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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Services/Instances/InstanceActor.cs

162 lines
6.0 KiB
C#

using Phantom.Agent.Minecraft.Launcher;
using Phantom.Agent.Services.Backups;
using Phantom.Agent.Services.Instances.State;
using Phantom.Common.Data.Backups;
using Phantom.Common.Data.Instance;
using Phantom.Common.Data.Minecraft;
using Phantom.Common.Data.Replies;
using Phantom.Common.Messages.Agent.ToController;
using Phantom.Utils.Actor;
using Phantom.Utils.Actor.Mailbox;
using Phantom.Utils.Logging;
namespace Phantom.Agent.Services.Instances;
sealed class InstanceActor : ReceiveActor<InstanceActor.ICommand> {
public readonly record struct Init(AgentState AgentState, Guid InstanceGuid, string ShortName, InstanceServices InstanceServices, InstanceTicketManager InstanceTicketManager, CancellationToken ShutdownCancellationToken);
public static Props<ICommand> Factory(Init init) {
return Props<ICommand>.Create(() => new InstanceActor(init), new ActorConfiguration { SupervisorStrategy = SupervisorStrategies.Resume, MailboxType = UnboundedJumpAheadMailbox.Name });
}
private readonly AgentState agentState;
private readonly CancellationToken shutdownCancellationToken;
private readonly Guid instanceGuid;
private readonly InstanceServices instanceServices;
private readonly InstanceTicketManager instanceTicketManager;
private readonly InstanceContext context;
private readonly CancellationTokenSource actorCancellationTokenSource = new ();
private IInstanceStatus currentStatus = InstanceStatus.NotRunning;
private InstanceRunningState? runningState = null;
private InstanceActor(Init init) {
this.agentState = init.AgentState;
this.instanceGuid = init.InstanceGuid;
this.instanceServices = init.InstanceServices;
this.instanceTicketManager = init.InstanceTicketManager;
this.shutdownCancellationToken = init.ShutdownCancellationToken;
var logger = PhantomLogger.Create<InstanceActor>(init.ShortName);
this.context = new InstanceContext(instanceGuid, init.ShortName, logger, instanceServices, SelfTyped, actorCancellationTokenSource.Token);
Receive<ReportInstanceStatusCommand>(ReportInstanceStatus);
ReceiveAsync<LaunchInstanceCommand>(LaunchInstance);
ReceiveAsync<StopInstanceCommand>(StopInstance);
ReceiveAsyncAndReply<SendCommandToInstanceCommand, SendCommandToInstanceResult>(SendCommandToInstance);
ReceiveAsyncAndReply<BackupInstanceCommand, BackupCreationResult>(BackupInstance);
Receive<HandleProcessEndedCommand>(HandleProcessEnded);
ReceiveAsync<ShutdownCommand>(Shutdown);
}
private void SetAndReportStatus(IInstanceStatus status) {
currentStatus = status;
ReportCurrentStatus();
}
private void ReportCurrentStatus() {
agentState.UpdateInstance(new Instance(instanceGuid, currentStatus));
instanceServices.ControllerConnection.Send(new ReportInstanceStatusMessage(instanceGuid, currentStatus));
}
private void TransitionState(InstanceRunningState? newState) {
if (runningState == newState) {
return;
}
runningState?.Dispose();
runningState = newState;
runningState?.Initialize();
}
public interface ICommand {}
public sealed record ReportInstanceStatusCommand : ICommand;
public sealed record LaunchInstanceCommand(InstanceConfiguration Configuration, IServerLauncher Launcher, InstanceTicketManager.Ticket Ticket, bool IsRestarting) : ICommand;
public sealed record StopInstanceCommand(MinecraftStopStrategy StopStrategy) : ICommand;
public sealed record SendCommandToInstanceCommand(string Command) : ICommand, ICanReply<SendCommandToInstanceResult>;
public sealed record BackupInstanceCommand(BackupManager BackupManager) : ICommand, ICanReply<BackupCreationResult>;
public sealed record HandleProcessEndedCommand(IInstanceStatus Status) : ICommand, IJumpAhead;
public sealed record ShutdownCommand : ICommand;
private void ReportInstanceStatus(ReportInstanceStatusCommand command) {
ReportCurrentStatus();
}
private async Task LaunchInstance(LaunchInstanceCommand command) {
if (command.IsRestarting || runningState is null) {
SetAndReportStatus(command.IsRestarting ? InstanceStatus.Restarting : InstanceStatus.Launching);
var newState = await InstanceLaunchProcedure.Run(context, command.Configuration, command.Launcher, instanceTicketManager, command.Ticket, SetAndReportStatus, shutdownCancellationToken);
if (newState is null) {
instanceTicketManager.Release(command.Ticket);
}
TransitionState(newState);
}
}
private async Task StopInstance(StopInstanceCommand command) {
if (runningState is null) {
return;
}
IInstanceStatus oldStatus = currentStatus;
SetAndReportStatus(InstanceStatus.Stopping);
if (await InstanceStopProcedure.Run(context, command.StopStrategy, runningState, SetAndReportStatus, shutdownCancellationToken)) {
instanceTicketManager.Release(runningState.Ticket);
TransitionState(null);
}
else {
SetAndReportStatus(oldStatus);
}
}
private async Task<SendCommandToInstanceResult> SendCommandToInstance(SendCommandToInstanceCommand command) {
if (runningState is null) {
return SendCommandToInstanceResult.InstanceNotRunning;
}
else {
return await runningState.SendCommand(command.Command, shutdownCancellationToken);
}
}
private async Task<BackupCreationResult> BackupInstance(BackupInstanceCommand command) {
if (runningState is null || runningState.Process.HasEnded) {
return new BackupCreationResult(BackupCreationResultKind.InstanceNotRunning);
}
else {
SetAndReportStatus(InstanceStatus.BackingUp);
try {
return await command.BackupManager.CreateBackup(context.ShortName, runningState.Process, shutdownCancellationToken);
} finally {
SetAndReportStatus(InstanceStatus.Running);
}
}
}
private void HandleProcessEnded(HandleProcessEndedCommand command) {
if (runningState is { Process.HasEnded: true }) {
SetAndReportStatus(command.Status);
context.ReportEvent(InstanceEvent.Stopped);
instanceTicketManager.Release(runningState.Ticket);
TransitionState(null);
}
}
private async Task Shutdown(ShutdownCommand command) {
await StopInstance(new StopInstanceCommand(MinecraftStopStrategy.Instant));
await actorCancellationTokenSource.CancelAsync();
Context.Stop(Self);
}
}