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Nextcloud-Desktop/shell_integration/windows/NCUtil/CommunicationSocket.h
Michael Schuster 0ba5df597f
Windows shell extensions: Rename all files and classes from OC* to NC*, update version info
This also ensures a clear separation in the system registry.

SelfReg is not recommended by Microsoft and will be handled by the MSI package to allow proper Repair and Uninstall.
However, we keep it for backward compatibility with the NSIS installer.

For details see:
https://stackoverflow.com/questions/364187/how-do-you-register-a-win32-com-dll-file-in-wix-3#364210
https://docs.microsoft.com/en-us/windows/win32/msi/selfreg-table#remarks

Another fix by this commit:
The "Version" registry value in the NCOverlays self reg should be a key and not a value.

Details: https://wixtoolset.org/documentation/manual/v3/xsd/wix/class.html

Example:

  [HKCR\CLSID\{01234567-89AB-CDEF-0123-456789ABCDEF}\Version]
  @="1.0.0.0"

Signed-off-by: Michael Schuster <michael@schuster.ms>
2020-08-20 18:50:05 +02:00

49 lines
1.2 KiB
C++

/**
* Copyright (c) 2000-2013 Liferay, Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*/
#ifndef COMMUNICATIONSOCKET_H
#define COMMUNICATIONSOCKET_H
#pragma once
#pragma warning (disable : 4251)
#include <string>
#include <vector>
#include <WinSock2.h>
class __declspec(dllexport) CommunicationSocket
{
public:
static std::wstring DefaultPipePath();
CommunicationSocket();
~CommunicationSocket();
bool Connect(const std::wstring& pipename);
bool Close();
bool SendMsg(const wchar_t*) const;
bool ReadLine(std::wstring*);
HANDLE Event() { return _pipe; }
private:
HANDLE _pipe;
std::vector<char> _buffer;
bool _connected;
};
#endif