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Just a couple more objects left!
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@ -219,7 +219,7 @@ public final class KnowledgeRegistrations{
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ESSENCE.setDiscoveryReward(12).setFragments(new KnowledgeFragment[]{
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new KnowledgeFragmentText(80).setContents("Essence is used to unleash power of altars.").setPrice(2).setUnlockOnDiscovery(),
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new KnowledgeFragmentText(81).setContents("Dragon Essence is gained by killing the Ender Dragon.").setPrice(2).setUnlockCascade(704),
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new KnowledgeFragmentText(82).setContents("Fiery Essence is dropped by Fire Golem and Scorching Lens, which can be found in a variation of Burning Mountains.").setPrice(2).setUnlockCascade(614,623) // TODO cascade to the mobs
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new KnowledgeFragmentText(82).setContents("Fiery Essence is dropped by Fire Golem and Scorching Lens, which can be found in a variation of Burning Mountains.").setPrice(2).setUnlockCascade(614,623)
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});
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// ===
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@ -343,7 +343,7 @@ public final class KnowledgeRegistrations{
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new KnowledgeFragmentText(164).setContents("The ingredient is unlocked by trying. Using an incorrect ingredient may destroy random items in the interface, but may also reveal the correct ingredient.").setPrice(3).setUnlockRequirements(163),
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new KnowledgeFragmentText(165).setContents("Different enhancements can be stacked together.").setPrice(3).setUnlockRequirements(162),
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new KnowledgeFragmentText(166).setContents("End Powder applies enhancing effects to potions in Enhanced Brewing Stand.").setPrice(5).setUnlockRequirements(160).setUnlockCascade(132),
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new KnowledgeFragmentText(167).setContents("Applying End Powder to Death Flower partially reverts the effect of decaying.").setPrice(3) // TODO cascade
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new KnowledgeFragmentText(167).setContents("Applying End Powder to Death Flower partially reverts the effect of decaying.").setPrice(3).setUnlockCascade(244)
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}),
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ENHANCED_ENDER_PEARL.setPos(0,1).setUnlockPrice(12).setFragments(new KnowledgeFragment[]{
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@ -414,7 +414,7 @@ public final class KnowledgeRegistrations{
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new KnowledgeFragmentText(241).setContents("Outside the End, the flower will slowly decay, even if in a Flower Pot.").setPrice(2).setUnlockRequirements(240),
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new KnowledgeFragmentText(242).setContents("After some time of decaying, it starts to occasionally attract Angry Endermen.").setPrice(3).setUnlockRequirements(241),
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new KnowledgeFragmentText(243).setContents("When the flower decays completely, it turns dark, propagates massive amount decay to nearby blocks and spawns an Energy Cluster.").setPrice(5).setUnlockRequirements(241),
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new KnowledgeFragmentText(244).setContents("Partial decay can be healed a little using End Powder.").setPrice(3).setUnlockRequirements(241),
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new KnowledgeFragmentText(244).setContents("Partial decay can be healed a little using End Powder.").setPrice(3).setUnlockRequirements(241).setUnlockCascade(167),
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new KnowledgeFragmentCrafting(245).setCustomRecipe(new ItemStack(Items.dye,2,13),new ItemStack[]{ new ItemStack(BlockList.death_flower,1,0) }).setUnlockRequirements(240),
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new KnowledgeFragmentCrafting(246).setCustomRecipe(new ItemStack(Items.dye,2,8),new ItemStack[]{ new ItemStack(BlockList.death_flower,1,15) }).setUnlockRequirements(243)
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}),
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@ -554,7 +554,7 @@ public final class KnowledgeRegistrations{
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BIOME_ISLANDS.setPos(3,0).setFragments(new KnowledgeFragment[]{
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new KnowledgeFragmentText(720).setContents("Biome Islands are large islands made of End Stone, that start spawning roughly 1600 blocks away from the Dragon Lair.").setPrice(5),
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new KnowledgeFragmentText(721).setContents("Each island has caves and ores, every biome modifies the amounts and rates as well as the overall shape of the terrain.").setPrice(2).setUnlockRequirements(720),
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new KnowledgeFragmentText(722).setContents("Biomes can have multiple different variations with unique content.").setPrice(3).setUnlockRequirements(721),
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new KnowledgeFragmentText(722).setContents("Biomes can have multiple different variations with unique content, and random deviations that modify properties of some features (such as very tall trees).").setPrice(3).setUnlockRequirements(721),
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new KnowledgeFragmentText(723).setContents("Instability Orb Ore and Stardust Ore only spawn in the islands.").setPrice(2).setUnlockRequirements(721)
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});
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@ -569,7 +569,8 @@ public final class KnowledgeRegistrations{
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new KnowledgeFragmentText(390).setContents("Mostly flat biome with long caves and decent amount of ores.").setPrice(5),
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new KnowledgeFragmentText(391).setContents("There are 2 variations of the biome - Deep and Ravaged.").setPrice(2).setUnlockRequirements(390),
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new KnowledgeFragmentText(392).setContents("Both of these variations contain Silverfish, Infested Bats and occasionally Endermen.").setPrice(3).setUnlockRequirements(391),
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new KnowledgeFragmentText(393).setContents("") // TODO
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new KnowledgeFragmentText(393).setContents("Deep variation is massively populated with Spooky Trees that can have faces on them. The ground has all types of infested plants, including Thorny Bushes.").setPrice(10).setUnlockRequirements(391),
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new KnowledgeFragmentText(394).setContents("Ravaged variation has patches of infested plants and occasional Spooky Trees, but the most important feature is the Ravaged Dungeon which is an open gate to the Charms.").setPrice(3).setUnlockRequirements(391)
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}),
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INFESTED_END_STONE.setPos(1,0).setUnlockPrice(5).setDiscoveryReward(8).setFragments(new KnowledgeFragment[]{
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@ -682,7 +683,9 @@ public final class KnowledgeRegistrations{
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}),
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CHARMS.setPos(8,5).setUnlockPrice(35).setFragments(new KnowledgeFragment[]{
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// 540
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new KnowledgeFragmentText(540).setContents("Charms are player enchantments, used and crafted in the Charm Pouch.").setPrice(5).setUnlockOnDiscovery(),
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new KnowledgeFragmentText(541).setContents("Between 3 to 5 Runes are combined together to create a Charm. Many combinations create same Charms with different attributes.").setPrice(5).setUnlockRequirements(540)
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// TODO list charms
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}),
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LOUSE.setPos(9,5).setUnlockPrice(15).setFragments(new KnowledgeFragment[]{
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@ -745,7 +748,7 @@ public final class KnowledgeRegistrations{
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// =
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FIRE_SHARD.setPos(0,1).setUnlockPrice(15).setFragments(new KnowledgeFragment[]{
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new KnowledgeFragmentText(630).setContents("Fire Shard is a crafting material dropped by Haunted Miners.").setPrice(5).setUnlockOnDiscovery(), // TODO cascade to haunted miner
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new KnowledgeFragmentText(630).setContents("Fire Shard is a crafting material dropped by Haunted Miners.").setPrice(5).setUnlockOnDiscovery().setUnlockCascade(657),
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new KnowledgeFragmentCrafting(631).setRecipeFromRegistry(new ItemStack(ItemList.scorching_pickaxe)).setPrice(8).setUnlockRequirements(630).setUnlockCascade(643)
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}),
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@ -759,7 +762,12 @@ public final class KnowledgeRegistrations{
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HAUNTED_MINER.setPos(2,1).setUnlockPrice(20).setFragments(new KnowledgeFragment[]{
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new KnowledgeFragmentText(650).setContents("Haunted Miner is a fiery flying mob that spawns in Burning Mountains (Mine).").setPrice(5).setUnlockOnDiscovery(),
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new KnowledgeFragmentText(651).setContents("They guard the mines, they sense and attack players who have too many mining related items in their inventory, such as pickaxes, ores, ingots or minerals.").setPrice(5).setUnlockRequirements(651),
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new KnowledgeFragmentText(652)
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new KnowledgeFragmentText(652).setContents("They burn any creature that gets too close to it.").setPrice(3).setUnlockRequirements(650),
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new KnowledgeFragmentText(653).setContents("The miners have 3 powerful spells:").setPrice(2).setUnlockRequirements(650),
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new KnowledgeFragmentText(654).setContents("First one is a projectile attack. The miner shoots two rapid projectiles that deal massive amount of damage and set hit mobs on fire.").setPrice(2).setUnlockRequirements(653),
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new KnowledgeFragmentText(655).setContents("Second attack is a blast wave, which blasts all living creatures away with higher strength the closer they are, causes damage to them and spawns fire all around.").setPrice(2).setUnlockRequirements(653),
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new KnowledgeFragmentText(656).setContents("Third attack is a lava attack, during which the miner continuously creates lava pillars that come from the ground, destroying all blocks that touch the lava.").setPrice(2).setUnlockRequirements(653),
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new KnowledgeFragmentText(657).setContents("When killed, they drop 0-2 Fire Shards and 10 experience.").setPrice(3).setUnlockRequirements(650).setUnlockCascade(630)
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})
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});
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