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Minecraft-Phantom-Panel/Agent/Phantom.Agent/GuidFile.cs

45 lines
1.2 KiB
C#

using System.Text;
using Phantom.Common.Logging;
using Phantom.Utils.IO;
using Serilog;
namespace Phantom.Agent;
static class GuidFile {
private static ILogger Logger { get; } = PhantomLogger.Create(typeof(GuidFile));
private const string GuidFileName = "agent.guid";
public static async Task<Guid?> CreateOrLoad(string folderPath) {
string filePath = Path.Combine(folderPath, GuidFileName);
if (File.Exists(filePath)) {
try {
var guid = await LoadGuidFromFile(filePath);
Logger.Information("Loaded existing agent GUID file.");
return guid;
} catch (Exception e) {
Logger.Fatal("Error reading agent GUID file: {Message}", e.Message);
return null;
}
}
Logger.Information("Creating agent GUID file: {FilePath}", filePath);
try {
var guid = Guid.NewGuid();
await File.WriteAllTextAsync(filePath, guid.ToString(), Encoding.ASCII);
return guid;
} catch (Exception e) {
Logger.Fatal("Error creating agent GUID file: {Message}", e.Message);
return null;
}
}
private static async Task<Guid> LoadGuidFromFile(string filePath) {
Files.RequireMaximumFileSize(filePath, 128);
string contents = await File.ReadAllTextAsync(filePath, Encoding.ASCII);
return Guid.Parse(contents.Trim());
}
}