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Minecraft-Phantom-Panel/Controller/Phantom.Controller.Services/Rpc/WebMessageHandlerActor.cs

199 lines
9.7 KiB
C#

using System.Collections.Immutable;
using Phantom.Common.Data;
using Phantom.Common.Data.Java;
using Phantom.Common.Data.Minecraft;
using Phantom.Common.Data.Replies;
using Phantom.Common.Data.Web.AuditLog;
using Phantom.Common.Data.Web.EventLog;
using Phantom.Common.Data.Web.Instance;
using Phantom.Common.Data.Web.Users;
using Phantom.Common.Messages.Agent.BiDirectional;
using Phantom.Common.Messages.Web;
using Phantom.Common.Messages.Web.ToController;
using Phantom.Controller.Minecraft;
using Phantom.Controller.Services.Agents;
using Phantom.Controller.Services.Events;
using Phantom.Controller.Services.Instances;
using Phantom.Controller.Services.Users;
using Phantom.Controller.Services.Users.Sessions;
using Phantom.Utils.Actor;
using Phantom.Utils.Rpc.Runtime;
namespace Phantom.Controller.Services.Rpc;
sealed class WebMessageHandlerActor : ReceiveActor<IMessageToController> {
public readonly record struct Init(
RpcConnectionToClient<IMessageToWeb> Connection,
WebRegistrationHandler WebRegistrationHandler,
ControllerState ControllerState,
InstanceLogManager InstanceLogManager,
UserManager UserManager,
RoleManager RoleManager,
UserRoleManager UserRoleManager,
UserLoginManager UserLoginManager,
AuditLogManager AuditLogManager,
AgentManager AgentManager,
MinecraftVersions MinecraftVersions,
EventLogManager EventLogManager
);
public static Props<IMessageToController> Factory(Init init) {
return Props<IMessageToController>.Create(() => new WebMessageHandlerActor(init), new ActorConfiguration { SupervisorStrategy = SupervisorStrategies.Resume });
}
private readonly RpcConnectionToClient<IMessageToWeb> connection;
private readonly WebRegistrationHandler webRegistrationHandler;
private readonly ControllerState controllerState;
private readonly UserManager userManager;
private readonly RoleManager roleManager;
private readonly UserRoleManager userRoleManager;
private readonly UserLoginManager userLoginManager;
private readonly AuditLogManager auditLogManager;
private readonly AgentManager agentManager;
private readonly MinecraftVersions minecraftVersions;
private readonly EventLogManager eventLogManager;
private WebMessageHandlerActor(Init init) {
this.connection = init.Connection;
this.webRegistrationHandler = init.WebRegistrationHandler;
this.controllerState = init.ControllerState;
this.userManager = init.UserManager;
this.roleManager = init.RoleManager;
this.userRoleManager = init.UserRoleManager;
this.userLoginManager = init.UserLoginManager;
this.auditLogManager = init.AuditLogManager;
this.agentManager = init.AgentManager;
this.minecraftVersions = init.MinecraftVersions;
this.eventLogManager = init.EventLogManager;
var senderActorInit = new WebMessageDataUpdateSenderActor.Init(connection, controllerState, init.InstanceLogManager);
Context.ActorOf(WebMessageDataUpdateSenderActor.Factory(senderActorInit), "DataUpdateSender");
ReceiveAsync<RegisterWebMessage>(HandleRegisterWeb);
Receive<UnregisterWebMessage>(HandleUnregisterWeb);
ReceiveAndReplyLater<LogInMessage, Optional<LogInSuccess>>(HandleLogIn);
Receive<LogOutMessage>(HandleLogOut);
ReceiveAndReply<GetAuthenticatedUser, Optional<AuthenticatedUserInfo>>(GetAuthenticatedUser);
ReceiveAndReplyLater<CreateOrUpdateAdministratorUserMessage, CreateOrUpdateAdministratorUserResult>(HandleCreateOrUpdateAdministratorUser);
ReceiveAndReplyLater<CreateUserMessage, Result<CreateUserResult, UserActionFailure>>(HandleCreateUser);
ReceiveAndReplyLater<GetUsersMessage, ImmutableArray<UserInfo>>(HandleGetUsers);
ReceiveAndReplyLater<GetRolesMessage, ImmutableArray<RoleInfo>>(HandleGetRoles);
ReceiveAndReplyLater<GetUserRolesMessage, ImmutableDictionary<Guid, ImmutableArray<Guid>>>(HandleGetUserRoles);
ReceiveAndReplyLater<ChangeUserRolesMessage, Result<ChangeUserRolesResult, UserActionFailure>>(HandleChangeUserRoles);
ReceiveAndReplyLater<DeleteUserMessage, Result<DeleteUserResult, UserActionFailure>>(HandleDeleteUser);
ReceiveAndReplyLater<CreateOrUpdateInstanceMessage, Result<CreateOrUpdateInstanceResult, UserInstanceActionFailure>>(HandleCreateOrUpdateInstance);
ReceiveAndReplyLater<LaunchInstanceMessage, Result<LaunchInstanceResult, UserInstanceActionFailure>>(HandleLaunchInstance);
ReceiveAndReplyLater<StopInstanceMessage, Result<StopInstanceResult, UserInstanceActionFailure>>(HandleStopInstance);
ReceiveAndReplyLater<SendCommandToInstanceMessage, Result<SendCommandToInstanceResult, UserInstanceActionFailure>>(HandleSendCommandToInstance);
ReceiveAndReplyLater<GetMinecraftVersionsMessage, ImmutableArray<MinecraftVersion>>(HandleGetMinecraftVersions);
ReceiveAndReply<GetAgentJavaRuntimesMessage, ImmutableDictionary<Guid, ImmutableArray<TaggedJavaRuntime>>>(HandleGetAgentJavaRuntimes);
ReceiveAndReplyLater<GetAuditLogMessage, Result<ImmutableArray<AuditLogItem>, UserActionFailure>>(HandleGetAuditLog);
ReceiveAndReplyLater<GetEventLogMessage, Result<ImmutableArray<EventLogItem>, UserActionFailure>>(HandleGetEventLog);
Receive<ReplyMessage>(HandleReply);
}
private async Task HandleRegisterWeb(RegisterWebMessage message) {
await webRegistrationHandler.TryRegisterImpl(connection, message);
}
private void HandleUnregisterWeb(UnregisterWebMessage message) {
connection.Close();
}
private Task<Optional<LogInSuccess>> HandleLogIn(LogInMessage message) {
return userLoginManager.LogIn(message.Username, message.Password);
}
private void HandleLogOut(LogOutMessage message) {
_ = userLoginManager.LogOut(message.UserGuid, message.SessionToken);
}
private Optional<AuthenticatedUserInfo> GetAuthenticatedUser(GetAuthenticatedUser message) {
return userLoginManager.GetAuthenticatedUser(message.UserGuid, message.AuthToken);
}
private Task<CreateOrUpdateAdministratorUserResult> HandleCreateOrUpdateAdministratorUser(CreateOrUpdateAdministratorUserMessage message) {
return userManager.CreateOrUpdateAdministrator(message.Username, message.Password);
}
private Task<Result<CreateUserResult, UserActionFailure>> HandleCreateUser(CreateUserMessage message) {
return userManager.Create(userLoginManager.GetLoggedInUser(message.AuthToken), message.Username, message.Password);
}
private Task<ImmutableArray<UserInfo>> HandleGetUsers(GetUsersMessage message) {
return userManager.GetAll();
}
private Task<ImmutableArray<RoleInfo>> HandleGetRoles(GetRolesMessage message) {
return roleManager.GetAll();
}
private Task<ImmutableDictionary<Guid, ImmutableArray<Guid>>> HandleGetUserRoles(GetUserRolesMessage message) {
return userRoleManager.GetUserRoles(message.UserGuids);
}
private Task<Result<ChangeUserRolesResult, UserActionFailure>> HandleChangeUserRoles(ChangeUserRolesMessage message) {
return userRoleManager.ChangeUserRoles(userLoginManager.GetLoggedInUser(message.AuthToken), message.SubjectUserGuid, message.AddToRoleGuids, message.RemoveFromRoleGuids);
}
private Task<Result<DeleteUserResult, UserActionFailure>> HandleDeleteUser(DeleteUserMessage message) {
return userManager.DeleteByGuid(userLoginManager.GetLoggedInUser(message.AuthToken), message.SubjectUserGuid);
}
private Task<Result<CreateOrUpdateInstanceResult, UserInstanceActionFailure>> HandleCreateOrUpdateInstance(CreateOrUpdateInstanceMessage message) {
return agentManager.DoInstanceAction<AgentActor.CreateOrUpdateInstanceCommand, CreateOrUpdateInstanceResult>(
Permission.CreateInstances,
message.AuthToken,
message.Configuration.AgentGuid,
loggedInUserGuid => new AgentActor.CreateOrUpdateInstanceCommand(loggedInUserGuid, message.InstanceGuid, message.Configuration)
);
}
private Task<Result<LaunchInstanceResult, UserInstanceActionFailure>> HandleLaunchInstance(LaunchInstanceMessage message) {
return agentManager.DoInstanceAction<AgentActor.LaunchInstanceCommand, LaunchInstanceResult>(
Permission.ControlInstances,
message.AuthToken,
message.AgentGuid,
loggedInUserGuid => new AgentActor.LaunchInstanceCommand(loggedInUserGuid, message.InstanceGuid)
);
}
private Task<Result<StopInstanceResult, UserInstanceActionFailure>> HandleStopInstance(StopInstanceMessage message) {
return agentManager.DoInstanceAction<AgentActor.StopInstanceCommand, StopInstanceResult>(
Permission.ControlInstances,
message.AuthToken,
message.AgentGuid,
loggedInUserGuid => new AgentActor.StopInstanceCommand(loggedInUserGuid, message.InstanceGuid, message.StopStrategy)
);
}
private Task<Result<SendCommandToInstanceResult, UserInstanceActionFailure>> HandleSendCommandToInstance(SendCommandToInstanceMessage message) {
return agentManager.DoInstanceAction<AgentActor.SendCommandToInstanceCommand, SendCommandToInstanceResult>(
Permission.ControlInstances,
message.AuthToken,
message.AgentGuid,
loggedInUserGuid => new AgentActor.SendCommandToInstanceCommand(loggedInUserGuid, message.InstanceGuid, message.Command)
);
}
private Task<ImmutableArray<MinecraftVersion>> HandleGetMinecraftVersions(GetMinecraftVersionsMessage message) {
return minecraftVersions.GetVersions(CancellationToken.None);
}
private ImmutableDictionary<Guid, ImmutableArray<TaggedJavaRuntime>> HandleGetAgentJavaRuntimes(GetAgentJavaRuntimesMessage message) {
return controllerState.AgentJavaRuntimesByGuid;
}
private Task<Result<ImmutableArray<AuditLogItem>, UserActionFailure>> HandleGetAuditLog(GetAuditLogMessage message) {
return auditLogManager.GetMostRecentItems(userLoginManager.GetLoggedInUser(message.AuthToken), message.Count);
}
private Task<Result<ImmutableArray<EventLogItem>, UserActionFailure>> HandleGetEventLog(GetEventLogMessage message) {
return eventLogManager.GetMostRecentItems(userLoginManager.GetLoggedInUser(message.AuthToken), message.Count);
}
private void HandleReply(ReplyMessage message) {
connection.Receive(message);
}
}