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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Services/Backups/BackupServerCommandDispatcher.cs

99 lines
3.3 KiB
C#

using System.Collections.Immutable;
using System.Text.RegularExpressions;
using Phantom.Agent.Minecraft.Command;
using Phantom.Agent.Minecraft.Instance;
using Phantom.Utils.Tasks;
using Serilog;
namespace Phantom.Agent.Services.Backups;
sealed partial class BackupServerCommandDispatcher : IDisposable {
[GeneratedRegex(@"^(?:(?:\[.*?\] \[Server thread/INFO\].*?:)|(?:[\d-]+? [\d:]+? \[INFO\])) (.*?)$", RegexOptions.NonBacktracking)]
private static partial Regex ServerThreadInfoRegex();
private static readonly ImmutableHashSet<string> AutomaticSavingDisabledMessages = ImmutableHashSet.Create(
"Automatic saving is now disabled",
"Turned off world auto-saving",
"CONSOLE: Disabling level saving.."
);
private static readonly ImmutableHashSet<string> SavedTheGameMessages = ImmutableHashSet.Create(
"Saved the game",
"Saved the world",
"CONSOLE: Save complete."
);
private static readonly ImmutableHashSet<string> AutomaticSavingEnabledMessages = ImmutableHashSet.Create(
"Automatic saving is now enabled",
"Turned on world auto-saving",
"CONSOLE: Enabling level saving.."
);
private readonly ILogger logger;
private readonly InstanceProcess process;
private readonly CancellationToken cancellationToken;
private readonly TaskCompletionSource automaticSavingDisabled = AsyncTasks.CreateCompletionSource();
private readonly TaskCompletionSource savedTheGame = AsyncTasks.CreateCompletionSource();
private readonly TaskCompletionSource automaticSavingEnabled = AsyncTasks.CreateCompletionSource();
public BackupServerCommandDispatcher(ILogger logger, InstanceProcess process, CancellationToken cancellationToken) {
this.logger = logger;
this.process = process;
this.cancellationToken = cancellationToken;
this.process.AddOutputListener(OnOutput, maxLinesToReadFromHistory: 0);
}
void IDisposable.Dispose() {
process.RemoveOutputListener(OnOutput);
}
public async Task DisableAutomaticSaving() {
await process.SendCommand(MinecraftCommand.SaveOff, cancellationToken);
await automaticSavingDisabled.Task.WaitAsync(TimeSpan.FromSeconds(30), cancellationToken);
}
public async Task SaveAllChunks() {
await process.SendCommand(MinecraftCommand.SaveAll(flush: true), cancellationToken);
await savedTheGame.Task.WaitAsync(TimeSpan.FromMinutes(1), cancellationToken);
}
public async Task EnableAutomaticSaving() {
await process.SendCommand(MinecraftCommand.SaveOn, cancellationToken);
await automaticSavingEnabled.Task.WaitAsync(TimeSpan.FromMinutes(1), cancellationToken);
}
private void OnOutput(object? sender, string? line) {
if (line == null) {
return;
}
var match = ServerThreadInfoRegex().Match(line);
if (!match.Success) {
return;
}
string info = match.Groups[1].Value;
if (!automaticSavingDisabled.Task.IsCompleted) {
if (AutomaticSavingDisabledMessages.Contains(info)) {
logger.Debug("Detected that automatic saving is disabled.");
automaticSavingDisabled.SetResult();
}
}
else if (!savedTheGame.Task.IsCompleted) {
if (SavedTheGameMessages.Contains(info)) {
logger.Debug("Detected that the game is saved.");
savedTheGame.SetResult();
}
}
else if (!automaticSavingEnabled.Task.IsCompleted) {
if (AutomaticSavingEnabledMessages.Contains(info)) {
logger.Debug("Detected that automatic saving is enabled.");
automaticSavingEnabled.SetResult();
}
}
}
}