|  | eefbfb24d9 | Add Vec.dotProduct method | 2015-11-19 02:09:35 +01:00 |  | 
			
				
					|  | 6caebc1ea4 | Add Vec.look method to get the look vector of an entity | 2015-11-19 01:59:54 +01:00 |  | 
			
				
					|  | 363d420909 | Move EntityAIRandomTarget to a special target package | 2015-11-19 01:49:47 +01:00 |  | 
			
				
					|  | 6188e001b1 | Add progression checking methods to Causatum | 2015-11-19 01:49:11 +01:00 |  | 
			
				
					|  | ffe80179c8 | Update code to use EntityAttributes | 2015-11-18 20:53:26 +01:00 |  | 
			
				
					|  | ed1b2f85a8 | Add an EntityAttributes utility class to abstractions package | 2015-11-18 20:35:22 +01:00 |  | 
			
				
					|  | ff7c0c4755 | Work on AI (continuous AI class, moving blocks, update hiding in block) | 2015-11-18 01:16:54 +01:00 |  | 
			
				
					|  | f9d80d2b3d | Add predefined AI mutex values to AIUtil | 2015-11-17 23:56:13 +01:00 |  | 
			
				
					|  | 55a5143941 | Add clientRand to Explosion for client only FX calculations | 2015-11-17 03:59:23 +01:00 |  | 
			
				
					|  | 0df71bdf82 | Use FastRandom in Explosion and particle handling | 2015-11-17 03:54:31 +01:00 |  | 
			
				
					|  | af8c2264b0 | Document FastRandom and test performance | 2015-11-17 03:54:03 +01:00 |  | 
			
				
					|  | 56f6ec6a08 | Add a FastRandom class | 2015-11-16 17:44:09 +01:00 |  | 
			
				
					|  | ce79e3c70d | Work on custom Explosion | 2015-11-16 17:35:31 +01:00 |  | 
			
				
					|  | f532114322 | Extend functionality of custom Explosion class, and update code to use it | 2015-11-16 17:10:26 +01:00 |  | 
			
				
					|  | a9ad39d085 | Replace uses of World.playerEntities with EntitySelector | 2015-11-16 16:33:53 +01:00 |  | 
			
				
					|  | f36776956e | Add a precaution to Curse block entities in case owner entity ID changes | 2015-11-16 16:10:11 +01:00 |  | 
			
				
					|  | ebce170e10 | Cleanup Curse code (add missing SideOnly, update deprecated code, stop using UUID) | 2015-11-16 16:07:09 +01:00 |  | 
			
				
					|  | 26891caabc | Change cached PotionEffects (NEVER DO THAT) also everything broke in Goo handling | 2015-11-16 03:21:47 +01:00 |  | 
			
				
					|  | e0629ec81e | Update more code to use EntitySelector | 2015-11-16 03:04:58 +01:00 |  | 
			
				
					|  | c2d1d39f1f | Fix generics in EntitySelector.living | 2015-11-16 02:55:05 +01:00 |  | 
			
				
					|  | eb94cc847c | Add default implementation of IEndermanRenderer.isCarrying | 2015-11-16 02:50:12 +01:00 |  | 
			
				
					|  | aaa5cf0cd1 | Update most entities to use EntityDataWatcher | 2015-11-16 02:49:54 +01:00 |  | 
			
				
					|  | 7bca373fed | Fix not constructing EntityDataWatcher in EntityProjectilePotion | 2015-11-16 02:00:42 +01:00 |  | 
			
				
					|  | 7d500037ad | Work on updating entities to use EntityDataWatcher | 2015-11-16 01:58:07 +01:00 |  | 
			
				
					|  | 0f3fce2d73 | Make EntityDataWatcher ID assignment dynamic | 2015-11-16 01:52:38 +01:00 |  | 
			
				
					|  | 43fc4a2060 | Improve ItemStack handling in EntityDataWatcher | 2015-11-16 01:45:15 +01:00 |  | 
			
				
					|  | 3db3df3ac0 | Move EntityDataWatcher and EntitySelector into abstractions/entity package | 2015-11-16 01:40:01 +01:00 |  | 
			
				
					|  | a51e6bd9c3 | Move all Enderman replacement code to EntityAbstractEndermanCustom | 2015-11-16 01:35:18 +01:00 |  | 
			
				
					|  | 79071b4936 | Add a custom entity data watcher class | 2015-11-16 01:33:06 +01:00 |  | 
			
				
					|  | 775b7c3b78 | Tweak Enderman rendering values | 2015-11-15 21:57:54 +01:00 |  | 
			
				
					|  | ba054ae34e | Redo Enderman rendering with a change to aggressive state, change sounds (remove the stare effect) | 2015-11-15 21:12:44 +01:00 |  | 
			
				
					|  | 60d62acb89 | Fix spaces instead of tabs in BlockEndPortalCustom | 2015-11-15 20:55:12 +01:00 |  | 
			
				
					|  | 9ef75cf8e2 | Fix Cluster info showing when looking at an entity, because DrawBlockHighlightEvent is fucked | 2015-11-15 19:59:58 +01:00 |  | 
			
				
					|  | fffada78fb | Remove Homeland Enderman renderer class | 2015-11-15 18:44:03 +01:00 |  | 
			
				
					|  | 377d7300c8 | Change IEndermanRenderer.isScreaming to isAggressive to avoid conflict with EntityEnderman | 2015-11-15 18:42:30 +01:00 |  | 
			
				
					|  | 8c3bda329d | Remove Angry Enderman and related classes | 2015-11-15 18:40:38 +01:00 |  | 
			
				
					|  | 171cc2963a | Adjust spawning mechanics of Endermen in the Overworld | 2015-11-14 17:14:42 +01:00 |  | 
			
				
					|  | 9dbaa907b8 | Push some minor tweaks to Causatum Actions that don't do anything | 2015-11-14 15:46:27 +01:00 |  | 
			
				
					|  | 18028dcf2c | Push a WIP Enderman update | 2015-11-13 00:18:50 +01:00 |  | 
			
				
					|  | c8a02bba99 | Rework ReflectionPublicizer and add EntityEnderman.carriable to it | 2015-11-13 00:09:05 +01:00 |  | 
			
				
					|  | 3bb7c2cfdd | Rebalance Energy Clusters | 2015-11-12 17:40:00 +01:00 |  | 
			
				
					|  | f7154c65fc | Add random Causatum Event triggering system | 2015-11-11 22:59:32 +01:00 |  | 
			
				
					|  | 6d7db2afb1 | Change code to use Vec instead of Vec3 | 2015-11-11 20:40:45 +01:00 |  | 
			
				
					|  | 0c53e96505 | Change code to use EntitySelector | 2015-11-11 20:25:53 +01:00 |  | 
			
				
					|  | 5508cf651c | Change findFirst to findAny where it makes sense | 2015-11-11 20:18:50 +01:00 |  | 
			
				
					|  | 21e1034a4c | Update generics in EntitySelector | 2015-11-11 20:16:49 +01:00 |  | 
			
				
					|  | 742507460b | Add EntitySelector to abstractions package | 2015-11-11 20:11:53 +01:00 |  | 
			
				
					|  | 32e21cb632 | Add early Causatum content for End Portal and Endermen (WIP) | 2015-11-11 19:12:20 +01:00 |  | 
			
				
					|  | 40ae6a564a | Add utility methods to CausatumEventHandler | 2015-11-11 19:11:15 +01:00 |  | 
			
				
					|  | 49bf96813c | Work on Causatum Events (player and state handling, utility methods) | 2015-11-11 18:45:22 +01:00 |  |