mirror of
https://github.com/chylex/Minecraft-Phantom-Panel.git
synced 2024-11-24 22:42:53 +01:00
59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
using Akka.Actor;
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using Phantom.Agent.Minecraft.Java;
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using Phantom.Agent.Rpc;
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using Phantom.Agent.Services.Backups;
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using Phantom.Agent.Services.Instances;
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using Phantom.Common.Data.Agent;
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using Phantom.Utils.Actor;
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using Phantom.Utils.Logging;
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using Serilog;
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namespace Phantom.Agent.Services;
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public sealed class AgentServices {
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private static readonly ILogger Logger = PhantomLogger.Create<AgentServices>();
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public ActorSystem ActorSystem { get; }
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private AgentFolders AgentFolders { get; }
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private AgentState AgentState { get; }
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private BackupManager BackupManager { get; }
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internal JavaRuntimeRepository JavaRuntimeRepository { get; }
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internal InstanceTicketManager InstanceTicketManager { get; }
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internal ActorRef<InstanceManagerActor.ICommand> InstanceManager { get; }
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public AgentServices(AgentInfo agentInfo, AgentFolders agentFolders, AgentServiceConfiguration serviceConfiguration, ControllerConnection controllerConnection) {
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this.ActorSystem = ActorSystemFactory.Create("Agent");
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this.AgentFolders = agentFolders;
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this.AgentState = new AgentState();
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this.BackupManager = new BackupManager(agentFolders, serviceConfiguration.MaxConcurrentCompressionTasks);
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this.JavaRuntimeRepository = new JavaRuntimeRepository();
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this.InstanceTicketManager = new InstanceTicketManager(agentInfo, controllerConnection);
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var instanceManagerInit = new InstanceManagerActor.Init(controllerConnection, agentFolders, AgentState, JavaRuntimeRepository, InstanceTicketManager, BackupManager);
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this.InstanceManager = ActorSystem.ActorOf(InstanceManagerActor.Factory(instanceManagerInit), "InstanceManager");
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}
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public async Task Initialize() {
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await foreach (var runtime in JavaRuntimeDiscovery.Scan(AgentFolders.JavaSearchFolderPath)) {
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JavaRuntimeRepository.Include(runtime);
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}
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}
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public async Task Shutdown() {
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Logger.Information("Stopping services...");
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await InstanceManager.Stop(new InstanceManagerActor.ShutdownCommand());
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BackupManager.Dispose();
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await ActorSystem.Terminate();
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ActorSystem.Dispose();
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Logger.Information("Services stopped.");
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}
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}
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