f7
|
Refactor Table Pedestal inventory handling into a separate class
|
2018-11-26 00:08:40 +01:00 |
|
|
f11e4ac38e
|
Make ITrinketITem and IColor methods JvmDefault
|
2018-11-25 20:53:17 +01:00 |
|
|
a57514dfcf
|
Change RGB constructor(rgb: Int) to UByte to avoid confusion
|
2018-11-25 20:46:10 +01:00 |
|
|
dc7d38d794
|
Update Kotlin to 1.3.10 & minor refactoring
|
2018-11-25 20:22:50 +01:00 |
|
|
f0f120ce55
|
Implement base classes for describing and handling Table processes
|
2018-11-25 19:52:29 +01:00 |
|
|
e14767977e
|
Implement Table logic for process handling
|
2018-11-25 18:14:52 +01:00 |
|
|
19e71cbc96
|
Forgot to push TileEntityBaseTable.MarkDirtyOnChange delegate
|
2018-11-25 17:13:13 +01:00 |
|
|
48402b2ede
|
Add methods to update and track Pedestal input & output
|
2018-11-25 16:32:44 +01:00 |
|
|
8af05dfcca
|
Implement Table behavior for picking and draining Energy Clusters
|
2018-11-24 10:32:03 +01:00 |
|