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Minecraft-Phantom-Panel/Server/Phantom.Server.Rpc/RpcClientConnection.cs

69 lines
2.0 KiB
C#

using NetMQ;
using NetMQ.Sockets;
using Phantom.Common.Messages;
using Phantom.Common.Messages.BiDirectional;
using Phantom.Utils.Rpc.Message;
namespace Phantom.Server.Rpc;
public sealed class RpcClientConnection {
private readonly ServerSocket socket;
private readonly uint routingId;
private readonly MessageReplyTracker messageReplyTracker;
internal event EventHandler<RpcClientConnectionClosedEventArgs>? Closed;
private bool isClosed;
internal RpcClientConnection(ServerSocket socket, uint routingId, MessageReplyTracker messageReplyTracker) {
this.socket = socket;
this.routingId = routingId;
this.messageReplyTracker = messageReplyTracker;
}
public bool IsSame(RpcClientConnection other) {
return this.routingId == other.routingId;
}
public void Close() {
lock (this) {
if (!isClosed) {
isClosed = true;
Closed?.Invoke(this, new RpcClientConnectionClosedEventArgs(routingId));
}
}
}
public async Task Send<TMessage>(TMessage message) where TMessage : IMessageToAgent {
if (isClosed) {
return;
}
var bytes = MessageRegistries.ToAgent.Write(message).ToArray();
if (bytes.Length > 0) {
await socket.SendAsync(routingId, bytes);
}
}
public async Task<TReply?> Send<TMessage, TReply>(TMessage message, TimeSpan waitForReplyTime, CancellationToken waitForReplyCancellationToken) where TMessage : IMessageToAgent<TReply> where TReply : class {
if (isClosed) {
return null;
}
var sequenceId = messageReplyTracker.RegisterReply();
var bytes = MessageRegistries.ToAgent.Write<TMessage, TReply>(sequenceId, message).ToArray();
if (bytes.Length == 0) {
messageReplyTracker.ForgetReply(sequenceId);
return null;
}
await socket.SendAsync(routingId, bytes);
return await messageReplyTracker.WaitForReply<TReply>(sequenceId, waitForReplyTime, waitForReplyCancellationToken);
}
public void Receive(ReplyMessage message) {
messageReplyTracker.ReceiveReply(message.SequenceId, message.SerializedReply);
}
}