1
0
mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2025-09-15 14:32:09 +02:00

28 Commits

Author SHA1 Message Date
b64005357e [WIP] Components 2021-02-28 14:33:35 +01:00
3279dde625 Add a component system 2021-02-28 13:29:18 +01:00
a9df51e315 Refactor Ender Eye spawner particle data to use FxVecData 2021-02-27 23:57:40 +01:00
322c005648 Implement Tomb Dungeon mob spawn triggers 2021-02-27 23:16:27 +01:00
5211731e62 Tweak Dusty Stone crumble behavior for light mobs 2021-02-27 20:57:13 +01:00
08d2fcb19c Fix overriding canCreatureSpawn instead of canEntitySpawn 2021-02-07 14:00:13 +01:00
e9077c680f Move unit tests and add main methods with special tests 2021-01-23 14:18:46 +01:00
276df76979 Fix Transform mirroring entity yaw incorrectly 2021-01-02 22:23:18 +01:00
14788dd9ad Fix invisible bottom layer in Jar o' Dust when placed on transparent block 2020-12-31 21:25:57 +01:00
5b69abf29e Make Jar o' Dust layers more visible & add dust compression effect 2020-12-31 21:25:28 +01:00
dd6f4fa4d1 Implement Jar o' Dust generation in Tomb Dungeon 2020-12-31 21:16:07 +01:00
414b11aa0d Implement Undread spawning in Forgotten Tombs 2020-12-30 00:11:12 +01:00
14fbcac4e0 Make Undreads avoid unsupported Dusty Stone when not in aggro 2020-12-29 21:36:22 +01:00
3e0aedc039 Add entity ground navigator that supports custom node processors 2020-12-29 21:33:38 +01:00
20c21f9afa Fix overriding wrong overload of getBlockPathWeight in entities 2020-12-29 19:49:45 +01:00
f4fac58b32 Add special handler for entities colliding with full blocks instead of making collision boxes slightly shorter 2020-12-29 17:38:00 +01:00
f21a4fbf3f Replace broken EntitySelector.inDimension 2020-12-29 17:24:49 +01:00
c9ad94bcb4 Fix portal rendering in fog 2020-12-29 15:11:14 +01:00
1a11754bad Reformat code 2020-12-25 09:15:22 +01:00
421cadb545 Fix IntelliJ folder exclusions in build.gradle 2020-12-25 00:05:27 +01:00
596042b255 Work on Forgotten Tombs environment (dust particles, Grave Dirt sounds) 2020-12-20 19:27:06 +01:00
f4bfd0f8e3 Add IntColor properties for RGBA as floats 2020-12-20 15:43:45 +01:00
373087e33c Fix debug mode not removing territory fog 2020-12-19 12:57:07 +01:00
a46524e518 Finalize The Hub environment 2020-12-19 12:40:50 +01:00
ecd48ec345 Address a few technical TODOs and tweak code 2020-12-15 20:44:36 +01:00
8c21bcad67 Partially fix rendering issues with lightmaps and fog after updating from 1.14 2020-12-15 20:27:00 +01:00
7b54a8885a IntelliJ folder exclusions are fucked... 2020-12-11 17:03:00 +01:00
e587f212eb Refactor Vec3d uses to simplify eventual 1.16 transition 2020-12-08 05:37:13 +01:00
898 changed files with 12604 additions and 10425 deletions

2
.idea/gradle.xml generated
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@@ -4,6 +4,8 @@
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="delegatedBuild" value="true" />
<option name="testRunner" value="GRADLE" />
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="modules">

1
.idea/misc.xml generated
View File

@@ -14,7 +14,6 @@
<item index="9" class="java.lang.String" itemvalue="net.minecraftforge.fml.relauncher.IFMLLoadingPlugin.Name" />
</list>
</component>
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="FrameworkDetectionExcludesConfiguration">
<file type="web" url="file://$PROJECT_DIR$" />
</component>

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@@ -1,2 +1,3 @@
# Hardcore Ender Expansion 2
Work in progress. PRs will not be accepted before release.

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@@ -1,8 +1,8 @@
ext {
mc_version = "1.16.4"
forge_version = "35.1.2"
mapping_version = "20201028-1.16.3"
kotlin_mod_version = "1.6.2"
mc_version = "1.15.2"
forge_version = "31.2.45"
mapping_version = "20200626-1.15.1"
kotlin_mod_version = "1.6.1"
}
buildscript {
@@ -49,8 +49,16 @@ archivesBaseName = metaName.replaceAll("\\s", "")
idea {
module {
[".idea", ".settings", ".classpath", ".project", "gradle", "out", "run"].each {
excludeDirs << file(it)
[".idea", ".settings", ".gradle", "build", "gradle", "out", "run", "src/main/kotlin", "src/test/kotlin"].each {
excludeDirs += file(it)
}
["out", "src/main/kotlin", "src/test/kotlin"].each {
excludeDirs += file("src/system/" + it)
}
["src/main/kotlin", "src/test/kotlin"].each {
excludeDirs += file("data/" + it)
}
}
}

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@@ -1,4 +1,5 @@
package chylex.hee.datagen
import chylex.hee.HEE
import chylex.hee.datagen.client.BlockItemModels
import chylex.hee.datagen.client.BlockModels
@@ -13,21 +14,21 @@ import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
import net.minecraftforge.fml.event.lifecycle.GatherDataEvent
@SubscribeAllEvents(modid = HEE.ID, bus = MOD)
object DataGen{
object DataGen {
@SubscribeEvent
fun register(e: GatherDataEvent){
fun register(e: GatherDataEvent) {
val modid = HEE.ID
val helper = e.existingFileHelper
with(e.generator){
if (e.includeClient()){
with(e.generator) {
if (e.includeClient()) {
addProvider(BlockStates(this, modid, helper))
addProvider(BlockModels(this, modid, helper))
addProvider(BlockItemModels(this, modid, helper))
addProvider(ItemModels(this, modid, helper))
}
if (e.includeServer()){
if (e.includeServer()) {
addProvider(BlockLootTables(this))
addProvider(BlockTags(this))
addProvider(ItemTags(this))

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@@ -1,4 +1,5 @@
package chylex.hee.datagen
import chylex.hee.HEE
import chylex.hee.system.facades.Resource
import net.minecraft.block.Block
@@ -17,58 +18,58 @@ val IForgeRegistryEntry<*>.isVanilla
get() = Resource.isVanilla(registryName!!)
val IItemProvider.r
get() = when(this){
get() = when(this) {
is Block -> resource("block/" + this.path, this.isVanilla)
is Item -> resource("item/" + this.path, this.isVanilla)
else -> throw IllegalArgumentException()
}
fun IItemProvider.r(suffix: String): ResourceLocation{
return when(this){
fun IItemProvider.r(suffix: String): ResourceLocation {
return when(this) {
is Block -> resource("block/" + this.path + suffix, this.isVanilla)
is Item -> resource("item/" + this.path + suffix, this.isVanilla)
else -> throw IllegalArgumentException()
}
}
fun resource(path: String, vanilla: Boolean): ResourceLocation{
fun resource(path: String, vanilla: Boolean): ResourceLocation {
return if (vanilla) Resource.Vanilla(path) else Resource.Custom(path)
}
inline fun <T : IDataProvider> T?.safeUnit(callback: T.() -> Unit){
try{
inline fun <T : IDataProvider> T?.safeUnit(callback: T.() -> Unit) {
try {
this?.callback()
}catch(e: Exception){
} catch(e: Exception) {
HEE.log.error("[DataGen] " + e.message)
}
}
inline fun <T : ModelBuilder<T>, U : ModelProvider<T>> U?.safeUnit(callback: U.() -> Unit){
try{
inline fun <T : ModelBuilder<T>, U : ModelProvider<T>> U?.safeUnit(callback: U.() -> Unit) {
try {
this?.callback()
}catch(e: Exception){
} catch(e: Exception) {
HEE.log.error("[DataGen] " + e.message)
}
}
inline fun <T : ModelBuilder<T>, U : ModelProvider<T>> U?.safe(callback: U.() -> T): T?{
return try{
inline fun <T : ModelBuilder<T>, U : ModelProvider<T>> U?.safe(callback: U.() -> T): T? {
return try {
this?.callback()
}catch(e: Exception){
} catch(e: Exception) {
HEE.log.error("[DataGen] " + e.message)
null
}
}
inline fun <T : ModelBuilder<T>> T?.then(callback: T.() -> T): T?{
return try{
inline fun <T : ModelBuilder<T>> T?.then(callback: T.() -> T): T? {
return try {
this?.callback()
}catch(e: Exception){
} catch(e: Exception) {
HEE.log.error("[DataGen] " + e.message)
null
}
}
class Callback<T>(val item: T, val suffix: String, val path: String){
class Callback<T>(val item: T, val suffix: String, val path: String) {
override fun toString() = path
}

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@@ -1,4 +1,5 @@
package chylex.hee.datagen.client
import chylex.hee.datagen.client.util.block
import chylex.hee.datagen.client.util.multi
import chylex.hee.datagen.client.util.override
@@ -13,8 +14,8 @@ import net.minecraft.data.DataGenerator
import net.minecraftforge.client.model.generators.ExistingFileHelper
import net.minecraftforge.client.model.generators.ItemModelProvider
class BlockItemModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : ItemModelProvider(generator, modid, existingFileHelper){
override fun registerModels(){
class BlockItemModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : ItemModelProvider(generator, modid, existingFileHelper) {
override fun registerModels() {
// Blocks: Building (Uncategorized)
@@ -85,12 +86,12 @@ class BlockItemModels(generator: DataGenerator, modid: String, existingFileHelpe
// Blocks: Decorative (Plants)
simple(ModBlocks.DEATH_FLOWER_DECAYING, ModBlocks.DEATH_FLOWER_DECAYING.r("_1")).then {
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_2")){ predicate(Resource.Custom("death_level"), 4F) }
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_3")){ predicate(Resource.Custom("death_level"), 8F) }
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_4")){ predicate(Resource.Custom("death_level"), 12F) }
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_2")) { predicate(Resource.Custom("death_level"), 4F) }
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_3")) { predicate(Resource.Custom("death_level"), 8F) }
override(ModBlocks.DEATH_FLOWER_DECAYING.asItem().r("_4")) { predicate(Resource.Custom("death_level"), 12F) }
}
multi(ModBlocks.DEATH_FLOWER_DECAYING, Resource.Vanilla("item/generated"), 1..4){
multi(ModBlocks.DEATH_FLOWER_DECAYING, Resource.Vanilla("item/generated"), 1..4) {
texture("layer0", Resource.Custom("block/" + it.path))
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.client
import chylex.hee.datagen.client.util.cauldron
import chylex.hee.datagen.client.util.cross
import chylex.hee.datagen.client.util.cube
@@ -23,8 +24,8 @@ import net.minecraft.data.DataGenerator
import net.minecraftforge.client.model.generators.BlockModelProvider
import net.minecraftforge.client.model.generators.ExistingFileHelper
class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : BlockModelProvider(generator, modid, existingFileHelper){
override fun registerModels(){
class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : BlockModelProvider(generator, modid, existingFileHelper) {
override fun registerModels() {
// Blocks: Building (Uncategorized)
@@ -60,7 +61,7 @@ class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: E
texture("particle", ModBlocks.GRAVE_DIRT_PLAIN.r)
}
multi(ModBlocks.GRAVE_DIRT_LOOT, Resource.Custom("block/grave_dirt_low"), 1..6){
multi(ModBlocks.GRAVE_DIRT_LOOT, Resource.Custom("block/grave_dirt_low"), 1..6) {
texture("top", Resource.Custom("block/$it"))
}
@@ -102,7 +103,7 @@ class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: E
cubeBottomTop(ModBlocks.EXPERIENCE_GATE, top = ModBlocks.EXPERIENCE_GATE.r("_bottom"))
multi(ModBlocks.EXPERIENCE_GATE, ModBlocks.EXPERIENCE_GATE.r, arrayOf("_rd1", "_rd2", "_ud")){
multi(ModBlocks.EXPERIENCE_GATE, ModBlocks.EXPERIENCE_GATE.r, arrayOf("_rd1", "_rd2", "_ud")) {
texture("top", Resource.Custom("block/experience_gate_top" + it.suffix))
}
@@ -143,14 +144,14 @@ class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: E
// Blocks: Decorative (Plants)
multi(ModBlocks.DEATH_FLOWER_DECAYING, Resource.Vanilla("block/cross"), 1..4){
multi(ModBlocks.DEATH_FLOWER_DECAYING, Resource.Vanilla("block/cross"), 1..4) {
texture("cross", Resource.Custom("block/$it"))
}
cross(ModBlocks.DEATH_FLOWER_HEALED)
cross(ModBlocks.DEATH_FLOWER_WITHERED)
multi(ModBlocks.POTTED_DEATH_FLOWER_DECAYING, Resource.Vanilla("block/flower_pot_cross"), 1..4){
multi(ModBlocks.POTTED_DEATH_FLOWER_DECAYING, Resource.Vanilla("block/flower_pot_cross"), 1..4) {
texture("plant", Resource.Custom("block/death_flower" + it.suffix))
}
@@ -176,7 +177,7 @@ class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: E
// Blocks: Tables
for(tier in 1..3){
for(tier in 1..3) {
parent("table_tier_$tier", Resource.Custom("block/table")).then {
texture("particle", "hee:block/table_base")
texture("bottom", "hee:block/table_base")
@@ -185,20 +186,26 @@ class BlockModels(generator: DataGenerator, modid: String, existingFileHelper: E
}
}
parent(ModBlocks.TABLE_BASE_TIER_1, Resource.Custom("block/table_tier_1")).then { Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}}
parent(ModBlocks.TABLE_BASE_TIER_1, Resource.Custom("block/table_tier_1")).then {
Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}
}
parent(ModBlocks.TABLE_BASE_TIER_2, Resource.Custom("block/table_tier_2")).then { Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}}
parent(ModBlocks.TABLE_BASE_TIER_2, Resource.Custom("block/table_tier_2")).then {
Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}
}
parent(ModBlocks.TABLE_BASE_TIER_3, Resource.Custom("block/table_tier_3")).then { Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}}
parent(ModBlocks.TABLE_BASE_TIER_3, Resource.Custom("block/table_tier_3")).then {
Resource.Custom("block/transparent").let {
texture("overlay_top", it)
texture("overlay_side", it)
}
}
table(ModBlocks.ACCUMULATION_TABLE_TIER_1)
table(ModBlocks.ACCUMULATION_TABLE_TIER_2)

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@@ -1,4 +1,5 @@
package chylex.hee.datagen.client
import chylex.hee.datagen.client.util.cube
import chylex.hee.datagen.client.util.log
import chylex.hee.datagen.client.util.pillar
@@ -13,8 +14,8 @@ import net.minecraft.data.DataGenerator
import net.minecraftforge.client.model.generators.BlockStateProvider
import net.minecraftforge.client.model.generators.ExistingFileHelper
class BlockStates(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : BlockStateProvider(generator, modid, existingFileHelper){
override fun registerStatesAndModels(){
class BlockStates(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : BlockStateProvider(generator, modid, existingFileHelper) {
override fun registerStatesAndModels() {
// Blocks: Building (Uncategorized)

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.client
import chylex.hee.datagen.client.util.layers
import chylex.hee.datagen.client.util.multi
import chylex.hee.datagen.client.util.override
@@ -14,8 +15,8 @@ import net.minecraft.item.Items
import net.minecraftforge.client.model.generators.ExistingFileHelper
import net.minecraftforge.client.model.generators.ItemModelProvider
class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : ItemModelProvider(generator, modid, existingFileHelper){
override fun registerModels(){
class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: ExistingFileHelper) : ItemModelProvider(generator, modid, existingFileHelper) {
override fun registerModels() {
// Items: Raw Resources
@@ -54,8 +55,8 @@ class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: Ex
simple(ModItems.COMPOST)
simple(ModItems.VOID_SALAD).then {
override(Resource.Custom("item/void_void_salad")){ predicate(Resource.Custom("void_salad_type"), 1F) }
override(Resource.Custom("item/mega_void_salad")){ predicate(Resource.Custom("void_salad_type"), 2F) }
override(Resource.Custom("item/void_void_salad")) { predicate(Resource.Custom("void_salad_type"), 1F) }
override(Resource.Custom("item/mega_void_salad")) { predicate(Resource.Custom("void_salad_type"), 2F) }
}
simple("void_void_salad")
@@ -79,13 +80,13 @@ class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: Ex
simple(ModItems.VOID_MINER)
simple(ModItems.VOID_BUCKET).then {
override(ModItems.VOID_BUCKET.r("_fluid_level_1")){ predicate(Resource.Custom("void_bucket_cooldown"), 0.01F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_2")){ predicate(Resource.Custom("void_bucket_cooldown"), 0.3F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_3")){ predicate(Resource.Custom("void_bucket_cooldown"), 0.5F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_4")){ predicate(Resource.Custom("void_bucket_cooldown"), 0.7F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_1")) { predicate(Resource.Custom("void_bucket_cooldown"), 0.01F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_2")) { predicate(Resource.Custom("void_bucket_cooldown"), 0.3F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_3")) { predicate(Resource.Custom("void_bucket_cooldown"), 0.5F) }
override(ModItems.VOID_BUCKET.r("_fluid_level_4")) { predicate(Resource.Custom("void_bucket_cooldown"), 0.7F) }
}
multi(ModItems.VOID_BUCKET, Resource.Vanilla("item/generated"), Array(4){ "_fluid_level_${it + 1}" }){
multi(ModItems.VOID_BUCKET, Resource.Vanilla("item/generated"), Array(4) { "_fluid_level_${it + 1}" }) {
texture("layer0", Resource.Custom("item/void_bucket"))
texture("layer1", Resource.Custom("item/$it"))
}
@@ -104,17 +105,17 @@ class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: Ex
// Items: Energy
layers(ModItems.ENERGY_ORACLE, arrayOf("energy_oracle", "energy_oracle_indicator_inactive")).then {
override(ModItems.ENERGY_ORACLE.r("_active_mild")){ predicate(Resource.Custom("activity_intensity"), 0.5F) }
override(ModItems.ENERGY_ORACLE.r("_active_full")){ predicate(Resource.Custom("activity_intensity"), 1F) }
override(ModItems.ENERGY_ORACLE.r("_active_mild")) { predicate(Resource.Custom("activity_intensity"), 0.5F) }
override(ModItems.ENERGY_ORACLE.r("_active_full")) { predicate(Resource.Custom("activity_intensity"), 1F) }
}
multi(ModItems.ENERGY_ORACLE, Resource.Vanilla("item/generated"), arrayOf("_active_mild", "_active_full")){
multi(ModItems.ENERGY_ORACLE, Resource.Vanilla("item/generated"), arrayOf("_active_mild", "_active_full")) {
texture("layer0", Resource.Custom("item/energy_oracle"))
texture("layer1", Resource.Custom("item/energy_oracle_indicator" + it.suffix))
}
simple(ModItems.ENERGY_RECEPTACLE).then {
override(ModItems.ENERGY_RECEPTACLE.r("_with_cluster")){ predicate(Resource.Custom("has_cluster"), 1F) }
override(ModItems.ENERGY_RECEPTACLE.r("_with_cluster")) { predicate(Resource.Custom("has_cluster"), 1F) }
}
layers(ModItems.ENERGY_RECEPTACLE.suffixed("_with_cluster"), arrayOf("energy_receptacle", "energy_receptacle_cluster"))
@@ -126,9 +127,9 @@ class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: Ex
simple(ModItems.LINKING_GEM)
layers(ModItems.PORTAL_TOKEN, arrayOf("portal_token_outline", "portal_token_color_top", "portal_token_color_bottom")).then {
override(ModItems.PORTAL_TOKEN.r("_rare")){ predicate(Resource.Custom("token_type"), 1F) }
override(ModItems.PORTAL_TOKEN.r("_rare_corrupted")){ predicate(Resource.Custom("token_type"), 1.5F) }
override(ModItems.PORTAL_TOKEN.r("_solitary")){ predicate(Resource.Custom("token_type"), 2F) }
override(ModItems.PORTAL_TOKEN.r("_rare")) { predicate(Resource.Custom("token_type"), 1F) }
override(ModItems.PORTAL_TOKEN.r("_rare_corrupted")) { predicate(Resource.Custom("token_type"), 1.5F) }
override(ModItems.PORTAL_TOKEN.r("_solitary")) { predicate(Resource.Custom("token_type"), 2F) }
}
layers(ModItems.PORTAL_TOKEN.suffixed("_rare"), arrayOf("portal_token_outline", "portal_token_color_top", "portal_token_color_bottom", "portal_token_border_rare"))
@@ -141,7 +142,7 @@ class ItemModels(generator: DataGenerator, modid: String, existingFileHelper: Ex
simple(ModItems.TRINKET_POUCH)
simple(ModItems.TOTEM_OF_UNDYING).then {
override(ModItems.TOTEM_OF_UNDYING.r("_shaking")){ predicate(Resource.Custom("is_shaking"), 1F) }
override(ModItems.TOTEM_OF_UNDYING.r("_shaking")) { predicate(Resource.Custom("is_shaking"), 1F) }
}
simple(ModItems.TOTEM_OF_UNDYING.suffixed("_shaking"))

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@@ -1,4 +1,5 @@
package chylex.hee.datagen.client.util
import chylex.hee.datagen.Callback
import chylex.hee.datagen.path
import chylex.hee.datagen.r
@@ -15,7 +16,7 @@ import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.generators.BlockModelBuilder
import net.minecraftforge.client.model.generators.BlockModelProvider
fun Block.suffixed(suffix: String): Block{
fun Block.suffixed(suffix: String): Block {
return Block(Block.Properties.from(Blocks.AIR)) named this.path + suffix
}
@@ -27,15 +28,15 @@ fun BlockModelProvider.parent(block: Block, parent: ResourceLocation) = safe {
this.getBuilder(block.path).parent(getExistingFile(parent))
}
fun BlockModelProvider.simple(block: Block, parent: ResourceLocation, textureName: String, textureLocation: ResourceLocation = block.r): BlockModelBuilder?{
fun BlockModelProvider.simple(block: Block, parent: ResourceLocation, textureName: String, textureLocation: ResourceLocation = block.r): BlockModelBuilder? {
return this.parent(block, parent).then { texture(textureName, textureLocation) }
}
fun BlockModelProvider.cube(block: Block, texture: ResourceLocation = block.r): BlockModelBuilder?{
fun BlockModelProvider.cube(block: Block, texture: ResourceLocation = block.r): BlockModelBuilder? {
return this.simple(block, Resource.Vanilla("block/cube_all"), "all", texture)
}
fun BlockModelProvider.cross(block: Block, texture: ResourceLocation = block.r): BlockModelBuilder?{
fun BlockModelProvider.cross(block: Block, texture: ResourceLocation = block.r): BlockModelBuilder? {
return this.simple(block, Resource.Vanilla("block/cross"), "cross", texture)
}
@@ -47,7 +48,7 @@ fun BlockModelProvider.cubeBottomTop(block: Block, side: ResourceLocation = bloc
return this.cubeBottomTop(block.path, side, bottom, top)
}
fun BlockModelProvider.leaves(block: Block): BlockModelBuilder?{
fun BlockModelProvider.leaves(block: Block): BlockModelBuilder? {
return this.simple(block, Resource.Vanilla("block/leaves"), "all")
}
@@ -55,8 +56,8 @@ fun BlockModelProvider.particle(block: Block, particle: ResourceLocation) = safe
this.getBuilder(block.path).texture("particle", particle)
}
fun BlockModelProvider.multi(block: Block, parent: ResourceLocation, suffixes: Array<String>, callback: BlockModelBuilder.(Callback<Block>) -> Unit){
for(suffix in suffixes){
fun BlockModelProvider.multi(block: Block, parent: ResourceLocation, suffixes: Array<String>, callback: BlockModelBuilder.(Callback<Block>) -> Unit) {
for(suffix in suffixes) {
val path = block.path + suffix
this.safeUnit {
@@ -65,8 +66,8 @@ fun BlockModelProvider.multi(block: Block, parent: ResourceLocation, suffixes: A
}
}
fun BlockModelProvider.multi(block: Block, parent: ResourceLocation, suffixes: IntRange, callback: BlockModelBuilder.(Callback<Block>) -> Unit){
multi(block, parent, Array(1 + suffixes.last - suffixes.first){ "_${suffixes.first + it}" }, callback)
fun BlockModelProvider.multi(block: Block, parent: ResourceLocation, suffixes: IntRange, callback: BlockModelBuilder.(Callback<Block>) -> Unit) {
multi(block, parent, Array(1 + suffixes.last - suffixes.first) { "_${suffixes.first + it}" }, callback)
}
fun BlockModelProvider.wall(block: BlockWall, texture: ResourceLocation) = safeUnit {

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.client.util
import chylex.hee.datagen.r
import chylex.hee.datagen.safeUnit
import chylex.hee.system.migration.BlockLog
@@ -10,7 +11,7 @@ import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.generators.BlockStateProvider
import net.minecraftforge.client.model.generators.ModelFile.UncheckedModelFile
private fun BlockStateProvider.simpleBlockItem(block: Block){
private fun BlockStateProvider.simpleBlockItem(block: Block) {
this.simpleBlockItem(block, UncheckedModelFile(block.r))
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.client.util
import chylex.hee.datagen.Callback
import chylex.hee.datagen.path
import chylex.hee.datagen.r
@@ -15,20 +16,20 @@ import net.minecraftforge.client.model.generators.ItemModelBuilder.OverrideBuild
import net.minecraftforge.client.model.generators.ItemModelProvider
import net.minecraftforge.client.model.generators.ModelFile.UncheckedModelFile
fun Item.suffixed(suffix: String): Item{
fun Item.suffixed(suffix: String): Item {
return Item(Item.Properties()) named this.path + suffix
}
private val ItemModelProvider.generated
get() = getExistingFile(Resource.Vanilla("item/generated"))
private fun IItemProvider.path() = when(this){
private fun IItemProvider.path() = when(this) {
is Block -> this.path
is Item -> this.path
else -> throw IllegalArgumentException()
}
private fun ItemModelProvider.build(item: IItemProvider): ItemModelBuilder{
private fun ItemModelProvider.build(item: IItemProvider): ItemModelBuilder {
return this.getBuilder(item.path())
}
@@ -47,15 +48,15 @@ fun ItemModelProvider.simple(item: IItemProvider, texture: ResourceLocation = it
fun ItemModelProvider.layers(item: Item, layers: Array<String>) = safe {
var builder = this.getBuilder(item.path).parent(generated)
for((index, layer) in layers.withIndex()){
for((index, layer) in layers.withIndex()) {
builder = builder.texture("layer$index", Resource.Custom("item/$layer"))
}
builder
}
fun ItemModelProvider.multi(item: IItemProvider, parent: ResourceLocation, suffixes: Array<String>, callback: ItemModelBuilder.(Callback<IItemProvider>) -> Unit){
for(suffix in suffixes){
fun ItemModelProvider.multi(item: IItemProvider, parent: ResourceLocation, suffixes: Array<String>, callback: ItemModelBuilder.(Callback<IItemProvider>) -> Unit) {
for(suffix in suffixes) {
val path = item.path() + suffix
this.safeUnit {
@@ -64,14 +65,14 @@ fun ItemModelProvider.multi(item: IItemProvider, parent: ResourceLocation, suffi
}
}
fun ItemModelProvider.multi(item: IItemProvider, parent: ResourceLocation, suffixes: IntRange, callback: ItemModelBuilder.(Callback<IItemProvider>) -> Unit){
multi(item, parent, Array(1 + suffixes.last - suffixes.first){ "_${suffixes.first + it}" }, callback)
fun ItemModelProvider.multi(item: IItemProvider, parent: ResourceLocation, suffixes: IntRange, callback: ItemModelBuilder.(Callback<IItemProvider>) -> Unit) {
multi(item, parent, Array(1 + suffixes.last - suffixes.first) { "_${suffixes.first + it}" }, callback)
}
fun ItemModelProvider.block(block: Block, parent: Block = block) = safe {
this.getBuilder(block.path).parent(UncheckedModelFile(parent.r))
}
fun ItemModelBuilder.override(model: ResourceLocation, callback: OverrideBuilder.() -> OverrideBuilder): ItemModelBuilder?{
fun ItemModelBuilder.override(model: ResourceLocation, callback: OverrideBuilder.() -> OverrideBuilder): ItemModelBuilder? {
return this.override().model(UncheckedModelFile(model)).let(callback).end()
}

View File

@@ -1,13 +1,14 @@
package chylex.hee.datagen.server
import chylex.hee.datagen.server.util.BlockLootTableProvider
import chylex.hee.init.ModBlocks
import chylex.hee.init.ModItems
import net.minecraft.block.Blocks
import net.minecraft.data.DataGenerator
class BlockLootTables(generator: DataGenerator) : BlockLootTableProvider(generator){
override val consumer = object : RegistrationConsumer(){
override fun addTables(){
class BlockLootTables(generator: DataGenerator) : BlockLootTableProvider(generator) {
override val consumer = object : RegistrationConsumer() {
override fun addTables() {
dropSelf(ModBlocks.ACCUMULATION_TABLE_TIER_1)
dropSelf(ModBlocks.ACCUMULATION_TABLE_TIER_2)
dropSelf(ModBlocks.ACCUMULATION_TABLE_TIER_3)

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.server
import chylex.hee.datagen.server.util.add
import chylex.hee.game.block.BlockWhitebarkSapling
import chylex.hee.init.ModBlocks
@@ -14,10 +15,10 @@ import net.minecraft.data.DataGenerator
import net.minecraft.tags.BlockTags
import net.minecraftforge.common.Tags
class BlockTags(generator: DataGenerator) : BlockTagsProvider(generator){
class BlockTags(generator: DataGenerator) : BlockTagsProvider(generator) {
private val blocks = getRegistryEntries<Block>(ModBlocks)
override fun registerTags(){
override fun registerTags() {
getBuilder(BlockTags.BAMBOO_PLANTABLE_ON).add(ModBlocks.HUMUS)
getBuilder(BlockTags.FLOWER_POTS).add(blocks.filterIsInstance<BlockFlowerPot>())
getBuilder(BlockTags.IMPERMEABLE).add(ModBlocks.INFUSED_GLASS)

View File

@@ -1,4 +1,5 @@
package chylex.hee.datagen.server
import chylex.hee.init.ModItems
import net.minecraft.data.DataGenerator
import net.minecraft.data.ItemTagsProvider
@@ -6,8 +7,8 @@ import net.minecraft.tags.BlockTags
import net.minecraft.tags.ItemTags
import net.minecraftforge.common.Tags
class ItemTags(generator: DataGenerator) : ItemTagsProvider(generator){
override fun registerTags(){
class ItemTags(generator: DataGenerator) : ItemTagsProvider(generator) {
override fun registerTags() {
copy(BlockTags.LEAVES, ItemTags.LEAVES)
copy(BlockTags.LOGS, ItemTags.LOGS)
copy(BlockTags.PLANKS, ItemTags.PLANKS)

View File

@@ -1,70 +1,71 @@
package chylex.hee.datagen.server.util
import chylex.hee.system.migration.BlockFlowerPot
import com.mojang.datafixers.util.Pair
import net.minecraft.block.Block
import net.minecraft.data.DataGenerator
import net.minecraft.data.LootTableProvider
import net.minecraft.data.loot.BlockLootTables
import net.minecraft.loot.LootParameterSet
import net.minecraft.loot.LootParameterSets
import net.minecraft.loot.LootTable
import net.minecraft.loot.LootTable.Builder
import net.minecraft.loot.ValidationTracker
import net.minecraft.util.IItemProvider
import net.minecraft.util.ResourceLocation
import net.minecraft.world.storage.loot.LootParameterSet
import net.minecraft.world.storage.loot.LootParameterSets
import net.minecraft.world.storage.loot.LootTable
import net.minecraft.world.storage.loot.LootTable.Builder
import net.minecraft.world.storage.loot.ValidationTracker
import java.util.function.BiConsumer
import java.util.function.Consumer
import java.util.function.Supplier
abstract class BlockLootTableProvider(generator: DataGenerator) : LootTableProvider(generator){
abstract class BlockLootTableProvider(generator: DataGenerator) : LootTableProvider(generator) {
protected abstract val consumer: RegistrationConsumer
final override fun getName(): String{
final override fun getName(): String {
return "Block Loot Tables"
}
final override fun getTables(): MutableList<Pair<Supplier<Consumer<BiConsumer<ResourceLocation, Builder>>>, LootParameterSet>>{
final override fun getTables(): MutableList<Pair<Supplier<Consumer<BiConsumer<ResourceLocation, Builder>>>, LootParameterSet>> {
return mutableListOf(Pair.of(Supplier(::consumer), LootParameterSets.BLOCK))
}
final override fun validate(map: MutableMap<ResourceLocation, LootTable>, tracker: ValidationTracker){}
final override fun validate(map: MutableMap<ResourceLocation, LootTable>, tracker: ValidationTracker) {}
protected abstract class RegistrationConsumer : BlockLootTables(){
protected abstract class RegistrationConsumer : BlockLootTables() {
private val lootTables = mutableMapOf<ResourceLocation, Builder>()
override fun addTables(){}
override fun addTables() {}
final override fun accept(consumer: BiConsumer<ResourceLocation?, Builder?>){
final override fun accept(consumer: BiConsumer<ResourceLocation?, Builder?>) {
addTables()
for((location, table) in lootTables){
for((location, table) in lootTables) {
consumer.accept(location, table)
}
lootTables.clear()
}
final override fun registerLootTable(block: Block, table: Builder){
final override fun registerLootTable(block: Block, table: Builder) {
check(lootTables.put(block.lootTable, table) == null)
}
protected fun dropSelf(block: Block){
protected fun dropSelf(block: Block) {
registerDropSelfLootTable(block)
}
protected fun dropOther(block: Block, drop: IItemProvider){
protected fun dropOther(block: Block, drop: IItemProvider) {
registerDropping(block, drop)
}
protected fun dropFunc(block: Block, func: (Block) -> Builder){
protected fun dropFunc(block: Block, func: (Block) -> Builder) {
registerLootTable(block, func)
}
protected fun dropFlowerPot(block: BlockFlowerPot){
protected fun dropFlowerPot(block: BlockFlowerPot) {
registerFlowerPot(block)
}
protected companion object{
protected companion object {
val withName = BlockLootTables::droppingWithName
}
}

View File

@@ -1,6 +1,7 @@
package chylex.hee.datagen.server.util
import net.minecraft.tags.Tag
fun <T> Tag.Builder<T>.add(items: List<T>){
fun <T> Tag.Builder<T>.add(items: List<T>) {
items.forEach(this::add)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee
import chylex.hee.game.block.BlockBrewingStandCustom
import chylex.hee.game.block.BlockEndPortalOverride
import chylex.hee.game.block.BlockShulkerBoxOverride
@@ -25,6 +26,7 @@ import chylex.hee.system.Debug
import chylex.hee.system.forge.SubscribeAllEvents
import chylex.hee.system.forge.SubscribeEvent
import net.minecraft.block.Blocks
import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.fml.DistExecutor
import net.minecraftforge.fml.DistExecutor.SafeSupplier
import net.minecraftforge.fml.ModLoadingContext
@@ -36,16 +38,16 @@ import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent
@Mod(HEE.ID)
@SubscribeAllEvents(modid = HEE.ID, bus = MOD)
object Mod{
init{
with(ModLoadingContext.get()){
object Mod {
init {
with(ModLoadingContext.get()) {
HEE.version = activeContainer.modInfo.version.toString()
}
@Suppress("ConvertLambdaToReference")
HEE.proxy = DistExecutor.safeRunForDist(
{ SafeSupplier { ModClientProxy() }},
{ SafeSupplier { ModCommonProxy() }}
{ SafeSupplier { ModClientProxy() } },
{ SafeSupplier { ModCommonProxy() } }
)
CustomRarity
@@ -56,12 +58,12 @@ object Mod{
}
@SubscribeEvent
fun onClientSetup(@Suppress("UNUSED_PARAMETER") e: FMLClientSetupEvent){
fun onClientSetup(@Suppress("UNUSED_PARAMETER") e: FMLClientSetupEvent) {
Debug.initializeClient()
}
@SubscribeEvent
fun onCommonSetup(@Suppress("UNUSED_PARAMETER") e: FMLCommonSetupEvent){
fun onCommonSetup(@Suppress("UNUSED_PARAMETER") e: FMLCommonSetupEvent) {
NetworkManager.initialize(ModPackets.ALL)
ModLoot.initialize()
@@ -72,7 +74,7 @@ object Mod{
}
@SubscribeEvent
fun onLoadComplete(@Suppress("UNUSED_PARAMETER") e: FMLLoadCompleteEvent){
fun onLoadComplete(@Suppress("UNUSED_PARAMETER") e: FMLLoadCompleteEvent) {
EntityMobEnderman.setupBiomeSpawns()
EndermanBlockHandler.setupCarriableBlocks()
ModPotions.setupVanillaOverrides()
@@ -81,12 +83,12 @@ object Mod{
IntegrityCheck.verify()
}
private object IntegrityCheck{
fun verify(){
private object IntegrityCheck {
fun verify() {
crashIfFalse(Blocks.END_PORTAL::class.java === BlockEndPortalOverride::class.java, "invalid End Portal block: ${Blocks.END_PORTAL::class.java}")
crashIfFalse(Blocks.BREWING_STAND::class.java === BlockBrewingStandCustom::class.java, "invalid Brewing Stand block: ${Blocks.BREWING_STAND::class.java}")
for(block in BlockShulkerBoxOverride.ALL_BLOCKS){
for(block in BlockShulkerBoxOverride.ALL_BLOCKS) {
crashIfFalse(block.javaClass === BlockShulkerBoxOverride::class.java, "invalid Shulker Box block: ${block.javaClass}")
crashIfFalse(block.asItem().javaClass === ItemShulkerBoxOverride::class.java, "invalid Shulker Box item: ${block.asItem().javaClass}")
}
@@ -98,15 +100,15 @@ object Mod{
// Utilities
private fun crashIfFalse(value: Boolean, message: String){
if (!value){
private fun crashIfFalse(value: Boolean, message: String) {
if (!value) {
failIntegrityCheck(message, true)
}
}
private fun failIntegrityCheck(message: String, crash: Boolean){
private fun failIntegrityCheck(message: String, crash: Boolean) {
HEE.log.error("[IntegrityCheck] $message")
check(!crash){ "Integrity check failed: $message" }
check(!crash) { "Integrity check failed: $message" }
}
}
}

View File

@@ -1,38 +1,37 @@
package chylex.hee.client
import chylex.hee.HEE
import chylex.hee.system.facades.Resource
import chylex.hee.system.migration.supply
import net.minecraft.client.Minecraft
import net.minecraft.resources.IPackFinder
import net.minecraft.resources.IPackNameDecorator
import net.minecraft.resources.IResourcePack
import net.minecraft.resources.ResourcePackInfo
import net.minecraft.resources.ResourcePackInfo.IFactory
import net.minecraft.resources.ResourcePackInfo.Priority
import net.minecraft.resources.ResourcePackType
import net.minecraftforge.fml.packs.ResourcePackLoader
import java.util.function.Consumer
object VanillaResourceOverrides : IPackFinder{
fun register(){
object VanillaResourceOverrides : IPackFinder {
fun register() {
// Minecraft is null when running datagen, but I cannot move this to FMLClientSetupEvent because it only runs after all resource packs are initialized
with(Minecraft.getInstance() ?: return){
with(Minecraft.getInstance() ?: return) {
resourcePackList.addPackFinder(this@VanillaResourceOverrides)
}
}
override fun findPacks(consumer: Consumer<ResourcePackInfo>, factory: IFactory) {
override fun <T : ResourcePackInfo> addPackInfosToMap(map: MutableMap<String, T>, factory: IFactory<T>) {
val delegate = ResourcePackLoader.getResourcePackFor(HEE.ID).get()
val supplier = supply<IResourcePack>(Pack(delegate))
consumer.accept(ResourcePackInfo.createResourcePack("HEE 2", true /* isAlwaysEnabled */, supplier, factory, Priority.TOP, IPackNameDecorator.BUILTIN)!!)
map[HEE.ID] = ResourcePackInfo.createResourcePack("HEE 2", true /* isAlwaysEnabled */, supplier, factory, Priority.TOP)!!
}
private class Pack(delegate: IResourcePack) : IResourcePack by delegate {
override fun getName() = "Hardcore Ender Expansion 2"
override fun isHidden() = true // minecraft doesn't remember the order across restarts anyway
override fun getResourceNamespaces(type: ResourcePackType): MutableSet<String>{
override fun getResourceNamespaces(type: ResourcePackType): MutableSet<String> {
return mutableSetOf(Resource.NAMESPACE_VANILLA)
}
}

View File

@@ -1,23 +1,24 @@
package chylex.hee.client.gui
import chylex.hee.client.gui.base.GuiBaseChestContainer
import chylex.hee.game.container.ContainerAmuletOfRecovery
import chylex.hee.network.server.PacketServerContainerEvent
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.resources.I18n
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.util.text.ITextComponent
import net.minecraft.util.text.TranslationTextComponent
import net.minecraftforge.fml.client.gui.widget.ExtendedButton
@Sided(Side.CLIENT)
class GuiAmuletOfRecovery(container: ContainerAmuletOfRecovery, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerAmuletOfRecovery>(container, inventory, title){
override fun init(){
class GuiAmuletOfRecovery(container: ContainerAmuletOfRecovery, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerAmuletOfRecovery>(container, inventory, title) {
override fun init() {
super.init()
val moveAllTitle = TranslationTextComponent("gui.hee.amulet_of_recovery.move_all")
val moveAllWidth = (font.getStringPropertyWidth(moveAllTitle) + 14).coerceAtMost(xSize / 2)
val moveAllTitle = I18n.format("gui.hee.amulet_of_recovery.move_all")
val moveAllWidth = (font.getStringWidth(moveAllTitle) + 14).coerceAtMost(xSize / 2)
addButton(ExtendedButton(guiLeft + xSize - moveAllWidth - 7, (height / 2) + 6, moveAllWidth, 11, moveAllTitle){
addButton(ExtendedButton(guiLeft + xSize - moveAllWidth - 7, (height / 2) + 6, moveAllWidth, 11, moveAllTitle) {
PacketServerContainerEvent(0).sendToServer()
})
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.gui
import chylex.hee.client.MC
import chylex.hee.client.render.gl.GL
import chylex.hee.game.block.entity.TileEntityBrewingStandCustom
@@ -6,58 +7,57 @@ import chylex.hee.game.world.totalTime
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.gui.screen.inventory.BrewingStandScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.container.BrewingStandContainer
import net.minecraft.util.text.ITextComponent
@Sided(Side.CLIENT)
class GuiBrewingStandCustom(container: BrewingStandContainer, inventory: PlayerInventory, title: ITextComponent) : BrewingStandScreen(container, inventory, title){
private companion object{
class GuiBrewingStandCustom(container: BrewingStandContainer, inventory: PlayerInventory, title: ITextComponent) : BrewingStandScreen(container, inventory, title) {
private companion object {
private val TEX_BACKGROUND = Resource.Custom("textures/gui/brewing_stand.png")
private val BUBBLE_LENGTHS = intArrayOf(0, 6, 11, 16, 20, 24, 29)
}
private var brewStartTime = MC.world!!.totalTime
override fun drawGuiContainerBackgroundLayer(matrix: MatrixStack, partialTicks: Float, mouseX: Int, mouseY: Int){
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int) {
val x = (width - xSize) / 2
val y = (height - ySize) / 2
GL.color(1F, 1F, 1F, 1F)
GL.bindTexture(TEX_BACKGROUND)
blit(matrix, x, y, 0, 0, xSize, ySize)
blit(x, y, 0, 0, xSize, ySize)
val worldTime = MC.world!!.totalTime
val brewTime = container.func_216981_f() // RENAME getBrewTime
if (brewTime > 0){
if (brewTime > 0) {
val brewProgress = (28F * (1F - (brewTime / 400F))).toInt()
if (brewProgress > 0){
blit(matrix, x + 97, y + 16, 176, 0, 9, brewProgress)
if (brewProgress > 0) {
blit(x + 97, y + 16, 176, 0, 9, brewProgress)
}
val bubbleLength = BUBBLE_LENGTHS[((worldTime - brewStartTime).toInt() / 2) % 7]
if (bubbleLength > 0){
blit(matrix, x + 63, y + 43 - bubbleLength, 185, 29 - bubbleLength, 12, bubbleLength)
if (bubbleLength > 0) {
blit(x + 63, y + 43 - bubbleLength, 185, 29 - bubbleLength, 12, bubbleLength)
}
}
else{
else {
brewStartTime = worldTime
}
if (container.getSlot(TileEntityBrewingStandCustom.SLOT_MODIFIER).hasStack){
blit(matrix, x + 62, y + 45, 197, 0, 14, 2)
if (container.getSlot(TileEntityBrewingStandCustom.SLOT_MODIFIER).hasStack) {
blit(x + 62, y + 45, 197, 0, 14, 2)
}
for(slotIndex in TileEntityBrewingStandCustom.SLOTS_POTIONS){
for(slotIndex in TileEntityBrewingStandCustom.SLOTS_POTIONS) {
val slot = container.getSlot(slotIndex)
if (!slot.hasStack){
blit(matrix, x + slot.xPos, y + slot.yPos, 211, 0, 16, 16)
if (!slot.hasStack) {
blit(x + slot.xPos, y + slot.yPos, 211, 0, 16, 16)
}
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.gui
import chylex.hee.client.gui.base.GuiBaseChestContainer
import chylex.hee.game.block.entity.TileEntityLootChest
import chylex.hee.game.container.ContainerLootChest

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.gui
import chylex.hee.client.gui.base.GuiBaseChestContainer
import chylex.hee.game.container.ContainerPortalTokenStorage
import chylex.hee.system.forge.Side
@@ -8,8 +9,8 @@ import net.minecraft.item.ItemStack
import net.minecraft.util.text.ITextComponent
@Sided(Side.CLIENT)
class GuiPortalTokenStorage(container: ContainerPortalTokenStorage, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerPortalTokenStorage>(container, inventory, title){
fun canActivateToken(stack: ItemStack): Boolean{
class GuiPortalTokenStorage(container: ContainerPortalTokenStorage, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerPortalTokenStorage>(container, inventory, title) {
fun canActivateToken(stack: ItemStack): Boolean {
return container.canActivateToken(stack)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.gui
import chylex.hee.client.gui.base.GuiBaseChestContainer
import chylex.hee.game.container.ContainerShulkerBox
import chylex.hee.system.forge.Side

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.gui
import chylex.hee.client.gui.base.GuiBaseCustomInventory
import chylex.hee.game.container.ContainerTrinketPouch
import chylex.hee.game.container.base.ContainerBaseCustomInventory
@@ -7,36 +8,35 @@ import chylex.hee.system.color.IntColor.Companion.RGBA
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.util.text.ITextComponent
@Sided(Side.CLIENT)
class GuiTrinketPouch(container: ContainerTrinketPouch, inventory: PlayerInventory, title: ITextComponent) : GuiBaseCustomInventory<ContainerTrinketPouch>(container, inventory, title){
class GuiTrinketPouch(container: ContainerTrinketPouch, inventory: PlayerInventory, title: ITextComponent) : GuiBaseCustomInventory<ContainerTrinketPouch>(container, inventory, title) {
override val texBackground = Resource.Custom("textures/gui/trinket_pouch.png")
override val titleContainer = "gui.hee.trinket_pouch.title"
private val hiddenSlots: Int
private val hiddenSlotColor = RGBA(0u, 0.25F).i
init{
init {
ySize = ContainerTrinketPouch.HEIGHT
hiddenSlots = ContainerTrinketPouch.MAX_SLOTS - (container as ContainerBaseCustomInventory<*>).containerInventory.size
}
override fun drawGuiContainerBackgroundLayer(matrix: MatrixStack, partialTicks: Float, mouseX: Int, mouseY: Int){
super.drawGuiContainerBackgroundLayer(matrix, partialTicks, mouseX, mouseY)
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int) {
super.drawGuiContainerBackgroundLayer(partialTicks, mouseX, mouseY)
val middleSlot = ContainerTrinketPouch.MAX_SLOTS / 2
repeat(hiddenSlots){
renderSlotCover(matrix, middleSlot + ((ContainerTrinketPouch.MAX_SLOTS - it) / 2) * (if (it % 2 == 0) -1 else 1))
repeat(hiddenSlots) {
renderSlotCover(middleSlot + ((ContainerTrinketPouch.MAX_SLOTS - it) / 2) * (if (it % 2 == 0) -1 else 1))
}
}
private fun renderSlotCover(matrix: MatrixStack, index: Int){
private fun renderSlotCover(index: Int) {
val x = guiLeft + 44 + (index * 18)
val y = guiTop + 18
fill(matrix, x, y, x + 16, y + 16, hiddenSlotColor)
fill(x, y, x + 16, y + 16, hiddenSlotColor)
}
}

View File

@@ -1,48 +1,48 @@
package chylex.hee.client.gui.base
import chylex.hee.client.render.gl.GL
import chylex.hee.game.inventory.size
import chylex.hee.system.color.IntColor.Companion.RGB
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.gui.screen.inventory.ContainerScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.inventory.container.ChestContainer
import net.minecraft.util.text.ITextComponent
@Sided(Side.CLIENT)
abstract class GuiBaseChestContainer<T : ChestContainer>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title){
private companion object{
abstract class GuiBaseChestContainer<T : ChestContainer>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title) {
private companion object {
private val TEX_BACKGROUND = Resource.Vanilla("textures/gui/container/generic_54.png")
private val COLOR_TEXT = RGB(64u).i
}
private val containerRows = container.lowerChestInventory.size / 9
init{
init {
ySize = 114 + (containerRows * 18)
}
override fun render(matrix: MatrixStack, mouseX: Int, mouseY: Int, partialTicks: Float){
renderBackground(matrix)
super.render(matrix, mouseX, mouseY, partialTicks)
renderHoveredTooltip(matrix, mouseX, mouseY)
override fun render(mouseX: Int, mouseY: Int, partialTicks: Float) {
renderBackground()
super.render(mouseX, mouseY, partialTicks)
renderHoveredToolTip(mouseX, mouseY)
}
override fun drawGuiContainerBackgroundLayer(matrix: MatrixStack, partialTicks: Float, mouseX: Int, mouseY: Int){
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int) {
val x = (width - xSize) / 2
val y = (height - ySize) / 2
val heightContainer = 17 + (containerRows * 18)
GL.color(1F, 1F, 1F, 1F)
GL.bindTexture(TEX_BACKGROUND)
blit(matrix, x, y, 0, 0, xSize, heightContainer)
blit(matrix, x, y + heightContainer, 0, 126, xSize, 96)
blit(x, y, 0, 0, xSize, heightContainer)
blit(x, y + heightContainer, 0, 126, xSize, 96)
}
override fun drawGuiContainerForegroundLayer(matrix: MatrixStack, mouseX: Int, mouseY: Int){
font.drawString(matrix, title.string, 8F, 6F, COLOR_TEXT)
font.drawString(matrix, playerInventory.displayName.string, 8F, ySize - 94F, COLOR_TEXT)
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) {
font.drawString(title.formattedText, 8F, 6F, COLOR_TEXT)
font.drawString(playerInventory.displayName.formattedText, 8F, ySize - 94F, COLOR_TEXT)
}
}

View File

@@ -1,41 +1,41 @@
package chylex.hee.client.gui.base
import chylex.hee.client.render.gl.GL
import chylex.hee.game.container.base.ContainerBaseCustomInventory
import chylex.hee.system.color.IntColor.Companion.RGB
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.gui.screen.inventory.ContainerScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.util.ResourceLocation
import net.minecraft.util.text.ITextComponent
@Sided(Side.CLIENT)
abstract class GuiBaseCustomInventory<T : ContainerBaseCustomInventory<*>>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title){
private companion object{
abstract class GuiBaseCustomInventory<T : ContainerBaseCustomInventory<*>>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title) {
private companion object {
private val COLOR_TEXT = RGB(64u).i
}
protected abstract val texBackground: ResourceLocation
protected abstract val titleContainer: String
override fun render(matrix: MatrixStack, mouseX: Int, mouseY: Int, partialTicks: Float){
renderBackground(matrix)
super.render(matrix, mouseX, mouseY, partialTicks)
renderHoveredTooltip(matrix, mouseX, mouseY)
override fun render(mouseX: Int, mouseY: Int, partialTicks: Float) {
renderBackground()
super.render(mouseX, mouseY, partialTicks)
renderHoveredToolTip(mouseX, mouseY)
}
override fun drawGuiContainerBackgroundLayer(matrix: MatrixStack, partialTicks: Float, mouseX: Int, mouseY: Int){
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int) {
val x = (width - xSize) / 2
val y = (height - ySize) / 2
GL.color(1F, 1F, 1F, 1F)
GL.bindTexture(texBackground)
blit(matrix, x, y, 0, 0, xSize, ySize)
blit(x, y, 0, 0, xSize, ySize)
}
override fun drawGuiContainerForegroundLayer(matrix: MatrixStack, mouseX: Int, mouseY: Int){
font.drawString(matrix, title.string, 8F, 6F, COLOR_TEXT)
font.drawString(matrix, playerInventory.displayName.string, 8F, ySize - 94F, COLOR_TEXT)
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) {
font.drawString(title.formattedText, 8F, 6F, COLOR_TEXT)
font.drawString(playerInventory.displayName.formattedText, 8F, ySize - 94F, COLOR_TEXT)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.model.block
import chylex.hee.client.model.beginBox
import chylex.hee.client.render.gl.translateZ
import chylex.hee.system.forge.Side
@@ -8,19 +9,19 @@ import com.mojang.blaze3d.vertex.IVertexBuilder
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.model.Model
import net.minecraft.client.renderer.model.ModelRenderer
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
import kotlin.math.PI
import kotlin.math.abs
import kotlin.math.sin
@Sided(Side.CLIENT)
object ModelBlockIgneousPlate : Model(RenderType::getEntityCutout){
object ModelBlockIgneousPlate : Model(RenderType::getEntityCutout) {
const val ANIMATION_PERIOD = PI
private val outerBox: ModelRenderer
private val innerBox: ModelRenderer
init{
init {
textureWidth = 32
textureHeight = 16
@@ -36,11 +37,11 @@ object ModelBlockIgneousPlate : Model(RenderType::getEntityCutout){
}
}
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
outerBox.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, alpha)
}
fun renderInnerBox(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, color: Vector3d, animation: Double){
fun renderInnerBox(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, color: Vec3d, animation: Double) {
matrix.push()
matrix.translateZ(-abs(sin(-animation)).toFloat() * 0.0925)
innerBox.render(matrix, builder, combinedLight, combinedOverlay, color.x.toFloat(), color.y.toFloat(), color.z.toFloat(), 1F)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.model.entity
import chylex.hee.client.model.FACE_FRONT
import chylex.hee.client.model.beginBox
import chylex.hee.client.model.retainFace
@@ -12,7 +13,7 @@ import net.minecraft.client.renderer.entity.model.EntityModel
import net.minecraft.client.renderer.model.ModelRenderer
@Sided(Side.CLIENT)
object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>(){
object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>() {
const val SCALE = 16F / 18F
private val head: ModelRenderer
@@ -21,7 +22,7 @@ object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>(){
private var eyeState = 0
init{
init {
textureWidth = 128
textureHeight = 64
@@ -30,7 +31,7 @@ object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>(){
beginBox.offset(-9F, -9F, -9F).size(18, 18, 18).tex(0, 0).add()
}
eyes = Array(8){
eyes = Array(8) {
ModelRenderer(this).apply {
setRotationPoint(0F, 15F, 0F)
beginBox.offset(-8F, -8F, -9F).size(16, 16, 1).tex(-1 + (16 * it), 47).add()
@@ -45,22 +46,22 @@ object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>(){
}
}
override fun setLivingAnimations(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float){
override fun setLivingAnimations(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float) {
arms.rotateAngleX = entity.clientArmAngle.get(partialTicks).toRadians()
eyeState = when{
eyeState = when {
entity.eyeState == EntityBossEnderEye.EYE_CLOSED -> 0
entity.eyeState == EntityBossEnderEye.EYE_LASER -> 7
entity.isDemonEye -> 7
else -> entity.demonLevel + 1
entity.eyeState == EntityBossEnderEye.EYE_LASER -> 7
entity.isDemonEye -> 7
else -> entity.demonLevel + 1
}
}
override fun setRotationAngles(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float){
override fun setRotationAngles(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float) {
head.rotateAngleX = headPitch.toRadians()
}
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
head.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, alpha)
eyes[eyeState].also { it.rotateAngleX = head.rotateAngleX }.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, alpha)
arms.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, alpha)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.model.entity
import chylex.hee.client.MC
import chylex.hee.client.model.FACE_FRONT
import chylex.hee.client.model.beginBox
@@ -17,7 +18,7 @@ import net.minecraft.client.renderer.entity.model.EntityModel
import net.minecraft.client.renderer.model.ModelRenderer
@Sided(Side.CLIENT)
object ModelEntityMobBlobby : EntityModel<EntityMobBlobby>(){
object ModelEntityMobBlobby : EntityModel<EntityMobBlobby>() {
const val GLOBAL_SCALE = 8F / 9F
private const val SIZE_BODY = 9
@@ -34,7 +35,7 @@ object ModelEntityMobBlobby : EntityModel<EntityMobBlobby>(){
private var g = 255F
private var b = 55F
init{
init {
textureWidth = 128
textureHeight = 256
@@ -54,22 +55,22 @@ object ModelEntityMobBlobby : EntityModel<EntityMobBlobby>(){
}
}
override fun setLivingAnimations(entity: EntityMobBlobby, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float){
override fun setLivingAnimations(entity: EntityMobBlobby, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float) {
entity.color.let {
r = it.red / 255F
g = it.green / 255F
b = it.blue / 255F
r = it.redF
g = it.greenF
b = it.blueF
}
}
override fun setRotationAngles(entity: EntityMobBlobby, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float){
override fun setRotationAngles(entity: EntityMobBlobby, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float) {
val vecBlobbyLook = Vec3.fromYaw(entity.rotationYawHead)
val vecCameraDiff = MC.renderManager.info.projectedView.subtract(entity.posVec).normalize()
isPlayerInFront = vecBlobbyLook.dotProduct(vecCameraDiff) > 0.0
}
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
matrix.translateY(-0.001)
matrix.push()

View File

@@ -1,15 +1,16 @@
package chylex.hee.client.model.entity
import chylex.hee.game.entity.living.EntityMobUndread
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.renderer.entity.model.AbstractZombieModel
@Sided(Side.CLIENT)
class ModelEntityUndread private constructor(modelSize: Float, textureWidth: Int, textureHeight: Int) : AbstractZombieModel<EntityMobUndread>(modelSize, 0F, textureWidth, textureHeight){
class ModelEntityMobUndread private constructor(modelSize: Float, textureWidth: Int, textureHeight: Int) : AbstractZombieModel<EntityMobUndread>(modelSize, 0F, textureWidth, textureHeight) {
constructor(modelSize: Float, tallTexture: Boolean) : this(modelSize, 64, if (tallTexture) 32 else 64)
constructor() : this(0F, false)
override fun isAggressive(entity: EntityMobUndread): Boolean{
override fun isAggressive(entity: EntityMobUndread): Boolean {
return entity.isAggressive
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.model.entity
import chylex.hee.client.model.beginBox
import chylex.hee.game.entity.item.EntityTokenHolder
import chylex.hee.system.forge.Side
@@ -9,10 +10,10 @@ import net.minecraft.client.renderer.entity.model.EntityModel
import net.minecraft.client.renderer.model.ModelRenderer
@Sided(Side.CLIENT)
object ModelEntityTokenHolder : EntityModel<EntityTokenHolder>(){
object ModelEntityTokenHolder : EntityModel<EntityTokenHolder>() {
private val box: ModelRenderer
init{
init {
textureWidth = 64
textureHeight = 32
@@ -21,9 +22,9 @@ object ModelEntityTokenHolder : EntityModel<EntityTokenHolder>(){
}
}
override fun setRotationAngles(entity: EntityTokenHolder, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float){}
override fun setRotationAngles(entity: EntityTokenHolder, limbSwing: Float, limbSwingAmount: Float, age: Float, headYaw: Float, headPitch: Float) {}
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
box.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, alpha)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.model.item
import chylex.hee.HEE
import chylex.hee.client.MC
import chylex.hee.system.facades.Resource
@@ -23,32 +24,32 @@ import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
@Sided(Side.CLIENT)
@Suppress("unused")
class ModelItemAmuletOfRecovery private constructor(sourceModel: IBakedModel) : BakedModelWrapper<IBakedModel>(sourceModel){
class ModelItemAmuletOfRecovery private constructor(sourceModel: IBakedModel) : BakedModelWrapper<IBakedModel>(sourceModel) {
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
companion object{
companion object {
private val RESOURCE_NORMAL = ModelResourceLocation(Resource.Custom("amulet_of_recovery"), "inventory")
private val RESOURCE_HELD = Resource.Custom("item/amulet_of_recovery_held")
private lateinit var modelRegistry: MutableMap<ResourceLocation, IBakedModel>
@SubscribeEvent
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent){
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent) {
ModelLoader.addSpecialModel(RESOURCE_HELD)
}
@SubscribeEvent
fun onModelBake(e: ModelBakeEvent){
fun onModelBake(e: ModelBakeEvent) {
modelRegistry = e.modelRegistry
modelRegistry[RESOURCE_NORMAL] = ModelItemAmuletOfRecovery(modelRegistry.getValue(RESOURCE_NORMAL))
}
}
override fun handlePerspective(transformType: TransformType, matrix: MatrixStack): IBakedModel = when(transformType){
override fun handlePerspective(transformType: TransformType, matrix: MatrixStack): IBakedModel = when(transformType) {
FIRST_PERSON_LEFT_HAND,
FIRST_PERSON_RIGHT_HAND,
THIRD_PERSON_LEFT_HAND,
THIRD_PERSON_RIGHT_HAND ->
modelRegistry.getOrElse(RESOURCE_HELD){ MC.instance.modelManager.missingModel }.handlePerspective(transformType, matrix)
modelRegistry.getOrElse(RESOURCE_HELD) { MC.instance.modelManager.missingModel }.handlePerspective(transformType, matrix)
else ->
super.handlePerspective(transformType, matrix)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render
import chylex.hee.HEE
import chylex.hee.client.MC
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
@@ -33,8 +34,8 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.HELMET
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
object OverlayRenderer{
private const val BORDER_SIZE = 4
object OverlayRenderer {
private const val BORDER_SIZE = 4
private const val LINE_SPACING = 7
private val TEX_ENDER_GOO_OVERLAY = Resource.Custom("textures/overlay/ender_goo.png")
@@ -45,10 +46,10 @@ object OverlayRenderer{
// Ender Goo
@SubscribeEvent
fun onFogDensity(e: FogDensity){
fun onFogDensity(e: FogDensity) {
val inside = e.info.blockAtCamera.material
if (inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO){
if (inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO) {
GL.setFogMode(FOG_EXP)
e.density = if (inside === Materials.ENDER_GOO) 0.66F else 0.06F
e.isCanceled = true // otherwise the event is ignored
@@ -56,29 +57,29 @@ object OverlayRenderer{
}
@SubscribeEvent
fun onRenderHelmetOverlayPre(e: RenderGameOverlayEvent.Pre){
if (e.type != HELMET){
fun onRenderHelmetOverlayPre(e: RenderGameOverlayEvent.Pre) {
if (e.type != HELMET) {
return
}
val player = MC.player ?: return
val inside = MC.gameRenderer.activeRenderInfo.blockAtCamera.material
if ((inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO) && MC.settings.thirdPersonView == 0 && !player.isSpectator){
if ((inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO) && MC.settings.thirdPersonView == 0 && !player.isSpectator) {
val window = MC.window
val brightness = player.brightness
GL.color(brightness, brightness, brightness, 1F)
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
if (inside === Materials.ENDER_GOO){
if (inside === Materials.ENDER_GOO) {
GL.bindTexture(TEX_ENDER_GOO_OVERLAY)
}
else{
else {
GL.bindTexture(TEX_PURIFIED_ENDER_GOO_OVERLAY)
}
MC.instance.ingameGUI.blit(e.matrixStack, 0, 0, 0, 0, window.scaledWidth, window.scaledHeight)
MC.instance.ingameGUI.blit(0, 0, 0, 0, window.scaledWidth, window.scaledHeight)
GL.color(1F, 1F, 1F, 1F)
}
@@ -87,12 +88,11 @@ object OverlayRenderer{
// Energy Cluster
@SubscribeEvent
fun onRenderText(@Suppress("UNUSED_PARAMETER") e: RenderGameOverlayEvent.Text){
fun drawTextOffScreenCenter(x: Int, y: Int, line: Int, text: String, color: IntColor){
fun onRenderText(@Suppress("UNUSED_PARAMETER") e: RenderGameOverlayEvent.Text) {
fun drawTextOffScreenCenter(x: Int, y: Int, line: Int, text: String, color: IntColor) {
val window = MC.window
val matrix = e.matrixStack
with(MC.fontRenderer){
with(MC.fontRenderer) {
val centerX = x + (window.scaledWidth / 2)
val centerY = y + (window.scaledHeight / 2) + (line * (LINE_SPACING + FONT_HEIGHT))
@@ -102,15 +102,15 @@ object OverlayRenderer{
val offsetX = -(textWidth / 2)
val offsetY = -(textHeight / 2)
AbstractGui.fill(matrix, centerX + offsetX - BORDER_SIZE, centerY + offsetY - BORDER_SIZE, centerX - offsetX + BORDER_SIZE - 1, centerY - offsetY + BORDER_SIZE - 1, RGBA(0u, 0.6F).i)
drawStringWithShadow(matrix, text, (centerX + offsetX).toFloat(), (centerY + offsetY).toFloat(), color.i)
AbstractGui.fill(centerX + offsetX - BORDER_SIZE, centerY + offsetY - BORDER_SIZE, centerX - offsetX + BORDER_SIZE - 1, centerY - offsetY + BORDER_SIZE - 1, RGBA(0u, 0.6F).i)
drawStringWithShadow(text, (centerX + offsetX).toFloat(), (centerY + offsetY).toFloat(), color.i)
}
}
clusterLookedAt?.let {
clusterLookedAt = null
fun getQuantityString(quantity: IEnergyQuantity): String{
fun getQuantityString(quantity: IEnergyQuantity): String {
return if (it.energyLevel == MAX_POSSIBLE_VALUE)
"${TextFormatting.OBFUSCATED}##${TextFormatting.RESET}"
else
@@ -127,7 +127,7 @@ object OverlayRenderer{
val capacity = getQuantityString(it.energyRegenCapacity)
drawTextOffScreenCenter(0, -40, firstLine + 1, I18n.format("hee.energy.overlay.level", level, capacity), RGB(220u))
if (isIgnored){
if (isIgnored) {
drawTextOffScreenCenter(0, -40, firstLine + 2, I18n.format("hee.energy.overlay.ignored"), RGB(160u))
}
}
@@ -136,17 +136,17 @@ object OverlayRenderer{
// Block outlines
@SubscribeEvent
fun onRenderBlockOutline(e: DrawHighlightEvent.HighlightBlock){
fun onRenderBlockOutline(e: DrawHighlightEvent.HighlightBlock) {
val world = MC.world ?: return
val pos = e.target.pos
val block = pos.getBlock(world)
if (block === ModBlocks.ENERGY_CLUSTER){
if (block === ModBlocks.ENERGY_CLUSTER) {
clusterLookedAt = pos.getTile(world)
e.isCanceled = true
}
else if (block is BlockAbstractPortal){
else if (block is BlockAbstractPortal) {
e.isCanceled = true
}
}

View File

@@ -1,20 +1,24 @@
package chylex.hee.client.render
import chylex.hee.HEE
import chylex.hee.client.MC
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.DF_ZERO
import chylex.hee.client.render.gl.FOG_EXP2
import chylex.hee.client.render.gl.GL
import chylex.hee.client.render.gl.SF_ONE
import chylex.hee.client.render.gl.SF_SRC_ALPHA
import chylex.hee.game.entity.dimensionKey
import chylex.hee.client.render.territory.AbstractEnvironmentRenderer
import chylex.hee.game.entity.lookDirVec
import chylex.hee.game.entity.posVec
import chylex.hee.game.particle.ParticleVoid
import chylex.hee.game.particle.spawner.ParticleSpawnerCustom
import chylex.hee.game.particle.spawner.properties.IOffset.InBox
import chylex.hee.game.particle.spawner.properties.IShape.Point
import chylex.hee.game.world.WorldProviderEndCustom
import chylex.hee.game.world.territory.TerritoryType
import chylex.hee.game.world.territory.TerritoryVoid
import chylex.hee.game.world.territory.properties.TerritoryEnvironment
import chylex.hee.system.Debug
import chylex.hee.system.color.IntColor
import chylex.hee.system.color.IntColor.Companion.RGB
@@ -23,11 +27,13 @@ import chylex.hee.system.forge.Side
import chylex.hee.system.forge.SubscribeAllEvents
import chylex.hee.system.forge.SubscribeEvent
import chylex.hee.system.math.LerpedFloat
import chylex.hee.system.math.Vec3
import chylex.hee.system.math.floorToInt
import chylex.hee.system.math.scale
import chylex.hee.system.migration.EntityPlayer
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.resources.I18n
import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.client.event.EntityViewRenderEvent.RenderFogEvent
import net.minecraftforge.client.event.RenderGameOverlayEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.TickEvent.ClientTickEvent
@@ -37,30 +43,41 @@ import kotlin.math.min
import kotlin.math.pow
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
object TerritoryRenderer{
object TerritoryRenderer {
@JvmStatic
val environment
get() = MC.player?.let { TerritoryType.fromX(it.posX.floorToInt()) }?.desc?.environment
@JvmStatic
val skyColor
get() = (environment?.let(TerritoryEnvironment::fogColor) ?: Vec3.ZERO).let {
// use fog color because vanilla blends fog into sky color based on chunk render distance
RGB((it.x * 255).floorToInt(), (it.y * 255).floorToInt(), (it.z * 255).floorToInt()).i
}
private var prevChunkX = Int.MAX_VALUE
private var prevTerritory: TerritoryType? = null
@SubscribeEvent
fun onClientTick(e: ClientTickEvent){
if (e.phase == Phase.START){
fun onClientTick(e: ClientTickEvent) {
if (e.phase == Phase.START) {
val player = MC.player
if (player != null && player.dimensionKey === HEE.dim && player.ticksExisted > 0){
if (player != null && player.world.dimension is WorldProviderEndCustom && player.ticksExisted > 0) {
Void.tick(player)
Title.tick()
val newChunkX = player.chunkCoordX
if (prevChunkX != newChunkX){
if (prevChunkX != newChunkX) {
prevChunkX = newChunkX
val newTerritory = TerritoryType.fromX(player.posX.floorToInt())
if (prevTerritory != newTerritory){
if (prevTerritory != newTerritory) {
prevTerritory = newTerritory
if (newTerritory != null){
if (newTerritory != null) {
Void.reset()
Title.display(newTerritory)
newTerritory.desc.environment.setupClient(player)
@@ -70,7 +87,7 @@ object TerritoryRenderer{
prevTerritory?.desc?.environment?.tickClient(player)
}
else if (prevTerritory != null){
else if (prevTerritory != null) {
prevTerritory = null
prevChunkX = Int.MAX_VALUE
@@ -80,12 +97,31 @@ object TerritoryRenderer{
}
}
@SubscribeEvent(priority = EventPriority.LOWEST)
fun onFog(@Suppress("UNUSED_PARAMETER") e: RenderFogEvent) {
val player = MC.player?.takeIf { it.world.dimension.type == DimensionType.THE_END } ?: return
val territory = TerritoryType.fromPos(player)
if (territory == null || WorldProviderEndCustom.debugMode) {
GL.setFogMode(FOG_EXP2)
GL.setFogDensity(0F)
}
else {
val env = territory.desc.environment
val density = env.fogDensity * AbstractEnvironmentRenderer.currentFogDensityMp
val modifier = env.fogRenderDistanceModifier * AbstractEnvironmentRenderer.currentRenderDistanceMp
GL.setFogMode(FOG_EXP2)
GL.setFogDensity(density + modifier)
}
}
// Void handling
val VOID_FACTOR_VALUE
get() = Void.voidFactor.get(MC.partialTicks)
private object Void{
private object Void {
private val VOID_PARTICLE = ParticleSpawnerCustom(
type = ParticleVoid,
pos = InBox(8F)
@@ -93,20 +129,20 @@ object TerritoryRenderer{
val voidFactor = LerpedFloat(TerritoryVoid.OUTSIDE_VOID_FACTOR)
init{
if (Debug.enabled){
init {
if (Debug.enabled) {
MinecraftForge.EVENT_BUS.register(this)
}
}
fun tick(player: EntityPlayer){
fun tick(player: EntityPlayer) {
val factor = TerritoryVoid.getVoidFactor(player).also(voidFactor::update)
if (factor == TerritoryVoid.OUTSIDE_VOID_FACTOR || MC.instance.isGamePaused){
if (factor == TerritoryVoid.OUTSIDE_VOID_FACTOR || MC.instance.isGamePaused) {
return
}
if (factor > TerritoryVoid.OUTSIDE_VOID_FACTOR){
if (factor > TerritoryVoid.OUTSIDE_VOID_FACTOR) {
val rand = player.rng
val mp = min(1F, (factor * 0.275F) + 0.275F)
@@ -117,14 +153,14 @@ object TerritoryRenderer{
}
}
fun reset(){
fun reset() {
voidFactor.updateImmediately(TerritoryVoid.OUTSIDE_VOID_FACTOR)
}
@SubscribeEvent
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
if (MC.settings.showDebugInfo && MC.player?.dimensionKey === HEE.dim){
with(e.left){
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text) {
if (MC.settings.showDebugInfo && MC.player?.dimension === HEE.dim) {
with(e.left) {
add("")
add("End Void Factor: ${"%.3f".format(voidFactor.currentValue)}")
}
@@ -135,7 +171,7 @@ object TerritoryRenderer{
// Text rendering
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
private object Title{
private object Title {
private const val FADE_TICKS = 22
private var textTime = 0
@@ -144,19 +180,19 @@ object TerritoryRenderer{
private var textMainColor = RGB(0u)
private var textShadowColor = RGB(0u)
fun display(newTerritory: TerritoryType){
fun display(newTerritory: TerritoryType) {
val title = I18n.format(newTerritory.translationKey)
textTime = 60 + (2 * title.length)
textFade = FADE_TICKS
textTitle = title
with(newTerritory.desc.colors){
if (tokenTop.asVec.lengthSquared() > tokenBottom.asVec.lengthSquared()){
with(newTerritory.desc.colors) {
if (tokenTop.asVec.lengthSquared() > tokenBottom.asVec.lengthSquared()) {
textMainColor = tokenTop
textShadowColor = tokenBottom
}
else{
else {
textMainColor = tokenBottom
textShadowColor = tokenTop
}
@@ -165,20 +201,20 @@ object TerritoryRenderer{
}
}
fun tick(){
if (textTime > 0){
fun tick() {
if (textTime > 0) {
--textTime
--textFade
}
}
fun reset(){
fun reset() {
textTime = 0
}
@SubscribeEvent(EventPriority.HIGHEST)
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
if (textTime == 0){
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text) {
if (textTime == 0) {
return
}
@@ -187,7 +223,7 @@ object TerritoryRenderer{
val width = resolution.scaledWidth
val height = resolution.scaledHeight
val opacity = when{
val opacity = when {
textFade > 0 -> ((FADE_TICKS - (textFade - e.partialTicks)) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
textTime < FADE_TICKS -> ((textTime - e.partialTicks) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
else -> 1F
@@ -204,8 +240,8 @@ object TerritoryRenderer{
val x = -fontRenderer.getStringWidth(textTitle) * 0.5F
val y = -fontRenderer.FONT_HEIGHT - 2F
drawTitle(e.matrixStack, x + 0.5F, y + 0.5F, textShadowColor.withAlpha(opacity.pow(1.25F)))
drawTitle(e.matrixStack, x, y, textMainColor.withAlpha(opacity))
drawTitle(x + 0.5F, y + 0.5F, textShadowColor.withAlpha(opacity.pow(1.25F)))
drawTitle(x, y, textMainColor.withAlpha(opacity))
GL.popMatrix()
GL.alphaFunc(GL_GREATER, 0.1F)
@@ -213,9 +249,9 @@ object TerritoryRenderer{
GL.popMatrix()
}
private fun drawTitle(matrix: MatrixStack, x: Float, y: Float, color: IntColor){
if (color.alpha > 3){ // prevents flickering alpha
MC.fontRenderer.drawString(matrix, textTitle, x, y, color.i)
private fun drawTitle(x: Float, y: Float, color: IntColor) {
if (color.alpha > 3) { // prevents flickering alpha
MC.fontRenderer.drawString(textTitle, x, y, color.i)
}
}
}

View File

@@ -1,8 +1,10 @@
package chylex.hee.client.render.block
import chylex.hee.client.MC
import chylex.hee.client.render.gl.DF_ONE
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.RenderStateBuilder
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.FOG_BLACK
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.FOG_ENABLED
import chylex.hee.client.render.gl.SF_SRC_ALPHA
import chylex.hee.game.block.BlockAbstractPortal
@@ -23,12 +25,12 @@ import chylex.hee.system.math.toRadians
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.Matrix4f
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.vector.Matrix4f
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
import net.minecraft.world.World
import org.lwjgl.opengl.GL11
import java.util.Random
@@ -39,28 +41,28 @@ import kotlin.math.sin
import kotlin.math.sqrt
@Sided(Side.CLIENT)
abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalController>(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<T>(dispatcher){
private companion object{
abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalController>(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<T>(dispatcher) {
private companion object {
private val TEX_BACKGROUND = Resource.Vanilla("textures/environment/end_sky.png")
private val TEX_PARTICLE_LAYER = Resource.Custom("textures/entity/portal.png")
private val RENDER_TYPE_BACKGROUND = with(RenderStateBuilder()){
private val RENDER_TYPE_BACKGROUND = with(RenderStateBuilder()) {
tex(TEX_BACKGROUND)
fog(FOG_ENABLED)
blend(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
buildType("hee:portal_background_bottom", DefaultVertexFormats.POSITION_COLOR_TEX, GL11.GL_QUADS, bufferSize = 256)
}
private val RENDER_TYPE_LAYER = Array(16){
with(RenderStateBuilder()){
private val RENDER_TYPE_LAYER = Array(16) {
with(RenderStateBuilder()) {
tex(TEX_PARTICLE_LAYER)
fog(FOG_ENABLED)
fog(FOG_BLACK)
blend(SF_SRC_ALPHA, DF_ONE)
buildType("hee:portal_layer_${it}", DefaultVertexFormats.POSITION_COLOR_TEX, GL11.GL_QUADS, bufferSize = 256)
}
}
private fun getLayerCount(distSq: Double) = when{
private fun getLayerCount(distSq: Double) = when {
distSq > square(60) -> 5
distSq > square(48) -> 7
distSq > square(38) -> 9
@@ -76,7 +78,7 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
private var isAnimating = false
private var animationProgress = 0F
private fun calculateEasing(layer: Int): Float{
private fun calculateEasing(layer: Int): Float {
return if (isAnimating)
(1.1F - square(animationProgress * 4.5F - 4.816F) + 22.1F * (1F - ((layer - 1F) / 14F).pow(1.2F))).coerceIn(0F, 1F).pow(1.5F)
else
@@ -95,21 +97,21 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
// Rendering
override fun render(tile: T, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(tile: T, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val world = tile.world ?: return
val pos = tile.pos
val mat = matrix.last.matrix
var dist = -1
for(facing in Facing4){
val testPos = pos.offsetWhile(facing, 1 until BlockAbstractPortal.MAX_SIZE){ it.getTile<TileEntityPortalInner>(world) != null }
for(facing in Facing4) {
val testPos = pos.offsetWhile(facing, 1 until BlockAbstractPortal.MAX_SIZE) { it.getTile<TileEntityPortalInner>(world) != null }
val testDist = abs((testPos.x - pos.x) + (testPos.z - pos.z))
if (dist == -1){
if (dist == -1) {
dist = testDist
}
else if (dist != testDist){
else if (dist != testDist) {
return
}
}
@@ -142,14 +144,14 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
val (x, y, z) = diff
val layerCount = getLayerCount((x * x) + (y * y) + (z * z))
for(layer in 1..15){
for(layer in 1..15) {
val layerIndexRev = 16 - layer
val colorMultiplier = 1F / (layerIndexRev + 1F)
controller?.let { generateNextColor(it, layer) }
transformColor { it * colorMultiplier * calculateEasing(layer) }
if (layerIndexRev <= layerCount){
if (layerIndexRev <= layerCount) {
renderLayer(mat, buffer.getBuffer(RENDER_TYPE_LAYER[layer - 1]), layer, dist, diff)
}
}
@@ -159,13 +161,13 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
// Utilities
private inline fun transformColor(func: (Float) -> Float){
private inline fun transformColor(func: (Float) -> Float) {
color[0] = func(color[0])
color[1] = func(color[1])
color[2] = func(color[2])
}
private fun renderBackgroundBottom(mat: Matrix4f, builder: IVertexBuilder, dist: Int){
private fun renderBackgroundBottom(mat: Matrix4f, builder: IVertexBuilder, dist: Int) {
val sizePT = 1F + dist
val sizeNT = -sizePT + 1F
val yB = 0.02F
@@ -177,7 +179,7 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
builder.pos(mat, sizePT, yB, sizeNT).color().tex(texW, 0F).endVertex()
}
private fun renderBackgroundSides(mat: Matrix4f, builder: IVertexBuilder, dist: Int){
private fun renderBackgroundSides(mat: Matrix4f, builder: IVertexBuilder, dist: Int) {
val sizePT = 1F + dist
val sizePB = sizePT - 0.01F
val sizeNT = -sizePT + 1F
@@ -209,7 +211,7 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
builder.pos(mat, sizeNB, yB, sizeNB).color().tex(texW, 0F).endVertex()
}
private fun renderLayer(mat: Matrix4f, builder: IVertexBuilder, layer: Int, dist: Int, diff: Vector3d){
private fun renderLayer(mat: Matrix4f, builder: IVertexBuilder, layer: Int, dist: Int, diff: Vec3d) {
val layerIndexRev = 16 - layer
val parallaxMp = (1F + abs(diff.y.toFloat() / 32F)).pow(0.12F)
@@ -242,11 +244,11 @@ abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalCo
builder.pos(mat, sizeP, yT, sizeN).color().tex(x2, y1, cx, cy, parallaxX, parallaxZ, rotCos, rotSin).endVertex()
}
private fun IVertexBuilder.color(): IVertexBuilder{
private fun IVertexBuilder.color(): IVertexBuilder {
return this.color(color[0], color[1], color[2], 1F)
}
private fun IVertexBuilder.tex(x: Float, y: Float, cx: Float, cy: Float, ox: Float, oy: Float, rotCos: Float, rotSin: Float): IVertexBuilder{
private fun IVertexBuilder.tex(x: Float, y: Float, cx: Float, cy: Float, ox: Float, oy: Float, rotCos: Float, rotSin: Float): IVertexBuilder {
return this.tex(
cx + (rotCos * (ox + x - cx)) - (rotSin * (oy + y - cy)),
cy + (rotSin * (ox + x - cx)) + (rotCos * (oy + y - cy))

View File

@@ -1,10 +1,11 @@
package chylex.hee.client.render.block
import chylex.hee.game.block.entity.TileEntityDarkChest
import chylex.hee.init.ModAtlases
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.renderer.model.RenderMaterial
import net.minecraft.client.renderer.model.Material
import net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.state.properties.ChestType
@@ -12,22 +13,22 @@ import net.minecraft.state.properties.ChestType.LEFT
import net.minecraft.state.properties.ChestType.RIGHT
@Sided(Side.CLIENT)
class RenderTileDarkChest(dispatcher: TileEntityRendererDispatcher) : ChestTileEntityRenderer<TileEntityDarkChest>(dispatcher){
companion object{
class RenderTileDarkChest(dispatcher: TileEntityRendererDispatcher) : ChestTileEntityRenderer<TileEntityDarkChest>(dispatcher) {
companion object {
val TEX_SINGLE = Resource.Custom("entity/dark_chest_single")
val TEX_DOUBLE_LEFT = Resource.Custom("entity/dark_chest_left")
val TEX_DOUBLE_RIGHT = Resource.Custom("entity/dark_chest_right")
private val MAT_SINGLE = RenderMaterial(ModAtlases.ATLAS_TILES, TEX_SINGLE)
private val MAT_DOUBLE_LEFT = RenderMaterial(ModAtlases.ATLAS_TILES, TEX_DOUBLE_LEFT)
private val MAT_DOUBLE_RIGHT = RenderMaterial(ModAtlases.ATLAS_TILES, TEX_DOUBLE_RIGHT)
private val MAT_SINGLE = Material(ModAtlases.ATLAS_TILES, TEX_SINGLE)
private val MAT_DOUBLE_LEFT = Material(ModAtlases.ATLAS_TILES, TEX_DOUBLE_LEFT)
private val MAT_DOUBLE_RIGHT = Material(ModAtlases.ATLAS_TILES, TEX_DOUBLE_RIGHT)
}
init{
init {
isChristmas = false
}
override fun getMaterial(tile: TileEntityDarkChest, type: ChestType) = when(type){
override fun getMaterial(tile: TileEntityDarkChest, type: ChestType) = when(type) {
LEFT -> MAT_DOUBLE_LEFT
RIGHT -> MAT_DOUBLE_RIGHT
else -> MAT_SINGLE

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.HEE
import chylex.hee.game.block.BlockAbstractPortal
import chylex.hee.game.block.BlockAbstractPortal.IPortalController
@@ -13,25 +14,25 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
@Sided(Side.CLIENT)
class RenderTileEndPortal(dispatcher: TileEntityRendererDispatcher) : RenderTileAbstractPortal<TileEntityPortalInner.End, IPortalController>(dispatcher){
private object AlwaysOnController : IPortalController{
class RenderTileEndPortal(dispatcher: TileEntityRendererDispatcher) : RenderTileAbstractPortal<TileEntityPortalInner.End, IPortalController>(dispatcher) {
private object AlwaysOnController : IPortalController {
override val clientAnimationProgress = LerpedFloat(1F)
override val clientPortalOffset = LerpedFloat(0F)
}
override fun findController(world: World, pos: BlockPos): IPortalController?{
if (world.dimensionKey === HEE.dim){
override fun findController(world: World, pos: BlockPos): IPortalController? {
if (world.dimension.type === HEE.dim) {
return AlwaysOnController
}
return pos.closestTickingTile<TileEntityEndPortalAcceptor>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
}
override fun generateSeed(controller: IPortalController): Long{
override fun generateSeed(controller: IPortalController): Long {
return 31100L
}
override fun generateNextColor(controller: IPortalController, layer: Int){
override fun generateNextColor(controller: IPortalController, layer: Int) {
color[0] = (rand.nextFloat() * 0.5F) + 0.1F
color[1] = (rand.nextFloat() * 0.5F) + 0.4F
color[2] = (rand.nextFloat() * 0.5F) + 0.5F

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.HEE
import chylex.hee.client.render.gl.RenderStateBuilder
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.ALPHA_CUTOUT
@@ -14,6 +15,7 @@ import chylex.hee.system.math.floorToInt
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.Matrix4f
import net.minecraft.client.renderer.WorldRenderer
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
@@ -21,22 +23,21 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.inventory.container.PlayerContainer
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.vector.Matrix4f
import net.minecraft.world.World
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
import org.lwjgl.opengl.GL11
@Sided(Side.CLIENT)
class RenderTileExperienceGate(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityExperienceGate>(dispatcher){
class RenderTileExperienceGate(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityExperienceGate>(dispatcher) {
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
companion object{
companion object {
private const val SPRITE_COUNT = 40
private val TEX = Array(SPRITE_COUNT){ Resource.Custom("block/experience_gate_top_bar_$it") }
private val TEX = Array(SPRITE_COUNT) { Resource.Custom("block/experience_gate_top_bar_$it") }
private val SPRITES = mutableListOf<TextureAtlasSprite>()
private val RENDER_TYPE_BAR = with(RenderStateBuilder()){
private val RENDER_TYPE_BAR = with(RenderStateBuilder()) {
tex(PlayerContainer.LOCATION_BLOCKS_TEXTURE, mipmap = true)
alpha(ALPHA_CUTOUT)
shade(SHADE_ENABLED)
@@ -63,31 +64,31 @@ class RenderTileExperienceGate(dispatcher: TileEntityRendererDispatcher) : TileE
private val FRAME_OFFSETS = FRAMES.indices.map { index -> 1 + FRAMES.take(index).sumBy { it.size } }.toIntArray()
@SubscribeEvent
fun onTextureStitchPre(e: TextureStitchEvent.Pre){
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE){
with(e){
fun onTextureStitchPre(e: TextureStitchEvent.Pre) {
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE) {
with(e) {
TEX.forEach { addSprite(it) }
}
}
}
@SubscribeEvent
fun onTextureStitchPost(e: TextureStitchEvent.Post){
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE){
fun onTextureStitchPost(e: TextureStitchEvent.Post) {
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE) {
SPRITES.clear()
with(e.map){
with(e.map) {
TEX.forEach { SPRITES.add(getSprite(it)) }
}
}
}
private fun getTexture(index: Int, frame: Int): TextureAtlasSprite?{
private fun getTexture(index: Int, frame: Int): TextureAtlasSprite? {
return FRAMES[index].getOrNull((frame - FRAME_OFFSETS[index]).coerceAtMost(FRAMES[index].lastIndex))?.let(SPRITES::getOrNull)
}
}
override fun render(tile: TileEntityExperienceGate, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(tile: TileEntityExperienceGate, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val world = tile.world ?: return
val pos = tile.pos
@@ -109,7 +110,7 @@ class RenderTileExperienceGate(dispatcher: TileEntityRendererDispatcher) : TileE
getTexture(7, frame)?.let { builder.renderTextureAt(mat, -1F, 0F, world, pos.add(-1, 1, 0), it, 0b0000, combinedOverlay) }
}
private fun IVertexBuilder.renderTextureAt(mat: Matrix4f, x: Float, z: Float, world: World, pos: BlockPos, tex: TextureAtlasSprite, rot: Int, overlay: Int){
private fun IVertexBuilder.renderTextureAt(mat: Matrix4f, x: Float, z: Float, world: World, pos: BlockPos, tex: TextureAtlasSprite, rot: Int, overlay: Int) {
val rotX = (((rot shr 1) and 1) - 0.5F) * 1.002F
val rotZ = (((rot shr 2) and 1) - 0.5F) * 1.002F
@@ -118,13 +119,13 @@ class RenderTileExperienceGate(dispatcher: TileEntityRendererDispatcher) : TileE
val v1 = tex.minV
val v2 = tex.maxV
val c = if (rot and 0b1000 != 0){
val c = if (rot and 0b1000 != 0) {
floatArrayOf(u2, u1, u1, u2, v1, v1, v2, v2)
}
else if (rot and 0b0001 == 0){
else if (rot and 0b0001 == 0) {
floatArrayOf(u2, u2, u1, u1, v2, v1, v1, v2)
}
else{
else {
floatArrayOf(u2, u1, u1, u2, v2, v2, v1, v1)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.client.model.block.ModelBlockIgneousPlate
import chylex.hee.client.render.gl.RenderStateBuilder
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.BLEND_NONE
@@ -29,16 +30,16 @@ import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
import org.lwjgl.opengl.GL11
@Sided(Side.CLIENT)
class RenderTileIgneousPlate(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityIgneousPlate>(dispatcher){
private companion object{
class RenderTileIgneousPlate(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityIgneousPlate>(dispatcher) {
private companion object {
private val TEX_PLATE = Resource.Custom("textures/entity/igneous_plate.png")
private val RENDER_TYPE_OUTER = RenderType.getEntitySolid(TEX_PLATE)
private val RENDER_TYPE_INNER = with(RenderStateBuilder()){
private val RENDER_TYPE_INNER = with(RenderStateBuilder()) {
tex(TEX_PLATE)
blend(BLEND_NONE)
lighting(LIGHTING_DISABLED)
@@ -53,7 +54,7 @@ class RenderTileIgneousPlate(dispatcher: TileEntityRendererDispatcher) : TileEnt
RGB(235, 23, 23).asVec
)
private fun getInnerBoxColor(combinedHeat: Float): Vector3d{
private fun getInnerBoxColor(combinedHeat: Float): Vec3d {
val index = combinedHeat.floorToInt().coerceIn(0, COLOR_TRANSITIONS.lastIndex - 1)
val progress = combinedHeat.toDouble() - index
@@ -61,16 +62,16 @@ class RenderTileIgneousPlate(dispatcher: TileEntityRendererDispatcher) : TileEnt
}
}
override fun render(tile: TileEntityIgneousPlate, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(tile: TileEntityIgneousPlate, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val state = tile.world?.let(tile.pos::getState)
if (state?.block !== ModBlocks.IGNEOUS_PLATE){
if (state?.block !== ModBlocks.IGNEOUS_PLATE) {
return
}
matrix.push()
when(state[BlockIgneousPlate.FACING_NOT_DOWN]){
when(state[BlockIgneousPlate.FACING_NOT_DOWN]) {
UP -> {
matrix.translateZ(1.0)
matrix.rotateX(-90F)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.HEE
import chylex.hee.client.MC
import chylex.hee.client.render.gl.RenderStateBuilder
@@ -20,7 +21,6 @@ import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.renderer.Atlases
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
@@ -35,17 +35,18 @@ import net.minecraftforge.client.model.ModelLoader
import net.minecraftforge.client.model.data.EmptyModelData
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
import org.lwjgl.opengl.GL11
import kotlin.math.sqrt
@Sided(Side.CLIENT)
class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityJarODust>(dispatcher){
class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityJarODust>(dispatcher) {
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
companion object{
companion object {
private val TEX_LAYER = Resource.Custom("block/dust_layer")
private const val TEX_MP = 1.6
private lateinit var SPRITE_LAYER: TextureAtlasSprite
private val RENDER_TYPE_LAYERS = with(RenderStateBuilder()){
private val RENDER_TYPE_LAYERS = with(RenderStateBuilder()) {
tex(PlayerContainer.LOCATION_BLOCKS_TEXTURE, mipmap = true)
shade(SHADE_ENABLED)
lightmap(LIGHTMAP_ENABLED)
@@ -54,26 +55,29 @@ class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityR
private val AABB = BlockJarODust.AABB
private const val EPSILON_Y = 0.025
private const val EPSILON_Y_BOTTOM = 0.02
private const val EPSILON_Y_TOP = 0.04
private const val EPSILON_XZ = 0.005
private const val FIRST_LAYER_HEIGHT = 0.0325
@SubscribeEvent
fun onTextureStitchPre(e: TextureStitchEvent.Pre){
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE){
fun onTextureStitchPre(e: TextureStitchEvent.Pre) {
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE) {
e.addSprite(TEX_LAYER)
}
}
@SubscribeEvent
fun onTextureStitchPost(e: TextureStitchEvent.Post){
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE){
fun onTextureStitchPost(e: TextureStitchEvent.Post) {
if (e.map.textureLocation == PlayerContainer.LOCATION_BLOCKS_TEXTURE) {
SPRITE_LAYER = e.map.getSprite(TEX_LAYER)
}
}
private fun renderLayers(layers: DustLayers, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int, renderBottom: Boolean){
private fun renderLayers(layers: DustLayers, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val contents = layers.contents.takeUnless { it.isEmpty() } ?: return
val unit = AABB.let { it.maxY - it.minY - (EPSILON_Y * 2) } / layers.totalCapacity
val squish = 0.775F + (0.225F * sqrt(contents.sumBy { it.second.toInt() }.toDouble() / layers.totalCapacity))
val unit = AABB.let { it.maxY - it.minY - EPSILON_Y_BOTTOM - EPSILON_Y_TOP - FIRST_LAYER_HEIGHT } / layers.totalCapacity / squish
val builder = buffer.getBuffer(RENDER_TYPE_LAYERS)
val mat = matrix.last.matrix
@@ -92,23 +96,23 @@ class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityR
var relY = 0.0
for((index, info) in contents.withIndex()){
for((index, info) in contents.withIndex()) {
val (dustType, dustAmount) = info
val color = dustType.color
val height = dustAmount * unit
val height = (if (index == 0) FIRST_LAYER_HEIGHT else 0.0) + (dustAmount * unit)
val texMin = minU + ((0.01 + relY * TEX_MP) * texHalfSize).toFloat()
val texMax = minU + ((0.01 + (relY + height) * TEX_MP) * texHalfSize).toFloat()
val minY = (relY + AABB.minY + EPSILON_Y).toFloat()
val minY = (relY + AABB.minY + EPSILON_Y_BOTTOM).toFloat()
val maxY = (minY + height).toFloat()
val sideR = (color[0] / 1.125F).floorToInt().coerceAtLeast(0)
val sideG = (color[1] / 1.125F).floorToInt().coerceAtLeast(0)
val sideB = (color[2] / 1.125F).floorToInt().coerceAtLeast(0)
with(builder){
with(builder) {
pos(mat, minX, minY, minZ).color(sideR, sideG, sideB, 255).tex(texMin, minV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, minX, minY, maxZ).color(sideR, sideG, sideB, 255).tex(texMin, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, minX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
@@ -130,12 +134,12 @@ class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityR
pos(mat, minX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, minV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
}
if (index == 0 && renderBottom){
if (index == 0) {
val bottomR = color[0]
val bottomG = color[1]
val bottomB = color[2]
with(builder){
with(builder) {
pos(mat, maxX, minY, minZ).color(bottomR, bottomG, bottomB, 255).tex(maxU, minV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, maxX, minY, maxZ).color(bottomR, bottomG, bottomB, 255).tex(maxU, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, minX, minY, maxZ).color(bottomR, bottomG, bottomB, 255).tex(minU, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
@@ -143,12 +147,12 @@ class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityR
}
}
if (index == contents.lastIndex){
if (index == contents.lastIndex) {
val topR = (color[0] * 1.125F).floorToInt().coerceAtMost(255)
val topG = (color[1] * 1.125F).floorToInt().coerceAtMost(255)
val topB = (color[2] * 1.125F).floorToInt().coerceAtMost(255)
with(builder){
with(builder) {
pos(mat, minX, maxY, minZ).color(topR, topG, topB, 255).tex(minU, minV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, minX, maxY, maxZ).color(topR, topG, topB, 255).tex(minU, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
pos(mat, maxX, maxY, maxZ).color(topR, topG, topB, 255).tex(maxU, maxV).lightmap(combinedLight).overlay(combinedOverlay).endVertex()
@@ -161,33 +165,33 @@ class RenderTileJarODust(dispatcher: TileEntityRendererDispatcher) : TileEntityR
}
}
override fun render(tile: TileEntityJarODust, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
renderLayers(tile.layers, matrix, buffer, combinedLight, combinedOverlay, renderBottom = false)
override fun render(tile: TileEntityJarODust, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
renderLayers(tile.layers, matrix, buffer, combinedLight, combinedOverlay)
}
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
object AsItem : ItemStackTileEntityRenderer(){
object AsItem : ItemStackTileEntityRenderer() {
private val RESOURCE_MODEL = Resource.Custom("block/jar_o_dust_simple")
private lateinit var MODEL: IBakedModel
@SubscribeEvent
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent){
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent) {
ModelLoader.addSpecialModel(RESOURCE_MODEL)
}
@SubscribeEvent
fun onModelBake(e: ModelBakeEvent){
fun onModelBake(e: ModelBakeEvent) {
MODEL = e.modelRegistry.getValue(RESOURCE_MODEL)
}
private val layers = DustLayers(TileEntityJarODust.DUST_CAPACITY)
override fun func_239207_a_(stack: ItemStack, transformType: TransformType, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(stack: ItemStack, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val nbt = stack.heeTagOrNull?.getListOfCompounds(TileEntityJarODust.LAYERS_TAG)
if (nbt != null){
if (nbt != null) {
layers.deserializeNBT(nbt)
renderLayers(layers, matrix, buffer, combinedLight, combinedOverlay, renderBottom = true)
renderLayers(layers, matrix, buffer, combinedLight, combinedOverlay)
}
MC.instance.blockRendererDispatcher.blockModelRenderer.renderModel(matrix.last, buffer.getBuffer(Atlases.getTranslucentCullBlockType()), null, MODEL, 1F, 1F, 1F, combinedLight, combinedOverlay, EmptyModelData.INSTANCE)

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@@ -1,26 +1,27 @@
package chylex.hee.client.render.block
import chylex.hee.game.block.entity.TileEntityLootChest
import chylex.hee.init.ModAtlases
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.renderer.model.RenderMaterial
import net.minecraft.client.renderer.model.Material
import net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.state.properties.ChestType
@Sided(Side.CLIENT)
class RenderTileLootChest(dispatcher: TileEntityRendererDispatcher) : ChestTileEntityRenderer<TileEntityLootChest>(dispatcher){
companion object{
class RenderTileLootChest(dispatcher: TileEntityRendererDispatcher) : ChestTileEntityRenderer<TileEntityLootChest>(dispatcher) {
companion object {
val TEX = Resource.Custom("entity/loot_chest")
private val MAT = RenderMaterial(ModAtlases.ATLAS_TILES, TEX)
private val MAT = Material(ModAtlases.ATLAS_TILES, TEX)
}
init{
init {
isChristmas = false
}
override fun getMaterial(tile: TileEntityLootChest, type: ChestType): RenderMaterial{
override fun getMaterial(tile: TileEntityLootChest, type: ChestType): Material {
return MAT
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.client.MC
import chylex.hee.client.model.ModelHelper
import chylex.hee.client.render.gl.rotateX
@@ -15,14 +16,14 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.item.ItemStack
@Sided(Side.CLIENT)
class RenderTileMinersBurialAltar(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityMinersBurialAltar>(dispatcher){
private companion object{
class RenderTileMinersBurialAltar(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityMinersBurialAltar>(dispatcher) {
private companion object {
private val PUZZLE_MEDALLION = ItemStack(ModItems.PUZZLE_MEDALLION)
private const val SCALE_XZ = 1.85F
}
override fun render(tile: TileEntityMinersBurialAltar, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
if (!tile.hasMedallion){
override fun render(tile: TileEntityMinersBurialAltar, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
if (!tile.hasMedallion) {
return
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import net.minecraft.client.renderer.entity.model.ShulkerModel
import net.minecraft.client.renderer.tileentity.ShulkerBoxTileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.client.MC
import chylex.hee.client.render.gl.rotateX
import chylex.hee.client.render.gl.rotateY
@@ -14,8 +15,8 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import kotlin.math.max
@Sided(Side.CLIENT)
class RenderTileSpawner(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityBaseSpawner>(dispatcher){
override fun render(tile: TileEntityBaseSpawner, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
class RenderTileSpawner(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityBaseSpawner>(dispatcher) {
override fun render(tile: TileEntityBaseSpawner, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val entity = tile.clientEntity
val scale = 0.53125F / max(entity.width, entity.height).coerceAtLeast(1F)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.client.MC
import chylex.hee.client.model.ModelHelper
import chylex.hee.client.model.getQuads
@@ -26,8 +27,8 @@ import net.minecraft.item.ItemStack
import net.minecraftforge.client.ForgeHooksClient
@Sided(Side.CLIENT)
class RenderTileTable(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityBaseTable>(dispatcher){
private companion object{
class RenderTileTable(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityBaseTable>(dispatcher) {
private companion object {
private const val COLOR_SHADE = 80F / 255F
private const val COLOR_ALPHA = 30F / 255F
private val LIGHT = LightTexture.packLight(15, 0)
@@ -35,11 +36,11 @@ class RenderTileTable(dispatcher: TileEntityRendererDispatcher) : TileEntityRend
private const val Y_OFFSET = 0.8
}
override fun render(tile: TileEntityBaseTable, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(tile: TileEntityBaseTable, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val world = tile.world ?: return
val dustType = tile.tableDustType ?: return
if (tile.pos.up().getTile<TileEntityJarODust>(world)?.layers?.getDustType(DustLayers.Side.BOTTOM) == dustType){
if (tile.pos.up().getTile<TileEntityJarODust>(world)?.layers?.getDustType(DustLayers.Side.BOTTOM) == dustType) {
return
}
@@ -57,9 +58,9 @@ class RenderTileTable(dispatcher: TileEntityRendererDispatcher) : TileEntityRend
val itemModel = ForgeHooksClient.handleCameraTransforms(matrix, ModelHelper.getItemModel(itemStack), GUI, false)
val mat = matrix.last
val builder = ItemRenderer.getBuffer(buffer, RenderTypeLookup.func_239219_a_(itemStack, true), true /* isItem */, false /* hasGlint */)
val builder = ItemRenderer.getBuffer(buffer, RenderTypeLookup.getRenderType(itemStack), true /* isItem */, false /* hasGlint */)
for(quad in itemModel.getQuads()){
for(quad in itemModel.getQuads()) {
builder.addVertexData(mat, quad, COLOR_SHADE, COLOR_SHADE, COLOR_SHADE, COLOR_ALPHA, LIGHT, OverlayTexture.NO_OVERLAY)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.client.MC
import chylex.hee.client.model.ModelHelper
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
@@ -23,6 +24,7 @@ import chylex.hee.system.random.nextFloat
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.ItemRenderer
import net.minecraft.client.renderer.Matrix4f
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GROUND
import net.minecraft.client.renderer.texture.OverlayTexture
@@ -31,7 +33,6 @@ import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.util.math.vector.Matrix4f
import org.lwjgl.opengl.GL11
import java.util.Collections
import java.util.Random
@@ -39,11 +40,11 @@ import kotlin.math.cos
import kotlin.math.sin
@Sided(Side.CLIENT)
class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityTablePedestal>(dispatcher){
private companion object{
class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEntityRenderer<TileEntityTablePedestal>(dispatcher) {
private companion object {
private val RAND = Random()
private val RENDER_TYPE_SHADOW = with(RenderStateBuilder()){
private val RENDER_TYPE_SHADOW = with(RenderStateBuilder()) {
tex(Resource.Vanilla("textures/misc/shadow.png"))
blend(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
lighting(LIGHTING_ENABLED)
@@ -67,7 +68,7 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
map { (it - 0.5F) * section }
}
private fun getItemModelCount(stackSize: Int) = when{
private fun getItemModelCount(stackSize: Int) = when {
stackSize > 48 -> 5
stackSize > 32 -> 4
stackSize > 16 -> 3
@@ -76,7 +77,7 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
}
}
override fun render(tile: TileEntityTablePedestal, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
override fun render(tile: TileEntityTablePedestal, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
val itemRenderer = MC.itemRenderer
val pos = tile.pos
@@ -95,18 +96,18 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
else
0F
for((index, stack) in stacks.withIndex()){
for((index, stack) in stacks.withIndex()) {
renderItemStack(matrix, buffer, itemRenderer, stack, index, itemRotation, baseSeed, offsetAngleIndices, shadowAlpha, combinedLight)
}
}
private fun renderItemStack(matrix: MatrixStack, buffer: IRenderTypeBuffer, renderer: ItemRenderer, stack: ItemStack, index: Int, baseRotation: Float, baseSeed: Long, offsetAngleIndices: MutableList<Float>, shadowAlpha: Float, combinedLight: Int){
private fun renderItemStack(matrix: MatrixStack, buffer: IRenderTypeBuffer, renderer: ItemRenderer, stack: ItemStack, index: Int, baseRotation: Float, baseSeed: Long, offsetAngleIndices: MutableList<Float>, shadowAlpha: Float, combinedLight: Int) {
matrix.push()
var offsetY = 0F
var rotationMp = 1F
if (index > 0 && offsetAngleIndices.isNotEmpty()){
if (index > 0 && offsetAngleIndices.isNotEmpty()) {
val seed = baseSeed + (Item.getIdFromItem(stack.item) xor (33867 shl index))
RAND.setSeed(seed)
@@ -120,7 +121,7 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
rotationMp = RAND.nextFloat(0.4F, 1.2F)
}
if (shadowAlpha > 0F){
if (shadowAlpha > 0F) {
renderShadow(buffer, matrix.last.matrix, shadowAlpha)
}
@@ -136,30 +137,30 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
matrix.pop()
}
private fun renderItemWithSpread(matrix: MatrixStack, buffer: IRenderTypeBuffer, renderer: ItemRenderer, stack: ItemStack, model: IBakedModel, isModel3D: Boolean, combinedLight: Int){
private fun renderItemWithSpread(matrix: MatrixStack, buffer: IRenderTypeBuffer, renderer: ItemRenderer, stack: ItemStack, model: IBakedModel, isModel3D: Boolean, combinedLight: Int) {
val extraModels = getItemModelCount(stack.size) - 1
if (extraModels > 0){
if (extraModels > 0) {
RAND.setSeed(Item.getIdFromItem(stack.item).toLong())
if (!isModel3D){
if (!isModel3D) {
matrix.translateZ(-SPREAD_DEPTH_PER_2D_MODEL * (extraModels / 2.0))
}
}
renderer.renderItem(stack, GROUND, false, matrix, buffer, combinedLight, OverlayTexture.NO_OVERLAY, model)
repeat(extraModels){
repeat(extraModels) {
matrix.push()
if (isModel3D){
if (isModel3D) {
matrix.translate(
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ),
RAND.nextFloat(-SPREAD_RAND_3D_Y, SPREAD_RAND_3D_Y),
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ)
)
}
else{
else {
matrix.translate(
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
@@ -172,8 +173,8 @@ class RenderTileTablePedestal(dispatcher: TileEntityRendererDispatcher) : TileEn
}
}
private fun renderShadow(buffer: IRenderTypeBuffer, mat: Matrix4f, alpha: Float){
with(buffer.getBuffer(RENDER_TYPE_SHADOW)){
private fun renderShadow(buffer: IRenderTypeBuffer, mat: Matrix4f, alpha: Float) {
with(buffer.getBuffer(RENDER_TYPE_SHADOW)) {
pos(mat, SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MIN).color(1F, 1F, 1F, alpha).tex(0F, 0F).endVertex()
pos(mat, SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MAX).color(1F, 1F, 1F, alpha).tex(0F, 1F).endVertex()
pos(mat, SHADOW_XZ_MAX, SHADOW_Y, SHADOW_XZ_MAX).color(1F, 1F, 1F, alpha).tex(1F, 1F).endVertex()

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.block
import chylex.hee.game.block.BlockAbstractPortal
import chylex.hee.game.block.BlockVoidPortalInner.Companion.TYPE
import chylex.hee.game.block.BlockVoidPortalInner.ITerritoryInstanceFactory
@@ -20,9 +21,9 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
@Sided(Side.CLIENT)
class RenderTileVoidPortal(dispatcher: TileEntityRendererDispatcher) : RenderTileAbstractPortal<TileEntityPortalInner.Void, IVoidPortalController>(dispatcher){
private object ActiveReturnController : IVoidPortalController{
override val currentInstanceFactory = object : ITerritoryInstanceFactory{
class RenderTileVoidPortal(dispatcher: TileEntityRendererDispatcher) : RenderTileAbstractPortal<TileEntityPortalInner.Void, IVoidPortalController>(dispatcher) {
private object ActiveReturnController : IVoidPortalController {
override val currentInstanceFactory = object : ITerritoryInstanceFactory {
override val territory = THE_HUB_INSTANCE.territory
override fun create(entity: Entity) = THE_HUB_INSTANCE
}
@@ -31,17 +32,17 @@ class RenderTileVoidPortal(dispatcher: TileEntityRendererDispatcher) : RenderTil
override val clientPortalOffset = LerpedFloat(0F)
}
override fun findController(world: World, pos: BlockPos) = when(pos.getState(world).takeIf { it.block === ModBlocks.VOID_PORTAL_INNER }?.get(TYPE)){
HUB -> pos.closestTickingTile<TileEntityVoidPortalStorage>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
override fun findController(world: World, pos: BlockPos) = when(pos.getState(world).takeIf { it.block === ModBlocks.VOID_PORTAL_INNER }?.get(TYPE)) {
HUB -> pos.closestTickingTile<TileEntityVoidPortalStorage>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
RETURN_ACTIVE -> ActiveReturnController
else -> null
else -> null
}
override fun generateSeed(controller: IVoidPortalController): Long{
override fun generateSeed(controller: IVoidPortalController): Long {
return controller.currentInstanceFactory?.territory?.desc?.colors?.portalSeed ?: 0L
}
override fun generateNextColor(controller: IVoidPortalController, layer: Int){
override fun generateNextColor(controller: IVoidPortalController, layer: Int) {
controller.currentInstanceFactory?.territory?.desc?.colors?.nextPortalColor(rand, color)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.model.entity.ModelEntityBossEnderEye
import chylex.hee.client.model.entity.ModelEntityBossEnderEye.SCALE
import chylex.hee.client.render.entity.layer.LayerEnderEyeLaser
@@ -13,19 +14,19 @@ import net.minecraft.client.renderer.entity.MobRenderer
import net.minecraft.util.ResourceLocation
@Sided(Side.CLIENT)
class RenderEntityBossEnderEye(manager: EntityRendererManager) : MobRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>(manager, ModelEntityBossEnderEye, SCALE){
class RenderEntityBossEnderEye(manager: EntityRendererManager) : MobRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>(manager, ModelEntityBossEnderEye, SCALE) {
private val texture = Resource.Custom("textures/entity/ender_eye.png")
init{
init {
addLayer(LayerEnderEyeLaser(this))
}
override fun preRenderCallback(entity: EntityBossEnderEye, matrix: MatrixStack, partialTicks: Float){
override fun preRenderCallback(entity: EntityBossEnderEye, matrix: MatrixStack, partialTicks: Float) {
matrix.scale(SCALE)
super.preRenderCallback(entity, matrix, partialTicks)
}
override fun getEntityTexture(entity: EntityBossEnderEye): ResourceLocation{
override fun getEntityTexture(entity: EntityBossEnderEye): ResourceLocation {
return texture
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
@@ -6,6 +7,6 @@ import net.minecraft.client.renderer.entity.EntityRendererManager
import net.minecraft.client.renderer.entity.ItemRenderer
@Sided(Side.CLIENT)
class RenderEntityItemNoBob(manager: EntityRendererManager) : ItemRenderer(manager, MC.itemRenderer){
class RenderEntityItemNoBob(manager: EntityRendererManager) : ItemRenderer(manager, MC.itemRenderer) {
override fun shouldBob() = false
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.RenderStateBuilder
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.CULL_DISABLED
@@ -27,8 +28,8 @@ import org.lwjgl.opengl.GL11
import java.util.Random
@Sided(Side.CLIENT)
open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : EndermanRenderer(manager){
private fun RENDER_TYPE_CLONE(tex: ResourceLocation) = with(RenderStateBuilder()){
open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : EndermanRenderer(manager) {
private fun RENDER_TYPE_CLONE(tex: ResourceLocation) = with(RenderStateBuilder()) {
tex(tex)
blend(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
lighting(LIGHTING_ENABLED)
@@ -44,9 +45,9 @@ open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : End
private val originalLayerList: List<LayerRenderer<EntityEnderman, EndermanModel<EntityEnderman>>>
private var isRenderingClone = false
init{
entityModel = object : EndermanModel<EntityEnderman>(0F){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
init {
entityModel = object : EndermanModel<EntityEnderman>(0F) {
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
super.render(matrix, builder, combinedLight, combinedOverlay, red, green, blue, if (isRenderingClone) rand.nextFloat(0.05F, 0.3F) else alpha)
}
}
@@ -54,12 +55,12 @@ open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : End
originalLayerList = ArrayList(layerRenderers)
}
override fun render(entity: EntityEnderman, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
if (entity !is EntityMobAbstractEnderman){
override fun render(entity: EntityEnderman, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
if (entity !is EntityMobAbstractEnderman) {
return
}
if (entity.isShaking){
if (entity.isShaking) {
rand.setSeed(entity.world.totalTime)
matrix.push()
@@ -67,13 +68,13 @@ open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : End
super.render(entity, yaw, partialTicks, matrix, buffer, combinedLight)
matrix.pop()
}
else{
else {
super.render(entity, yaw, partialTicks, matrix, buffer, combinedLight)
}
val cloneCount = getCloneCount(entity)
if (cloneCount > 0){
if (cloneCount > 0) {
rand.setSeed(entity.world.totalTime * 2L / 3L)
val prevPrevYaw = entity.prevRotationYawHead
@@ -85,8 +86,8 @@ open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : End
isRenderingClone = true
layerRenderers.clear()
repeat(cloneCount){
if (rand.nextInt(3) == 0){
repeat(cloneCount) {
if (rand.nextInt(3) == 0) {
entity.rotationYawHead += rand.nextFloat(-45F, 45F)
entity.prevRotationYawHead = entity.rotationYawHead
@@ -111,14 +112,14 @@ open class RenderEntityMobAbstractEnderman(manager: EntityRendererManager) : End
}
}
protected open fun getCloneCount(entity: EntityMobAbstractEnderman): Int{
protected open fun getCloneCount(entity: EntityMobAbstractEnderman): Int {
return if (entity.hurtTime == 0 && entity.isAggro) 2 else 0
}
override fun func_230496_a_(entity: EntityEnderman, isVisible: Boolean, isTranslucent: Boolean, isGlowing: Boolean): RenderType?{
override fun func_230042_a_(entity: EntityEnderman, isVisible: Boolean, isTranslucent: Boolean): RenderType? {
return if (isRenderingClone)
RENDER_TYPE_CLONE(getEntityTexture(entity))
else
super.func_230496_a_(entity, isVisible, isTranslucent, isGlowing)
super.func_230042_a_(entity, isVisible, isTranslucent)
}
}

View File

@@ -1,12 +1,13 @@
package chylex.hee.client.render.entity
import chylex.hee.game.entity.living.EntityMobAbstractEnderman
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.renderer.entity.EntityRendererManager
@Sided(Side.CLIENT)
class RenderEntityMobAngryEnderman(manager: EntityRendererManager) : RenderEntityMobAbstractEnderman(manager){
override fun getCloneCount(entity: EntityMobAbstractEnderman) = when{
class RenderEntityMobAngryEnderman(manager: EntityRendererManager) : RenderEntityMobAbstractEnderman(manager) {
override fun getCloneCount(entity: EntityMobAbstractEnderman) = when {
entity.hurtTime != 0 -> 0
entity.isAggro -> 2
else -> 1

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.client.model.ModelHelper
import chylex.hee.client.model.entity.ModelEntityMobBlobby
@@ -28,7 +29,6 @@ import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.entity.EntityRendererManager
import net.minecraft.client.renderer.entity.MobRenderer
import net.minecraft.client.renderer.model.IBakedModel
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GROUND
import net.minecraft.client.renderer.texture.OverlayTexture
import net.minecraft.item.ItemStack
@@ -38,28 +38,28 @@ import net.minecraftforge.client.ForgeHooksClient
import java.util.Random
@Sided(Side.CLIENT)
class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<EntityMobBlobby, ModelEntityMobBlobby>(manager, ModelEntityMobBlobby, 0.27F){
class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<EntityMobBlobby, ModelEntityMobBlobby>(manager, ModelEntityMobBlobby, 0.27F) {
private val texture = Resource.Custom("textures/entity/blobby.png")
private val renderType = RenderType.getEntityTranslucent(texture)
private val fallbackStack = ItemStack(Blocks.BEDROCK)
private val rand = Random()
init{
init {
shadowOpaque = 0.6F
}
override fun preRenderCallback(entity: EntityMobBlobby, matrix: MatrixStack, partialTicks: Float){
override fun preRenderCallback(entity: EntityMobBlobby, matrix: MatrixStack, partialTicks: Float) {
matrix.scale(entity.scale * GLOBAL_SCALE)
matrix.scaleY(1F + entity.renderSquishClient.get(partialTicks))
super.preRenderCallback(entity, matrix, partialTicks)
}
override fun render(entity: EntityMobBlobby, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
override fun render(entity: EntityMobBlobby, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
val scale = entity.scale
val stack = entity.heldItem
if (stack.isNotEmpty && entity.deathTime == 0){
if (stack.isNotEmpty && entity.deathTime == 0) {
renderItemInGel(stack, entity, matrix, buffer, combinedLight)
}
@@ -67,15 +67,15 @@ class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<Entity
super.render(entity, yaw, partialTicks, matrix, buffer, combinedLight)
}
override fun func_230496_a_(entity: EntityMobBlobby, isVisible: Boolean, isTranslucent: Boolean, isGlowing: Boolean): RenderType{
override fun func_230042_a_(entity: EntityMobBlobby, isVisible: Boolean, isTranslucent: Boolean): RenderType {
return renderType
}
override fun getEntityTexture(entity: EntityMobBlobby): ResourceLocation{
override fun getEntityTexture(entity: EntityMobBlobby): ResourceLocation {
return texture
}
private fun renderItemInGel(stack: ItemStack, entity: EntityMobBlobby, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
private fun renderItemInGel(stack: ItemStack, entity: EntityMobBlobby, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
val scale = entity.scale
matrix.push()
@@ -85,12 +85,12 @@ class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<Entity
val modelRotOff: Double
val modelScale: Float
if (model.isGui3d){
if (model.isGui3d) {
modelYOff = 0.75
modelRotOff = 0.0
modelScale = 0.75F
}
else{
else {
modelYOff = 0.5
modelRotOff = 0.1
modelScale = 0.66F
@@ -106,25 +106,25 @@ class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<Entity
matrix.scale(modelScale * scale)
matrix.translate(-0.5, entity.height * scale * 0.5 - modelYOff, -0.5)
if (model.isBuiltInRenderer){
val overrideType = when((stack.item as? ItemBlock)?.block){
if (model.isBuiltInRenderer) {
val overrideType = when((stack.item as? ItemBlock)?.block) {
is AbstractChestBlock<*> -> RenderType.getEntityTranslucentCull(Atlases.CHEST_ATLAS)
else -> null // POLISH implement more special cases
else -> null // POLISH implement more special cases
}
if (overrideType != null){ // UPDATE test transform
stack.item.itemStackTileEntityRenderer.func_239207_a_(stack, TransformType.NONE, matrix, { buffer.getBuffer(overrideType) }, combinedLight, OverlayTexture.NO_OVERLAY)
if (overrideType != null) {
stack.item.itemStackTileEntityRenderer.render(stack, matrix, { buffer.getBuffer(overrideType) }, combinedLight, OverlayTexture.NO_OVERLAY)
}
else if (stack !== fallbackStack){
else if (stack !== fallbackStack) {
matrix.pop()
renderItemInGel(fallbackStack, entity, matrix, buffer, combinedLight)
return
}
}
else{
else {
val builder = buffer.getBuffer(Atlases.getTranslucentCullBlockType())
for(facing in Facing6){
for(facing in Facing6) {
renderItemQuads(stack, model, facing, matrix, builder, combinedLight)
}
@@ -134,7 +134,7 @@ class RenderEntityMobBlobby(manager: EntityRendererManager) : MobRenderer<Entity
matrix.pop()
}
private fun renderItemQuads(stack: ItemStack, model: IBakedModel, facing: Direction?, matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int){
private fun renderItemQuads(stack: ItemStack, model: IBakedModel, facing: Direction?, matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int) {
MC.itemRenderer.renderQuads(matrix, builder, model.getQuads(facing), stack, combinedLight, OverlayTexture.NO_OVERLAY)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.render.entity.layer.LayerSpiderlingEyes
import chylex.hee.client.render.gl.scale
import chylex.hee.game.entity.living.EntityMobSpiderling
@@ -18,27 +19,27 @@ import net.minecraft.world.LightType.BLOCK
import net.minecraft.world.LightType.SKY
@Sided(Side.CLIENT)
class RenderEntityMobSpiderling(manager: EntityRendererManager) : MobRenderer<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(manager, SpiderModel(), 0.5F){
class RenderEntityMobSpiderling(manager: EntityRendererManager) : MobRenderer<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(manager, SpiderModel(), 0.5F) {
private val texture = Resource.Custom("textures/entity/spiderling.png")
init{
init {
addLayer(LayerSpiderlingEyes(this, (entityModel as SpiderModel).spiderHead))
}
override fun preRenderCallback(entity: EntityMobSpiderling, matrix: MatrixStack, partialTicks: Float){
override fun preRenderCallback(entity: EntityMobSpiderling, matrix: MatrixStack, partialTicks: Float) {
matrix.scale(0.5F)
super.preRenderCallback(entity, matrix, partialTicks)
}
override fun getEntityTexture(entity: EntityMobSpiderling): ResourceLocation{
override fun getEntityTexture(entity: EntityMobSpiderling): ResourceLocation {
return texture
}
override fun getPackedLight(entity: EntityMobSpiderling, partialTicks: Float): Int{
override fun getPackedLight(entity: EntityMobSpiderling, partialTicks: Float): Int {
val world = entity.world
val pos = Pos(entity)
if (!pos.isLoaded(world)){
if (!pos.isLoaded(world)) {
return 0
}
@@ -48,7 +49,7 @@ class RenderEntityMobSpiderling(manager: EntityRendererManager) : MobRenderer<En
return LightTexture.packLight(sky, block)
}
override fun getDeathMaxRotation(entity: EntityMobSpiderling): Float{
override fun getDeathMaxRotation(entity: EntityMobSpiderling): Float {
return 180F
}
}

View File

@@ -1,5 +1,6 @@
package chylex.hee.client.render.entity
import chylex.hee.client.model.entity.ModelEntityUndread
import chylex.hee.client.model.entity.ModelEntityMobUndread
import chylex.hee.game.entity.living.EntityMobUndread
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
@@ -12,23 +13,23 @@ import net.minecraft.client.renderer.entity.model.AbstractZombieModel
import net.minecraft.util.ResourceLocation
@Sided(Side.CLIENT)
class RenderEntityMobUndread(manager: EntityRendererManager) : BipedRenderer<EntityMobUndread, AbstractZombieModel<EntityMobUndread>>(manager, ModelEntityUndread(), 0.5F){
class RenderEntityMobUndread(manager: EntityRendererManager) : BipedRenderer<EntityMobUndread, AbstractZombieModel<EntityMobUndread>>(manager, ModelEntityMobUndread(), 0.5F) {
private val texture = Resource.Custom("textures/entity/undread.png")
init{
addLayer(BipedArmorLayer(this, ModelEntityUndread(0.5125F, true), ModelEntityUndread(1F, true)))
init {
addLayer(BipedArmorLayer(this, ModelEntityMobUndread(0.5125F, true), ModelEntityMobUndread(1F, true)))
}
override fun preRenderCallback(entity: EntityMobUndread, matrix: MatrixStack, partialTicks: Float){
override fun preRenderCallback(entity: EntityMobUndread, matrix: MatrixStack, partialTicks: Float) {
matrix.scale(1.025F, 0.965F, 1.025F)
super.preRenderCallback(entity, matrix, partialTicks)
}
override fun getEntityTexture(entity: EntityMobUndread): ResourceLocation{
override fun getEntityTexture(entity: EntityMobUndread): ResourceLocation {
return texture
}
override fun getDeathMaxRotation(entity: EntityMobUndread): Float{
override fun getDeathMaxRotation(entity: EntityMobUndread): Float {
val uuid = entity.uniqueID
return 15F * (if ((uuid.leastSignificantBits % 2L) xor (uuid.mostSignificantBits % 2L) == 0L) 1F else -1F)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
@@ -8,10 +9,10 @@ import net.minecraft.client.renderer.entity.EntityRendererManager
import net.minecraft.util.ResourceLocation
@Sided(Side.CLIENT)
class RenderEntityMobVampireBat(manager: EntityRendererManager) : BatRenderer(manager){
class RenderEntityMobVampireBat(manager: EntityRendererManager) : BatRenderer(manager) {
private val texture = Resource.Custom("textures/entity/vampire_bat.png")
override fun getEntityTexture(entity: EntityBat): ResourceLocation{
override fun getEntityTexture(entity: EntityBat): ResourceLocation {
return texture
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.client.render.gl.scale
import chylex.hee.game.entity.living.EntityMobVillagerDying
@@ -22,11 +23,11 @@ import java.util.Random
import kotlin.math.min
@Sided(Side.CLIENT)
class RenderEntityMobVillagerDying(manager: EntityRendererManager) : MobRenderer<EntityMobVillagerDying, VillagerModel<EntityMobVillagerDying>>(manager, Model, 0.5F){
private object Model : VillagerModel<EntityMobVillagerDying>(0F){
class RenderEntityMobVillagerDying(manager: EntityRendererManager) : MobRenderer<EntityMobVillagerDying, VillagerModel<EntityMobVillagerDying>>(manager, Model, 0.5F) {
private object Model : VillagerModel<EntityMobVillagerDying>(0F) {
private val overrideOverlay = OverlayTexture.getPackedUV(OverlayTexture.getU(0F), OverlayTexture.getV(false)) // disable red hurt overlay
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float){
override fun render(matrix: MatrixStack, builder: IVertexBuilder, combinedLight: Int, combinedOverlay: Int, red: Float, green: Float, blue: Float, alpha: Float) {
super.render(matrix, builder, combinedLight, overrideOverlay, red, green, blue, alpha)
}
}
@@ -34,13 +35,13 @@ class RenderEntityMobVillagerDying(manager: EntityRendererManager) : MobRenderer
private val rand = Random()
private val texture = Resource.Vanilla("textures/entity/villager/villager.png")
init{
init {
addLayer(HeadLayer(this))
addLayer(VillagerLevelPendantLayer(this, MC.instance.resourceManager as IReloadableResourceManager, "villager"))
addLayer(CrossedArmsItemLayer(this))
}
override fun render(entity: EntityMobVillagerDying, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
override fun render(entity: EntityMobVillagerDying, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
rand.setSeed(entity.world.totalTime)
val mp = min(1F, entity.deathTime / 50F) * 0.005F
@@ -50,18 +51,18 @@ class RenderEntityMobVillagerDying(manager: EntityRendererManager) : MobRenderer
matrix.pop()
}
override fun getEntityTexture(entity: EntityMobVillagerDying): ResourceLocation{
override fun getEntityTexture(entity: EntityMobVillagerDying): ResourceLocation {
return texture
}
override fun preRenderCallback(entity: EntityMobVillagerDying, matrix: MatrixStack, partialTicks: Float){
override fun preRenderCallback(entity: EntityMobVillagerDying, matrix: MatrixStack, partialTicks: Float) {
val scale: Float
if (entity.isChild){
if (entity.isChild) {
scale = 0.46875F
shadowSize = 0.25F
}
else{
else {
scale = 0.9375F
shadowSize = 0.5F
}
@@ -69,7 +70,7 @@ class RenderEntityMobVillagerDying(manager: EntityRendererManager) : MobRenderer
matrix.scale(scale)
}
override fun getDeathMaxRotation(entity: EntityMobVillagerDying): Float{
override fun getDeathMaxRotation(entity: EntityMobVillagerDying): Float {
return 0F
}
}

View File

@@ -1,14 +1,15 @@
package chylex.hee.client.render.entity
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import net.minecraft.client.renderer.culling.ClippingHelper
import net.minecraft.client.renderer.culling.ClippingHelperImpl
import net.minecraft.client.renderer.entity.EntityRenderer
import net.minecraft.client.renderer.entity.EntityRendererManager
import net.minecraft.entity.Entity
import net.minecraft.util.ResourceLocation
@Sided(Side.CLIENT)
class RenderEntityNothing(manager: EntityRendererManager) : EntityRenderer<Entity>(manager){
override fun shouldRender(entity: Entity, camera: ClippingHelper, camX: Double, camY: Double, camZ: Double) = false
class RenderEntityNothing(manager: EntityRendererManager) : EntityRenderer<Entity>(manager) {
override fun shouldRender(entity: Entity, camera: ClippingHelperImpl, camX: Double, camY: Double, camZ: Double) = false
override fun getEntityTexture(entity: Entity): ResourceLocation? = null
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.client.model.ModelHelper
import chylex.hee.client.render.gl.rotateY
@@ -18,10 +19,10 @@ import net.minecraft.item.Items
import net.minecraft.util.ResourceLocation
@Sided(Side.CLIENT)
class RenderEntityProjectileEyeOfEnder(manager: EntityRendererManager) : EntityRenderer<EntityProjectileEyeOfEnder>(manager){
class RenderEntityProjectileEyeOfEnder(manager: EntityRendererManager) : EntityRenderer<EntityProjectileEyeOfEnder>(manager) {
private val renderedItem = ItemStack(Items.ENDER_EYE)
override fun render(entity: EntityProjectileEyeOfEnder, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
override fun render(entity: EntityProjectileEyeOfEnder, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
matrix.push()
matrix.translateY(entity.renderBob.get(partialTicks))
matrix.rotateY(yaw)
@@ -33,7 +34,7 @@ class RenderEntityProjectileEyeOfEnder(manager: EntityRendererManager) : EntityR
super.render(entity, yaw, partialTicks, matrix, buffer, combinedLight)
}
override fun getEntityTexture(entity: EntityProjectileEyeOfEnder): ResourceLocation{
override fun getEntityTexture(entity: EntityProjectileEyeOfEnder): ResourceLocation {
return PlayerContainer.LOCATION_BLOCKS_TEXTURE
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.MC
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided

View File

@@ -1,21 +1,22 @@
package chylex.hee.client.render.entity
import chylex.hee.game.entity.effect.EntityTerritoryLightningBolt
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.Matrix4f
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.entity.EntityRenderer
import net.minecraft.client.renderer.entity.EntityRendererManager
import net.minecraft.inventory.container.PlayerContainer
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.vector.Matrix4f
import java.util.Random
@Sided(Side.CLIENT)
class RenderEntityTerritoryLightningBolt(manager: EntityRendererManager) : EntityRenderer<EntityTerritoryLightningBolt>(manager){
override fun render(entity: EntityTerritoryLightningBolt, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
class RenderEntityTerritoryLightningBolt(manager: EntityRendererManager) : EntityRenderer<EntityTerritoryLightningBolt>(manager) {
override fun render(entity: EntityTerritoryLightningBolt, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
val xCoords = FloatArray(8)
val zCoords = FloatArray(8)
var xOffset = 0F
@@ -24,7 +25,7 @@ class RenderEntityTerritoryLightningBolt(manager: EntityRendererManager) : Entit
run {
val rand = Random(entity.boltVertex)
for(i in 7 downTo 0){
for(i in 7 downTo 0) {
xCoords[i] = xOffset
zCoords[i] = zOffset
xOffset += rand.nextInt(11) - 5
@@ -35,25 +36,25 @@ class RenderEntityTerritoryLightningBolt(manager: EntityRendererManager) : Entit
val builder = buffer.getBuffer(RenderType.getLightning())
val mat = matrix.last.matrix
for(iter in 0..3){
for(iter in 0..3) {
val rand = Random(entity.boltVertex)
for(branch in 0..2){
for(branch in 0..2) {
val i1 = 7 - branch
val i2 = if (branch > 0) i1 - 2 else 0
var x = xCoords[i1] - xOffset
var z = zCoords[i1] - zOffset
for(y in i1 downTo i2){
for(y in i1 downTo i2) {
val origX = x
val origZ = z
if (branch == 0){
if (branch == 0) {
x += rand.nextInt(11) - 5
z += rand.nextInt(11) - 5
}
else{
else {
x += rand.nextInt(31) - 15
z += rand.nextInt(31) - 15
}
@@ -70,14 +71,14 @@ class RenderEntityTerritoryLightningBolt(manager: EntityRendererManager) : Entit
}
}
private fun addVertex(mat: Matrix4f, builder: IVertexBuilder, x1: Float, z1: Float, y: Int, x2: Float, z2: Float, off1: Float, off2: Float, offX1: Boolean, offZ1: Boolean, offX2: Boolean, offZ2: Boolean){
private fun addVertex(mat: Matrix4f, builder: IVertexBuilder, x1: Float, z1: Float, y: Int, x2: Float, z2: Float, off1: Float, off2: Float, offX1: Boolean, offZ1: Boolean, offX2: Boolean, offZ2: Boolean) {
builder.pos(mat, x1 + if (offX1) off2 else -off2, (y * 16).toFloat(), z1 + if (offZ1) off2 else -off2).color(0.45F, 0.45F, 0.5F, 0.3F).endVertex()
builder.pos(mat, x2 + if (offX1) off1 else -off1, ((y + 1) * 16).toFloat(), z2 + if (offZ1) off1 else -off1).color(0.45F, 0.45F, 0.5F, 0.3F).endVertex()
builder.pos(mat, x2 + if (offX2) off1 else -off1, ((y + 1) * 16).toFloat(), z2 + if (offZ2) off1 else -off1).color(0.45F, 0.45F, 0.5F, 0.3F).endVertex()
builder.pos(mat, x1 + if (offX2) off2 else -off2, (y * 16).toFloat(), z1 + if (offZ2) off2 else -off2).color(0.45F, 0.45F, 0.5F, 0.3F).endVertex()
}
override fun getEntityTexture(entity: EntityTerritoryLightningBolt): ResourceLocation{
override fun getEntityTexture(entity: EntityTerritoryLightningBolt): ResourceLocation {
return PlayerContainer.LOCATION_BLOCKS_TEXTURE
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity
import chylex.hee.client.model.entity.ModelEntityTokenHolder
import chylex.hee.client.render.gl.rotateX
import chylex.hee.client.render.gl.rotateY
@@ -22,19 +23,19 @@ import net.minecraft.util.ResourceLocation
import kotlin.math.pow
@Sided(Side.CLIENT)
class RenderEntityTokenHolder(manager: EntityRendererManager) : EntityRenderer<EntityTokenHolder>(manager){
class RenderEntityTokenHolder(manager: EntityRendererManager) : EntityRenderer<EntityTokenHolder>(manager) {
private val textures = mapOf(
NORMAL to Resource.Custom("textures/entity/token_holder.png"),
RARE to Resource.Custom("textures/entity/token_holder_rare.png"),
SOLITARY to Resource.Custom("textures/entity/token_holder_solitary.png")
)
init{
init {
shadowSize = 0.4F
shadowOpaque = 0.6F
}
override fun render(entity: EntityTokenHolder, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int){
override fun render(entity: EntityTokenHolder, yaw: Float, partialTicks: Float, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int) {
val charge = entity.renderCharge.get(partialTicks)
val scale = 0.25F + (0.25F * charge.pow(1.5F))
val alpha = 0.35F + (0.475F * charge.pow(5.5F))
@@ -54,7 +55,7 @@ class RenderEntityTokenHolder(manager: EntityRendererManager) : EntityRenderer<E
matrix.pop()
}
override fun getEntityTexture(entity: EntityTokenHolder): ResourceLocation?{
override fun getEntityTexture(entity: EntityTokenHolder): ResourceLocation? {
return textures[entity.tokenType]
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity.layer
import chylex.hee.client.model.entity.ModelEntityBossEnderEye
import chylex.hee.client.render.gl.RenderStateBuilder
import chylex.hee.client.render.gl.RenderStateBuilder.Companion.CULL_DISABLED
@@ -22,8 +23,8 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import org.lwjgl.opengl.GL11
@Sided(Side.CLIENT)
class LayerEnderEyeLaser(entity: IEntityRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>) : LayerRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>(entity){
private val renderType = with(RenderStateBuilder()){
class LayerEnderEyeLaser(entity: IEntityRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>) : LayerRenderer<EntityBossEnderEye, ModelEntityBossEnderEye>(entity) {
private val renderType = with(RenderStateBuilder()) {
tex(BeaconTileEntityRenderer.TEXTURE_BEACON_BEAM)
shade(SHADE_ENABLED)
cull(CULL_DISABLED)
@@ -31,8 +32,8 @@ class LayerEnderEyeLaser(entity: IEntityRenderer<EntityBossEnderEye, ModelEntity
buildType("hee:ender_eye_laser", DefaultVertexFormats.POSITION_COLOR_TEX, drawMode = GL11.GL_QUADS, bufferSize = 256)
}
override fun render(matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, age: Float, headYaw: Float, headPitch: Float){
if (entity.eyeState != EntityBossEnderEye.EYE_LASER){
override fun render(matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, age: Float, headYaw: Float, headPitch: Float) {
if (entity.eyeState != EntityBossEnderEye.EYE_LASER) {
return
}
@@ -50,35 +51,35 @@ class LayerEnderEyeLaser(entity: IEntityRenderer<EntityBossEnderEye, ModelEntity
val tex = len * 1500F
val mat = matrix.last.matrix
builder.pos(mat, -hw, -hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, -hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, -hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, hw, -hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, hw, -hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, +hw, -hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, +hw, -hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, -hw, hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, -hw, +hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, +hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, -hw, -hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, -hw, -hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, -hw, -hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, hw, -hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, hw, -hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, hw, -hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, hw, hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, hw, hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, hw, +hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, hw, +hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, hw, hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, hw, hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, +hw, hw, 0F).color().tex(0F, 0F).endVertex()
builder.pos(mat, +hw, hw, -len).color().tex(0F, tex).endVertex()
builder.pos(mat, -hw, hw, -len).color().tex(1F, tex).endVertex()
builder.pos(mat, -hw, hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, -hw, hw, 0F).color().tex(1F, 0F).endVertex()
builder.pos(mat, -hw, -hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, hw, hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, hw, -hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, -hw, +hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, +hw, +hw, -len).color().tex(0F, 0F).endVertex()
builder.pos(mat, +hw, -hw, -len).color().tex(0F, 0F).endVertex()
matrix.pop()
}
private fun IVertexBuilder.color(): IVertexBuilder{
private fun IVertexBuilder.color(): IVertexBuilder {
return this.color(0.99F, 0.11F, 0.08F, 1F)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.entity.layer
import chylex.hee.client.render.entity.RenderEntityMobSpiderling
import chylex.hee.client.render.gl.scale
import chylex.hee.game.entity.living.EntityMobSpiderling
@@ -14,28 +15,28 @@ import net.minecraft.client.renderer.model.ModelRenderer
import net.minecraft.client.renderer.texture.OverlayTexture
@Sided(Side.CLIENT)
class LayerSpiderlingEyes(spiderlingRenderer: RenderEntityMobSpiderling, private val headRenderer: ModelRenderer) : AbstractEyesLayer<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(spiderlingRenderer){
class LayerSpiderlingEyes(spiderlingRenderer: RenderEntityMobSpiderling, private val headRenderer: ModelRenderer) : AbstractEyesLayer<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(spiderlingRenderer) {
private val renderType = RenderType.getEyes(Resource.Custom("textures/entity/spiderling_eyes.png"))
override fun render(matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, entity: EntityMobSpiderling, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, age: Float, headYaw: Float, headPitch: Float){
if (entity.isSleeping){
override fun render(matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, entity: EntityMobSpiderling, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, age: Float, headYaw: Float, headPitch: Float) {
if (entity.isSleeping) {
return
}
val builder = buffer.getBuffer(getRenderType())
if (headPitch == 0F){
if (headPitch == 0F) {
matrix.push()
matrix.scale(1.001F) // hack around z-fighting
headRenderer.render(matrix, builder, 15728640, OverlayTexture.NO_OVERLAY, 1F, 1F, 1F, 1F)
matrix.pop()
}
else{
else {
headRenderer.render(matrix, builder, 15728640, OverlayTexture.NO_OVERLAY, 1F, 1F, 1F, 1F)
}
}
override fun getRenderType(): RenderType{
override fun getRenderType(): RenderType {
return renderType
}
}

View File

@@ -1,17 +1,17 @@
package chylex.hee.client.render.item
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.renderer.IRenderTypeBuffer
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
import net.minecraft.item.ItemStack
import net.minecraft.tileentity.TileEntity
@Sided(Side.CLIENT)
class RenderItemTileEntitySimple<T : TileEntity>(val tile: T) : ItemStackTileEntityRenderer(){
override fun func_239207_a_(stack: ItemStack, transformType: TransformType, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int){
class RenderItemTileEntitySimple<T : TileEntity>(val tile: T) : ItemStackTileEntityRenderer() {
override fun render(stack: ItemStack, matrix: MatrixStack, buffer: IRenderTypeBuffer, combinedLight: Int, combinedOverlay: Int) {
TileEntityRendererDispatcher.instance.renderItem(tile, matrix, buffer, combinedLight, combinedOverlay)
}
}

View File

@@ -1,10 +1,12 @@
package chylex.hee.client.render.territory
import chylex.hee.client.MC
import chylex.hee.client.render.TerritoryRenderer
import chylex.hee.client.render.gl.GL
import chylex.hee.system.facades.Resource
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import chylex.hee.system.math.Vec3
import chylex.hee.system.math.remapRange
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.Minecraft
@@ -12,13 +14,12 @@ import net.minecraft.client.renderer.RenderHelper
import net.minecraft.client.renderer.Tessellator
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.vector.Vector3d
import net.minecraftforge.client.SkyRenderHandler
import org.lwjgl.opengl.GL11.GL_QUADS
import kotlin.math.pow
abstract class AbstractEnvironmentRenderer : SkyRenderHandler{
companion object{
abstract class AbstractEnvironmentRenderer : SkyRenderHandler {
companion object {
val currentSkyAlpha
@Sided(Side.CLIENT)
get() = remapRange(TerritoryRenderer.VOID_FACTOR_VALUE, (-1F)..(0.5F), (1F)..(0F)).coerceIn(0F, 1F)
@@ -32,13 +33,13 @@ abstract class AbstractEnvironmentRenderer : SkyRenderHandler{
get() = MC.settings.renderDistanceChunks.let { if (it > 12) 0F else (1F - (it / 16.5F)).pow((it - 1) * 0.25F) }
val DEFAULT_TEXTURE = Resource.Custom("textures/environment/white.png")
val DEFAULT_COLOR = Vector3d(1.0, 1.0, 1.0)
val DEFAULT_COLOR = Vec3.xyz(1.0)
const val DEFAULT_ALPHA = 1F
fun renderPlane(matrix: MatrixStack, y: Float, size: Float, rescale: Float){
fun renderPlane(matrix: MatrixStack, y: Float, size: Float, rescale: Float) {
val mat = matrix.last.matrix
with(Tessellator.getInstance()){
with(Tessellator.getInstance()) {
buffer.begin(GL_QUADS, DefaultVertexFormats.POSITION_TEX)
buffer.pos(mat, -size, -y, -size).tex(0F, 0F).endVertex()
buffer.pos(mat, -size, -y, size).tex(0F, rescale).endVertex()
@@ -50,7 +51,7 @@ abstract class AbstractEnvironmentRenderer : SkyRenderHandler{
}
@Sided(Side.CLIENT)
final override fun render(ticks: Int, partialTicks: Float, matrix: MatrixStack, world: ClientWorld, mc: Minecraft){
final override fun render(ticks: Int, partialTicks: Float, matrix: MatrixStack, world: ClientWorld, mc: Minecraft) {
GL.depthMask(false)
RenderHelper.disableStandardItemLighting()
render(world, matrix, partialTicks)

View File

@@ -1,13 +1,14 @@
package chylex.hee.client.render.territory
import chylex.hee.system.forge.Side
import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.world.ClientWorld
class MultiRenderer(private vararg val renderers: AbstractEnvironmentRenderer) : AbstractEnvironmentRenderer(){
class MultiRenderer(private vararg val renderers: AbstractEnvironmentRenderer) : AbstractEnvironmentRenderer() {
@Sided(Side.CLIENT)
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
for(renderer in renderers){
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
for(renderer in renderers) {
renderer.render(world, matrix, partialTicks)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.territory.components
import chylex.hee.client.MC
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.DF_ZERO
@@ -14,8 +15,8 @@ import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.world.ClientWorld
import org.lwjgl.opengl.GL11.GL_GREATER
abstract class SkyCubeBase : AbstractEnvironmentRenderer(){
protected companion object{
abstract class SkyCubeBase : AbstractEnvironmentRenderer() {
protected companion object {
const val DEFAULT_RESCALE = 16F
const val DEFAULT_DISTANCE = 125F
}
@@ -27,7 +28,7 @@ abstract class SkyCubeBase : AbstractEnvironmentRenderer(){
protected open val distance = DEFAULT_DISTANCE
@Sided(Side.CLIENT)
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
val distance = distance.coerceAtMost(18.5F * MC.settings.renderDistanceChunks)
val rescale = rescale
@@ -40,14 +41,14 @@ abstract class SkyCubeBase : AbstractEnvironmentRenderer(){
GL.color(color, alpha * currentSkyAlpha)
GL.bindTexture(texture)
for(side in 0..5){
for(side in 0..5) {
matrix.push()
when(side){
1 -> matrix.rotateX( 90F)
when(side) {
1 -> matrix.rotateX(+90F)
2 -> matrix.rotateX(-90F)
3 -> matrix.rotateX(180F)
4 -> matrix.rotateZ( 90F)
4 -> matrix.rotateZ(+90F)
5 -> matrix.rotateZ(-90F)
}

View File

@@ -1,11 +1,12 @@
package chylex.hee.client.render.territory.components
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
class SkyCubeStatic(
override val texture: ResourceLocation = DEFAULT_TEXTURE,
override val color: Vector3d = DEFAULT_COLOR,
override val color: Vec3d = DEFAULT_COLOR,
override val alpha: Float = DEFAULT_ALPHA,
override val rescale: Float = DEFAULT_RESCALE,
override val distance: Float = DEFAULT_DISTANCE
override val distance: Float = DEFAULT_DISTANCE,
) : SkyCubeBase()

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.territory.components
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.GL
import chylex.hee.client.render.gl.SF_SRC_ALPHA
@@ -18,19 +19,19 @@ import org.lwjgl.opengl.GL11.GL_SMOOTH
import kotlin.math.pow
import kotlin.math.sqrt
abstract class SkyDomeBase : AbstractEnvironmentRenderer(){
abstract class SkyDomeBase : AbstractEnvironmentRenderer() {
@Sided(Side.CLIENT)
private object Skybox{
private object Skybox {
data class Vertex(val x: Float, val y: Float, val z: Float, val c: Float, val u: Byte, val v: Byte)
private const val SIZE = 8
private const val COUNT = 15
private fun yOffset(xp: Float, zp: Float): Float{
private fun yOffset(xp: Float, zp: Float): Float {
return 32F - (1.15F * (square(xp) + square(zp)).pow(0.75F))
}
private fun yColor(xp: Float, zp: Float): Float{
private fun yColor(xp: Float, zp: Float): Float {
val distance = sqrt(square(xp) + square(zp)) / (COUNT - 2F)
val stretched = 1F - ((distance - 0.4F) / 0.6F)
@@ -40,9 +41,9 @@ abstract class SkyDomeBase : AbstractEnvironmentRenderer(){
val VERTICES = lazy {
val list = mutableListOf<Vertex>()
for(xi in -COUNT..COUNT){
for(zi in -COUNT..COUNT){
if (square(xi) + square(zi) < square(COUNT)){
for(xi in -COUNT..COUNT) {
for(zi in -COUNT..COUNT) {
if (square(xi) + square(zi) < square(COUNT)) {
val x1 = ((xi * SIZE) - SIZE / 2).toFloat()
val x2 = ((xi * SIZE) + SIZE / 2).toFloat()
@@ -78,7 +79,7 @@ abstract class SkyDomeBase : AbstractEnvironmentRenderer(){
protected open val alpha2 = DEFAULT_ALPHA
@Sided(Side.CLIENT)
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
val mat = matrix.last.matrix
val color1 = color1
@@ -104,10 +105,10 @@ abstract class SkyDomeBase : AbstractEnvironmentRenderer(){
GL.enableTexture()
GL.bindTexture(texture)
with(Tessellator.getInstance()){
with(Tessellator.getInstance()) {
buffer.begin(GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX)
for((x, y, z, c, u, v) in Skybox.VERTICES.value){
for((x, y, z, c, u, v) in Skybox.VERTICES.value) {
val r = offsetTowards(r2, r1, c)
val g = offsetTowards(g2, g1, c)
val b = offsetTowards(b2, b1, c)

View File

@@ -1,15 +1,16 @@
package chylex.hee.client.render.territory.components
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
class SkyDomeStatic(
override val texture: ResourceLocation = DEFAULT_TEXTURE,
override val color1: Vector3d = DEFAULT_COLOR,
override val color2: Vector3d = DEFAULT_COLOR,
override val color1: Vec3d = DEFAULT_COLOR,
override val color2: Vec3d = DEFAULT_COLOR,
override val alpha1: Float = DEFAULT_ALPHA,
override val alpha2: Float = DEFAULT_ALPHA
) : SkyDomeBase(){
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color: Vector3d = DEFAULT_COLOR, alpha: Float = DEFAULT_ALPHA) : this(texture, color, color, alpha, alpha)
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color1: Vector3d, color2: Vector3d, alpha: Float = DEFAULT_ALPHA) : this(texture, color1, color2, alpha, alpha)
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color: Vector3d = DEFAULT_COLOR, alpha1: Float, alpha2: Float) : this(texture, color, color, alpha1, alpha2)
override val alpha2: Float = DEFAULT_ALPHA,
) : SkyDomeBase() {
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color: Vec3d = DEFAULT_COLOR, alpha: Float = DEFAULT_ALPHA) : this(texture, color, color, alpha, alpha)
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color1: Vec3d, color2: Vec3d, alpha: Float = DEFAULT_ALPHA) : this(texture, color1, color2, alpha, alpha)
constructor(texture: ResourceLocation = DEFAULT_TEXTURE, color: Vec3d = DEFAULT_COLOR, alpha1: Float, alpha2: Float) : this(texture, color, color, alpha1, alpha2)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.territory.components
import chylex.hee.client.MC
import chylex.hee.client.render.gl.DF_ONE_MINUS_SRC_ALPHA
import chylex.hee.client.render.gl.DF_ZERO
@@ -11,19 +12,19 @@ import chylex.hee.system.forge.Sided
import com.mojang.blaze3d.matrix.MatrixStack
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
import org.lwjgl.opengl.GL11.GL_GREATER
class SkyPlaneTopFoggy(
override val texture: ResourceLocation = DEFAULT_TEXTURE,
override val color: Vector3d = DEFAULT_COLOR,
override val color: Vec3d = DEFAULT_COLOR,
override val alpha: Float = DEFAULT_ALPHA,
override val rescale: Float = DEFAULT_RESCALE,
override val distance: Float = DEFAULT_DISTANCE,
private val width: Float = distance
) : SkyCubeBase(){
private val width: Float = distance,
) : SkyCubeBase() {
@Sided(Side.CLIENT)
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
val dist = distance.coerceAtMost(18.5F * MC.settings.renderDistanceChunks)
val rescale = rescale
@@ -31,6 +32,7 @@ class SkyPlaneTopFoggy(
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
GL.enableAlpha()
GL.alphaFunc(GL_GREATER, 0F)
GL.enableFog()
GL.color(color, alpha * currentSkyAlpha)
GL.bindTexture(texture)

View File

@@ -1,4 +1,5 @@
package chylex.hee.client.render.territory.components
import chylex.hee.client.render.gl.DF_ONE
import chylex.hee.client.render.gl.DF_ZERO
import chylex.hee.client.render.gl.GL
@@ -14,8 +15,8 @@ import net.minecraft.client.world.ClientWorld
import net.minecraft.util.ResourceLocation
import org.lwjgl.opengl.GL11.GL_GREATER
abstract class SunBase : AbstractEnvironmentRenderer(){
protected companion object{
abstract class SunBase : AbstractEnvironmentRenderer() {
protected companion object {
const val DEFAULT_DISTANCE = 100F
}
@@ -26,13 +27,13 @@ abstract class SunBase : AbstractEnvironmentRenderer(){
protected open val distance = DEFAULT_DISTANCE
@Sided(Side.CLIENT)
protected open fun setRotation(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
protected open fun setRotation(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
matrix.rotateY(-90F)
matrix.rotateX(world.getCelestialAngle(partialTicks) * 360F)
}
@Sided(Side.CLIENT)
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float){
override fun render(world: ClientWorld, matrix: MatrixStack, partialTicks: Float) {
val width = size
val dist = distance

View File

@@ -1,11 +1,12 @@
package chylex.hee.client.render.territory.components
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
class SunStatic(
override val texture: ResourceLocation,
override val color: Vector3d = DEFAULT_COLOR,
override val color: Vec3d = DEFAULT_COLOR,
override val alpha: Float = DEFAULT_ALPHA,
override val size: Float,
override val distance: Float = DEFAULT_DISTANCE
override val distance: Float = DEFAULT_DISTANCE,
) : SunBase()

View File

@@ -1,26 +1,27 @@
package chylex.hee.client.sound
import chylex.hee.game.entity.projectile.EntityProjectileSpatialDash
import chylex.hee.system.migration.Sounds
import chylex.hee.system.random.nextFloat
import net.minecraft.client.audio.TickableSound
import net.minecraft.util.SoundCategory
class MovingSoundSpatialDash(private val entity: EntityProjectileSpatialDash) : TickableSound(Sounds.ITEM_ELYTRA_FLYING, SoundCategory.PLAYERS){
init{
class MovingSoundSpatialDash(private val entity: EntityProjectileSpatialDash) : TickableSound(Sounds.ITEM_ELYTRA_FLYING, SoundCategory.PLAYERS) {
init {
volume = 0.9F
pitch = entity.world.rand.nextFloat(1.1F, 1.4F)
repeat = true
repeatDelay = 0
}
override fun tick(){
if (!entity.isAlive){
finishPlaying()
override fun tick() {
if (!entity.isAlive) {
donePlaying = true
return
}
x = entity.posX
y = entity.posY
z = entity.posZ
x = entity.posX.toFloat()
y = entity.posY.toFloat()
z = entity.posZ.toFloat()
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands
import chylex.hee.HEE
import chylex.hee.client.MC
import chylex.hee.commands.client.CommandClientHelp
@@ -12,7 +13,7 @@ import net.minecraftforge.api.distmarker.Dist
import net.minecraftforge.client.event.ClientChatEvent
@SubscribeAllEvents(Dist.CLIENT, modid = HEE.ID)
object ClientCommandHandler{ // UPDATE
object ClientCommandHandler { // UPDATE
val nonHelpCommands = listOf(
CommandClientHelp,
CommandClientScaffolding,
@@ -20,17 +21,17 @@ object ClientCommandHandler{ // UPDATE
).associateBy { it.name }
@SubscribeEvent(priority = EventPriority.LOWEST)
fun onClientChat(e: ClientChatEvent){
fun onClientChat(e: ClientChatEvent) {
val secondPart = e.message.removePrefix("/${ModCommands.ROOT}")
if (secondPart == e.message){
if (secondPart == e.message) {
return
}
val source = MC.player!!.commandSource
val arguments = secondPart.split(' ').filter { it.isNotEmpty() }
val command = when{
val command = when {
arguments.isEmpty() -> CommandClientHelp
arguments[0] == CommandClientHelp.name -> CommandClientHelp.takeIf { arguments.size < 2 || arguments[1] == "1" } ?: return
else -> nonHelpCommands[arguments[0]] ?: return

View File

@@ -1,13 +1,14 @@
package chylex.hee.commands.client
import chylex.hee.commands.ClientCommandHandler
import chylex.hee.commands.IClientCommand
import chylex.hee.commands.server.CommandServerHelp
import net.minecraft.command.CommandSource
object CommandClientHelp : IClientCommand{
object CommandClientHelp : IClientCommand {
override val name = "help"
override fun executeCommand(sender: CommandSource, args: Array<String>){
override fun executeCommand(sender: CommandSource, args: Array<String>) {
CommandServerHelp.sendCommandListPage(sender, ClientCommandHandler.nonHelpCommands.keys, emptyMap(), "commands.hee.help.header.client", 1, null)
}
}

View File

@@ -1,11 +1,12 @@
package chylex.hee.commands.client
import chylex.hee.commands.IClientCommand
import chylex.hee.commands.server.CommandDebugStructure
import net.minecraft.command.CommandSource
import net.minecraft.util.text.StringTextComponent
import java.util.prefs.Preferences
object CommandClientScaffolding : IClientCommand{
object CommandClientScaffolding : IClientCommand {
override val name = "scaffolding"
private val data
@@ -17,17 +18,17 @@ object CommandClientScaffolding : IClientCommand{
val currentFile
get() = data.get("File", "")!!.ifBlank { "structure.nbt" }
override fun executeCommand(sender: CommandSource, args: Array<String>){
override fun executeCommand(sender: CommandSource, args: Array<String>) {
val structure = args.getOrNull(0) ?: return
if (!CommandDebugStructure.structureDescriptions.containsKey(structure)){
if (!CommandDebugStructure.structureDescriptions.containsKey(structure)) {
sender.sendFeedback(StringTextComponent("Unknown structure."), false)
return
}
with(data){
with(data) {
put("Structure", structure)
put("File", args.getOrElse(1){ "" })
put("File", args.getOrElse(1) { "" })
}
sender.sendFeedback(StringTextComponent("Structure set."), false)

View File

@@ -1,21 +1,22 @@
package chylex.hee.commands.client
import chylex.hee.commands.IClientCommand
import chylex.hee.game.world.WorldProviderEndCustom
import chylex.hee.init.ModBlocks
import net.minecraft.command.CommandSource
import net.minecraft.util.text.StringTextComponent
object CommandDebugToggles : IClientCommand{
object CommandDebugToggles : IClientCommand {
override val name = "debug"
override fun executeCommand(sender: CommandSource, args: Array<String>){
override fun executeCommand(sender: CommandSource, args: Array<String>) {
val name = args.getOrNull(0) ?: return
if (name == "territory"){
if (name == "territory") {
WorldProviderEndCustom.debugMode = !WorldProviderEndCustom.debugMode
sender.sendFeedback(StringTextComponent("Territory debugging ${if (WorldProviderEndCustom.debugMode) "enabled" else "disabled"}."), false)
}
else if (name == "scaffolding"){
else if (name == "scaffolding") {
ModBlocks.SCAFFOLDING.enableShape = !ModBlocks.SCAFFOLDING.enableShape
sender.sendFeedback(StringTextComponent("Scaffolding shape ${if (ModBlocks.SCAFFOLDING.enableShape) "enabled" else "disabled"}."), false)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.ICommand
import chylex.hee.commands.executes
import chylex.hee.commands.getInt
@@ -14,10 +15,10 @@ import net.minecraft.command.Commands.argument
import net.minecraft.command.Commands.literal
import net.minecraft.util.text.StringTextComponent
object CommandDebugInstability : ICommand{
object CommandDebugInstability : ICommand {
override val name = "instability"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
val execModify = this::executeModify
val instabilityAmountArg = integer(UShort.MIN_VALUE.toInt(), UShort.MAX_VALUE.toInt())
@@ -34,27 +35,27 @@ object CommandDebugInstability : ICommand{
)
}
private fun executeCheck(ctx: CommandContext<CommandSource>): Int{
private fun executeCheck(ctx: CommandContext<CommandSource>): Int {
val instability = getInstability(ctx) ?: return 0
with(ctx.source){
with(ctx.source) {
sendFeedback(StringTextComponent("Instability level: " + instability.getLevel(Pos(pos))), false)
return 1
}
}
private fun executeModify(ctx: CommandContext<CommandSource>, add: Boolean): Int{
private fun executeModify(ctx: CommandContext<CommandSource>, add: Boolean): Int {
val instability = getInstability(ctx) ?: return 0
val amount = ctx.getInt("amount")
with(ctx.source){
with(ctx.source) {
val pos = Pos(pos)
if (add){
if (add) {
instability.resetActionMultiplier(pos)
instability.triggerAction(amount.toUShort(), pos)
}
else{
else {
instability.triggerRelief(amount.toUShort(), pos)
}
@@ -63,11 +64,11 @@ object CommandDebugInstability : ICommand{
}
}
private fun getInstability(ctx: CommandContext<CommandSource>): IDimensionInstability?{
with(ctx.source){
private fun getInstability(ctx: CommandContext<CommandSource>): IDimensionInstability? {
with(ctx.source) {
val instability = Instability.get(world)
if (instability === DimensionInstabilityNull){
if (instability === DimensionInstabilityNull) {
sendFeedback(StringTextComponent("Invalid dimension."), false)
return null
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.ICommand
import chylex.hee.commands.arguments.ValidatedStringArgument.Companion.validatedString
import chylex.hee.commands.executes
@@ -29,7 +30,7 @@ import net.minecraft.util.Rotation
import net.minecraft.util.text.StringTextComponent
import java.util.Random
object CommandDebugStructure : ICommand{
object CommandDebugStructure : ICommand {
val structureDescriptions = mapOf(
"stronghold" to StrongholdPieces,
"energyshrine" to EnergyShrinePieces,
@@ -39,7 +40,7 @@ object CommandDebugStructure : ICommand{
override val name = "structure"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
val execPieces = this::executePieces
val execPiecesDev = this::executePiecesDev
val execBuild = this::executeBuild
@@ -67,22 +68,22 @@ object CommandDebugStructure : ICommand{
)
}
private fun executeResetCache(ctx: CommandContext<CommandSource>) = returning(1){
private fun executeResetCache(ctx: CommandContext<CommandSource>) = returning(1) {
StructureFiles.resetCache()
ctx.source.sendFeedback(StringTextComponent("Done."), false)
}
private fun executePieces(ctx: CommandContext<CommandSource>, transforms: List<Transform>) = returning(1){
private fun executePieces(ctx: CommandContext<CommandSource>, transforms: List<Transform>) = returning(1) {
val world = ctx.source.world
val pos = Pos(ctx.source.pos)
val structure = structureDescriptions.getValue(ctx.getString("structure"))
var x = 0
for(piece in structure.ALL_PIECES){
for(piece in structure.ALL_PIECES) {
val size = piece.size
for((index, transform) in transforms.withIndex()){
for((index, transform) in transforms.withIndex()) {
val adaptedWorld = WorldToStructureWorldAdapter(world, world.rand, pos.add(x, index * (size.y + 2), -size.centerZ))
val transformedWorld = TransformedStructureWorld(adaptedWorld, size, transform)
@@ -94,7 +95,7 @@ object CommandDebugStructure : ICommand{
}
}
private fun executePiecesDev(ctx: CommandContext<CommandSource>, hasTransformArg: Boolean) = returning(1){
private fun executePiecesDev(ctx: CommandContext<CommandSource>, hasTransformArg: Boolean) = returning(1) {
val world = ctx.source.world
val pos = Pos(ctx.source.pos)
@@ -104,16 +105,16 @@ object CommandDebugStructure : ICommand{
val transformArg = if (hasTransformArg) ctx.getString("transform") else "0"
val mirror = transformArg[0] == 'M'
val transform = when(transformArg.trimStart('M')){
"0" -> Transform(Rotation.NONE, mirror)
"90" -> Transform(Rotation.CLOCKWISE_90, mirror)
val transform = when(transformArg.trimStart('M')) {
"0" -> Transform(Rotation.NONE, mirror)
"90" -> Transform(Rotation.CLOCKWISE_90, mirror)
"180" -> Transform(Rotation.CLOCKWISE_180, mirror)
"270" -> Transform(Rotation.COUNTERCLOCKWISE_90, mirror)
else -> return 0
else -> return 0
}
for(piece in structure.ALL_PIECES){
if (piece is IStructurePieceFromFile){
for(piece in structure.ALL_PIECES) {
if (piece is IStructurePieceFromFile) {
val adaptedWorld = WorldToStructureWorldAdapter(world, world.rand, pos.add(x, 0, -piece.size.centerZ))
val transformedWorld = TransformedStructureWorld(adaptedWorld, piece.size, transform)
@@ -123,17 +124,17 @@ object CommandDebugStructure : ICommand{
}
}
private fun executeBuild(ctx: CommandContext<CommandSource>, hasSeedArg: Boolean): Int{
with(ctx.source){
private fun executeBuild(ctx: CommandContext<CommandSource>, hasSeedArg: Boolean): Int {
with(ctx.source) {
val structure = structureDescriptions.getValue(ctx.getString("structure"))
val rand = Random(if (hasSeedArg) ctx.getLong("seed") else world.rand.nextLong())
val world = WorldToStructureWorldAdapter(world, rand, Pos(pos).subtract(structure.STRUCTURE_SIZE.centerPos))
for(attempt in 1..100){
for(attempt in 1..100) {
val builder = structure.STRUCTURE_BUILDER.build(rand)
if (builder != null){
if (builder != null) {
sendFeedback(StringTextComponent("Successful attempt: $attempt"), false)
world.apply(builder::generate).finalize()
return 1
@@ -145,11 +146,11 @@ object CommandDebugStructure : ICommand{
}
}
private fun executeLocate(ctx: CommandContext<CommandSource>): Int{
with(ctx.source){
private fun executeLocate(ctx: CommandContext<CommandSource>): Int {
with(ctx.source) {
val closest = structureDescriptions.getValue(ctx.getString("structure")).STRUCTURE_LOCATOR(world, PosXZ(Pos(pos)))
if (closest == null){
if (closest == null) {
sendFeedback(StringTextComponent("Structure not found."), false)
return 0
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.HEE
import chylex.hee.commands.ICommand
import chylex.hee.commands.executes
@@ -22,10 +23,10 @@ import net.minecraft.command.Commands.literal
import net.minecraft.util.text.StringTextComponent
import java.util.Random
object CommandDebugTerritory : ICommand{
object CommandDebugTerritory : ICommand {
override val name = "territory"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
val execRegenerate = this::executeRegenerate
builder.then(
@@ -35,19 +36,19 @@ object CommandDebugTerritory : ICommand{
)
}
private fun executeRegenerate(ctx: CommandContext<CommandSource>, hasSeedArg: Boolean): Int{
with(ctx.source){
private fun executeRegenerate(ctx: CommandContext<CommandSource>, hasSeedArg: Boolean): Int {
with(ctx.source) {
val world = ctx.source.world
val pos = Pos(ctx.source.pos)
val instance = TerritoryInstance.fromPos(pos)
val seed = if (hasSeedArg) ctx.getLong("seed") else null
if (world.dimensionKey !== HEE.dim){
if (world.dimension.type !== HEE.dim) {
sendFeedback(StringTextComponent("Invalid dimension."), false)
return 0
}
if (instance == null){
if (instance == null) {
sendFeedback(StringTextComponent("Invalid territory position."), false)
return 0
}
@@ -71,14 +72,14 @@ object CommandDebugTerritory : ICommand{
val startChunkBlockZ = startChunkZ * 16
for(chunkX in startChunkX until (startChunkX + chunks))
for(chunkZ in startChunkZ until (startChunkZ + chunks)){
for(chunkZ in startChunkZ until (startChunkZ + chunks)) {
val chunk = world.getChunk(chunkX, chunkZ)
for(entity in chunk.entityLists.flatMap { it }.filter { it !is EntityPlayer }){
for(entity in chunk.entityLists.flatMap { it }.filter { it !is EntityPlayer }) {
entity.remove()
}
for(tilePos in chunk.tileEntitiesPos){
for(tilePos in chunk.tileEntitiesPos) {
world.removeTileEntity(tilePos)
}
@@ -86,18 +87,18 @@ object CommandDebugTerritory : ICommand{
val chunkBlockZ = chunkZ * 16
val internalOffset = Pos(chunkBlockX - startChunkBlockX, 0, chunkBlockZ - startChunkBlockZ)
for(blockY in 0 until height) for(blockX in 0..15) for(blockZ in 0..15){
for(blockY in 0 until height) for(blockX in 0..15) for(blockZ in 0..15) {
val state = constructed.getState(internalOffset.add(blockX, blockY, blockZ))
Pos(chunkBlockX + blockX, bottomOffset + blockY, chunkBlockZ + blockZ).let {
if (it.getState(world) != state){
if (it.getState(world) != state) {
it.setState(world, state, FLAG_SYNC_CLIENT or FLAG_REPLACE_NO_DROPS)
}
}
}
}
for((triggerPos, trigger) in constructed.getTriggers()){
for((triggerPos, trigger) in constructed.getTriggers()) {
trigger.realize(world, triggerPos.add(startChunkBlockX, bottomOffset, startChunkBlockZ), Transform.NONE)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.CommandExecutionFunction
import chylex.hee.commands.ICommand
import chylex.hee.commands.returning
@@ -6,17 +7,17 @@ import com.mojang.brigadier.builder.ArgumentBuilder
import com.mojang.brigadier.context.CommandContext
import net.minecraft.command.CommandSource
object CommandDebugTestWorld : ICommand, CommandExecutionFunction{
object CommandDebugTestWorld : ICommand, CommandExecutionFunction {
override val name = "testworld"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
builder.executes(this)
}
override fun run(ctx: CommandContext<CommandSource>) = returning(1){
override fun run(ctx: CommandContext<CommandSource>) = returning(1) {
val source = ctx.source
with(source.server.commandManager){
with(source.server.commandManager) {
handleCommand(source, "/gamerule keepInventory true")
handleCommand(source, "/gamerule doDaylightCycle false")
handleCommand(source, "/gamerule doWeatherCycle false")

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.ICommand
import chylex.hee.commands.arguments.EnumArgument.Companion.enum
import chylex.hee.commands.executes
@@ -18,10 +19,10 @@ import net.minecraft.command.arguments.EntityArgument.players
import net.minecraft.util.text.StringTextComponent
import java.util.Locale
object CommandServerCausatum : ICommand{
object CommandServerCausatum : ICommand {
override val name = "causatum"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
val execCheck = this::executeCheck
val execSet = this::executeSet
@@ -44,18 +45,18 @@ object CommandServerCausatum : ICommand{
)
}
private fun executeList(ctx: CommandContext<CommandSource>) = returning(1){
with(ctx.source){
private fun executeList(ctx: CommandContext<CommandSource>) = returning(1) {
with(ctx.source) {
sendFeedback(message("list"), false)
for(stage in CausatumStage.values()){
for(stage in CausatumStage.values()) {
sendFeedback(StringTextComponent(stage.name.toLowerCase(Locale.ENGLISH)), false)
}
}
}
private fun executeCheck(ctx: CommandContext<CommandSource>, hasPlayerParameter: Boolean): Int{
with(ctx.source){
private fun executeCheck(ctx: CommandContext<CommandSource>, hasPlayerParameter: Boolean): Int {
with(ctx.source) {
val player = if (hasPlayerParameter) EntityArgument.getPlayer(ctx, "player") else asPlayer()
val stage = EnderCausatum.getStage(player)
@@ -64,13 +65,13 @@ object CommandServerCausatum : ICommand{
}
}
private fun executeSet(ctx: CommandContext<CommandSource>, hasPlayerParameter: Boolean): Int{
private fun executeSet(ctx: CommandContext<CommandSource>, hasPlayerParameter: Boolean): Int {
val newStage = ctx.getEnum<CausatumStage>("stage")
with(ctx.source){
with(ctx.source) {
val players = if (hasPlayerParameter) EntityArgument.getPlayers(ctx, "players") else listOf(asPlayer())
for(player in players){
for(player in players) {
EnderCausatum.triggerStage(player, newStage, force = true)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.CommandExecutionFunctionCtx
import chylex.hee.commands.ICommand
import chylex.hee.commands.executes
@@ -13,7 +14,6 @@ import com.mojang.brigadier.context.CommandContext
import net.minecraft.command.CommandException
import net.minecraft.command.CommandSource
import net.minecraft.command.Commands.argument
import net.minecraft.util.text.IFormattableTextComponent
import net.minecraft.util.text.ITextComponent
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.TextFormatting.DARK_GREEN
@@ -24,12 +24,12 @@ import net.minecraft.util.text.event.ClickEvent
import net.minecraft.util.text.event.ClickEvent.Action.RUN_COMMAND
import net.minecraft.util.text.event.ClickEvent.Action.SUGGEST_COMMAND
object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean>{
object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean> {
private const val COMMANDS_PER_PAGE = 7
override val name = "help"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
builder.executes(this, false)
builder.then(
@@ -37,40 +37,40 @@ object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean>{
)
}
override fun invoke(ctx: CommandContext<CommandSource>, hasDisplayPage: Boolean) = returning(1){
override fun invoke(ctx: CommandContext<CommandSource>, hasDisplayPage: Boolean) = returning(1) {
val source = ctx.source
val displayPage = if (hasDisplayPage) ctx.getInt("page") else 1
var totalPages = (ModCommands.admin.size.toFloat() / COMMANDS_PER_PAGE).ceilToInt()
var debugPage = -1
if (ModCommands.debug.isNotEmpty()){
if (ModCommands.debug.isNotEmpty()) {
totalPages++
debugPage = totalPages
}
val actualPage: Int
if (source.entity is EntityPlayer){
if (source.entity is EntityPlayer) {
actualPage = displayPage - 1
totalPages++
}
else{
else {
actualPage = displayPage
}
if (displayPage < 1 || displayPage > totalPages){
if (displayPage < 1 || displayPage > totalPages) {
throw CommandException(TranslationTextComponent("commands.hee.help.failed", totalPages))
}
val responseHeaderKey: String
val responseCommands: Iterable<ICommand>
if (actualPage == debugPage){
if (actualPage == debugPage) {
responseHeaderKey = "commands.hee.help.header.debug"
responseCommands = ModCommands.debug.asIterable()
}
else{
else {
responseHeaderKey = "commands.hee.help.header.admin"
responseCommands = ModCommands.admin.drop((actualPage - 1) * COMMANDS_PER_PAGE).take(COMMANDS_PER_PAGE)
}
@@ -81,16 +81,16 @@ object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean>{
sendCommandListPage(source, commandNames, commandUsages, responseHeaderKey, displayPage, totalPages)
}
fun sendCommandListPage(source: CommandSource, commandNames: Iterable<String>, commandUsages: Map<String, String>, headerKey: String, currentPage: Int, totalPages: Int?){
fun sendCommandListPage(source: CommandSource, commandNames: Iterable<String>, commandUsages: Map<String, String>, headerKey: String, currentPage: Int, totalPages: Int?) {
val emptyLine = StringTextComponent("")
send(source, emptyLine)
send(source, TranslationTextComponent(headerKey, currentPage, totalPages).also {
it.style.setFormatting(GREEN) // required to set a custom color on tokens
it.style.color = GREEN // required to set a custom color on tokens
})
send(source, emptyLine)
for(name in commandNames){
for(name in commandNames) {
val entry = commandUsages.entries.find { it.key == name }
val usage = entry?.value?.replaceFirst("[$name]", name) ?: name
@@ -101,27 +101,27 @@ object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean>{
send(source, chainTextComponents(
StringTextComponent(" "),
TranslationTextComponent("commands.hee.${name}.info").also {
it.style.setFormatting(GRAY)
it.style.color = GRAY
}
))
}
if (source.entity is EntityPlayer){
if (source.entity is EntityPlayer) {
send(source, emptyLine)
sendInteractiveNavigation(source, currentPage, totalPages)
send(source, emptyLine)
}
}
private fun sendInteractiveNavigation(source: CommandSource, currentPage: Int, totalPages: Int?){
val components = mutableListOf<IFormattableTextComponent>()
private fun sendInteractiveNavigation(source: CommandSource, currentPage: Int, totalPages: Int?) {
val components = mutableListOf<ITextComponent>()
if (totalPages == null){
if (totalPages == null) {
components.add(TranslationTextComponent("commands.hee.help.footer.admin").also {
it.style.clickEvent = ClickEvent(RUN_COMMAND, "/hee help ${currentPage + 1}")
})
}
else{
else {
val showPrev = currentPage > 1
val showNext = currentPage < totalPages
@@ -143,24 +143,24 @@ object CommandServerHelp : ICommand, CommandExecutionFunctionCtx<Boolean>{
))
}
private fun send(source: CommandSource, text: ITextComponent){
private fun send(source: CommandSource, text: ITextComponent) {
source.sendFeedback(text, false)
}
private fun setupNavigation(text: ITextComponent, page: Int?){
private fun setupNavigation(text: ITextComponent, page: Int?) {
val style = text.style
if (page != null){
if (page != null) {
style.clickEvent = ClickEvent(RUN_COMMAND, "/${ModCommands.ROOT} help $page")
style.setFormatting(GREEN)
style.setUnderlined(true)
style.color = GREEN
style.underlined = true
}
else{
style.setFormatting(DARK_GREEN)
else {
style.color = DARK_GREEN
}
}
private fun chainTextComponents(vararg components: IFormattableTextComponent): ITextComponent{
return components.reduce(IFormattableTextComponent::append)
private fun chainTextComponents(vararg components: ITextComponent): ITextComponent {
return components.reduce(ITextComponent::appendSibling)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.ICommand
import chylex.hee.commands.arguments.EnumArgument.Companion.enum
import chylex.hee.commands.exception
@@ -17,10 +18,10 @@ import net.minecraft.command.Commands.literal
import net.minecraft.item.ItemStack
import net.minecraft.util.text.TranslationTextComponent
object CommandServerInfusions : ICommand{
object CommandServerInfusions : ICommand {
override val name = "infusions"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
builder.then(
literal("reset").executes(this::executeReset)
)
@@ -44,18 +45,18 @@ object CommandServerInfusions : ICommand{
private val ALREADY_PRESENT = exception("already_present")
private val NOT_PRESENT = exception("not_present")
private inline fun updateHeldItem(ctx: CommandContext<CommandSource>, modify: (ItemStack, InfusionList) -> ItemStack){
private inline fun updateHeldItem(ctx: CommandContext<CommandSource>, modify: (ItemStack, InfusionList) -> ItemStack) {
val player = ctx.source.asPlayer()
val heldItem = player.getHeldItem(MAIN_HAND)
if (heldItem.isEmpty){
if (heldItem.isEmpty) {
throw NO_HELD_ITEM.create()
}
player.setHeldItem(MAIN_HAND, modify(heldItem, InfusionTag.getList(heldItem)))
}
private fun executeReset(ctx: CommandContext<CommandSource>): Int{
private fun executeReset(ctx: CommandContext<CommandSource>): Int {
var removedInfusions = 0
updateHeldItem(ctx) { stack, list ->
@@ -72,11 +73,11 @@ object CommandServerInfusions : ICommand{
return removedInfusions
}
private fun executeAdd(ctx: CommandContext<CommandSource>) = returning(1){
private fun executeAdd(ctx: CommandContext<CommandSource>) = returning(1) {
val infusion = ctx.getEnum<Infusion>("infusion")
updateHeldItem(ctx) { stack, list ->
if (list.has(infusion)){
if (list.has(infusion)) {
throw ALREADY_PRESENT.create()
}
@@ -86,11 +87,11 @@ object CommandServerInfusions : ICommand{
ctx.source.sendFeedback(message("add_success", TranslationTextComponent(infusion.translationKey)), true)
}
private fun executeRemove(ctx: CommandContext<CommandSource>) = returning(1){
private fun executeRemove(ctx: CommandContext<CommandSource>) = returning(1) {
val infusion = ctx.getEnum<Infusion>("infusion")
updateHeldItem(ctx) { stack, list ->
if (!list.has(infusion)){
if (!list.has(infusion)) {
throw NOT_PRESENT.create()
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.ICommand
import chylex.hee.commands.exception
import chylex.hee.commands.getPos
@@ -15,12 +16,12 @@ import net.minecraft.command.Commands.literal
import net.minecraft.command.arguments.BlockPosArgument.blockPos
import net.minecraft.command.arguments.ResourceLocationArgument.getResourceLocation
import net.minecraft.command.arguments.ResourceLocationArgument.resourceLocation
import net.minecraft.loot.LootTable
import net.minecraft.world.storage.loot.LootTable
object CommandServerLootChest : ICommand{
object CommandServerLootChest : ICommand {
override val name = "lootchest"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
builder.then(
argument("pos", blockPos()).then(
literal("table").then(
@@ -39,15 +40,15 @@ object CommandServerLootChest : ICommand{
private val TABLE_NOT_FOUND = exception("table_not_found")
private val NOT_LOOT_CHEST = exception("not_loot_chest")
private fun getLootChest(ctx: CommandContext<CommandSource>): TileEntityLootChest{
private fun getLootChest(ctx: CommandContext<CommandSource>): TileEntityLootChest {
return ctx.getPos("pos").getTile(ctx.source.world) ?: throw NOT_LOOT_CHEST.create()
}
private fun executeSetTable(ctx: CommandContext<CommandSource>) = returning(1){
private fun executeSetTable(ctx: CommandContext<CommandSource>) = returning(1) {
val tile = getLootChest(ctx)
val lootTable = getResourceLocation(ctx, "loot_table")
if (Environment.getLootTable(lootTable) === LootTable.EMPTY_LOOT_TABLE){
if (Environment.getLootTable(lootTable) === LootTable.EMPTY_LOOT_TABLE) {
throw TABLE_NOT_FOUND.create()
}
@@ -55,12 +56,12 @@ object CommandServerLootChest : ICommand{
ctx.source.sendFeedback(message("set_table_success"), true)
}
private fun executeResetTable(ctx: CommandContext<CommandSource>) = returning(1){
private fun executeResetTable(ctx: CommandContext<CommandSource>) = returning(1) {
getLootChest(ctx).setLootTable(null)
ctx.source.sendFeedback(message("remove_table_success"), true)
}
private fun executeResetPlayers(ctx: CommandContext<CommandSource>): Int{
private fun executeResetPlayers(ctx: CommandContext<CommandSource>): Int {
val total = getLootChest(ctx).resetPlayerInventories()
ctx.source.sendFeedback(message("reset_success", total), true)

View File

@@ -1,4 +1,5 @@
package chylex.hee.commands.server
import chylex.hee.commands.CommandExecutionFunctionCtx
import chylex.hee.commands.ICommand
import chylex.hee.commands.arguments.EnumArgument.Companion.enum
@@ -15,10 +16,10 @@ import net.minecraft.command.CommandSource
import net.minecraft.command.Commands.argument
import net.minecraft.util.text.TranslationTextComponent
object CommandServerPortalToken : ICommand, CommandExecutionFunctionCtx<Boolean>{
object CommandServerPortalToken : ICommand, CommandExecutionFunctionCtx<Boolean> {
override val name = "token"
override fun register(builder: ArgumentBuilder<CommandSource, *>){
override fun register(builder: ArgumentBuilder<CommandSource, *>) {
builder.then(
argument("territory", enum<TerritoryType>()).executes(this, false).then(
argument("type", enum<TokenType>()).executes(this, true)
@@ -26,11 +27,11 @@ object CommandServerPortalToken : ICommand, CommandExecutionFunctionCtx<Boolean>
)
}
override fun invoke(ctx: CommandContext<CommandSource>, hasType: Boolean) = returning(1){
override fun invoke(ctx: CommandContext<CommandSource>, hasType: Boolean) = returning(1) {
val territory = ctx.getEnum<TerritoryType>("territory")
val type = if (hasType) ctx.getEnum("type") else TokenType.NORMAL
with(ctx.source){
with(ctx.source) {
asPlayer().addItemStackToInventory(ModItems.PORTAL_TOKEN.forTerritory(type, territory))
sendFeedback(message("success", TranslationTextComponent(territory.translationKey)), true)
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.HEE
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.inventory.isNotEmpty
@@ -26,17 +27,17 @@ import net.minecraft.util.math.BlockRayTraceResult
import net.minecraft.world.World
import net.minecraftforge.event.entity.player.EntityItemPickupEvent
abstract class BlockAbstractCauldron(builder: BlockBuilder) : BlockCauldron(builder.p){
abstract class BlockAbstractCauldron(builder: BlockBuilder) : BlockCauldron(builder.p) {
@SubscribeAllEvents(modid = HEE.ID)
companion object{
companion object {
const val MAX_LEVEL = 3
@SubscribeEvent
fun onEntityItemPickup(e: EntityItemPickupEvent){
fun onEntityItemPickup(e: EntityItemPickupEvent) {
val item = e.item
val pos = Pos(item)
if (pos.getBlock(item.world) is BlockCauldron && Pos(e.player) != pos){
if (pos.getBlock(item.world) is BlockCauldron && Pos(e.player) != pos) {
e.isCanceled = true
}
}
@@ -45,35 +46,35 @@ abstract class BlockAbstractCauldron(builder: BlockBuilder) : BlockCauldron(buil
protected abstract fun createFilledBucket(): ItemStack?
protected abstract fun createFilledBottle(): ItemStack?
override fun setWaterLevel(world: World, pos: BlockPos, state: BlockState, level: Int){
override fun setWaterLevel(world: World, pos: BlockPos, state: BlockState, level: Int) {
super.setWaterLevel(world, pos, if (level == 0) Blocks.CAULDRON.defaultState else state, level)
}
private fun useAndUpdateHeldItem(player: EntityPlayer, hand: Hand, newHeldItem: ItemStack){
private fun useAndUpdateHeldItem(player: EntityPlayer, hand: Hand, newHeldItem: ItemStack) {
val oldHeldItem = player.getHeldItem(hand)
oldHeldItem.shrink(1)
if (oldHeldItem.isEmpty){
if (oldHeldItem.isEmpty) {
player.setHeldItem(hand, newHeldItem)
}
else if (!player.inventory.addItemStackToInventory(newHeldItem)){
else if (!player.inventory.addItemStackToInventory(newHeldItem)) {
player.dropItem(newHeldItem, false)
}
}
final override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType{
final override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType {
val item = player.getHeldItem(hand).takeIf { it.isNotEmpty }?.item
if (item == null){
if (item == null) {
return PASS
}
if (item === Items.BUCKET){
if (item === Items.BUCKET) {
val filledBucket = createFilledBucket()
if (filledBucket != null && state[LEVEL] == MAX_LEVEL){
if (!world.isRemote){
if (filledBucket != null && state[LEVEL] == MAX_LEVEL) {
if (!world.isRemote) {
player.addStat(Stats.CAULDRON_USED)
useAndUpdateHeldItem(player, hand, filledBucket)
setWaterLevel(world, pos, state, 0)
@@ -84,11 +85,11 @@ abstract class BlockAbstractCauldron(builder: BlockBuilder) : BlockCauldron(buil
return SUCCESS
}
else if (item === Items.GLASS_BOTTLE){
else if (item === Items.GLASS_BOTTLE) {
val filledBottle = createFilledBottle()
if (filledBottle != null && state[LEVEL] > 0){
if (!world.isRemote){
if (filledBottle != null && state[LEVEL] > 0) {
if (!world.isRemote) {
player.addStat(Stats.CAULDRON_USED)
useAndUpdateHeldItem(player, hand, filledBottle)
setWaterLevel(world, pos, state, state[LEVEL] - 1)
@@ -103,6 +104,6 @@ abstract class BlockAbstractCauldron(builder: BlockBuilder) : BlockCauldron(buil
return PASS
}
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity){}
override fun fillWithRain(world: World, pos: BlockPos){}
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity) {}
override fun fillWithRain(world: World, pos: BlockPos) {}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.game.block.entity.base.TileEntityBaseChest
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.entity.living.ai.AIOcelotSitOverride.IOcelotCanSitOn
@@ -39,20 +40,20 @@ import net.minecraft.world.IBlockReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.World
abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder) : AbstractChestBlock<T>(builder.p, supply(null)), IOcelotCanSitOn{
private companion object{
abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder) : AbstractChestBlock<T>(builder.p, supply(null)), IOcelotCanSitOn {
private companion object {
private val AABB = AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 0.875, 0.9375).asVoxelShape
}
init{
init {
defaultState = stateContainer.baseState.withFacing(NORTH)
}
override fun fillStateContainer(container: Builder<Block, BlockState>){
override fun fillStateContainer(container: Builder<Block, BlockState>) {
container.add(FACING)
}
override fun getShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape{
override fun getShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape {
return AABB
}
@@ -60,47 +61,47 @@ abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder
abstract fun createTileEntity(): T
override fun hasTileEntity(state: BlockState): Boolean{
override fun hasTileEntity(state: BlockState): Boolean {
return true
}
final override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity{
final override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity {
return createTileEntity()
}
final override fun createNewTileEntity(world: IBlockReader): TileEntity{
final override fun createNewTileEntity(world: IBlockReader): TileEntity {
return createTileEntity()
}
@Sided(Side.CLIENT)
override fun combine(state: BlockState, world: World, pos: BlockPos, unknown: Boolean): ICallbackWrapper<out TileEntityChest>{
override fun combine(state: BlockState, world: World, pos: BlockPos, unknown: Boolean): ICallbackWrapper<out TileEntityChest> {
return (Blocks.ENDER_CHEST as AbstractChestBlock<*>).combine(state, world, pos, unknown) // UPDATE reduce hackiness
}
// Placement and interaction
override fun getStateForPlacement(context: BlockItemUseContext): BlockState{
override fun getStateForPlacement(context: BlockItemUseContext): BlockState {
return this.withFacing(context.placementHorizontalFacing.opposite)
}
final override fun onBlockPlacedBy(world: World, pos: BlockPos, state: BlockState, placer: EntityLivingBase?, stack: ItemStack){
if (stack.hasDisplayName()){
final override fun onBlockPlacedBy(world: World, pos: BlockPos, state: BlockState, placer: EntityLivingBase?, stack: ItemStack) {
if (stack.hasDisplayName()) {
pos.getTile<TileEntityBaseChest>(world)?.setCustomName(stack.displayName)
}
}
final override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType{
if (world.isRemote){
final override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType {
if (world.isRemote) {
return SUCCESS
}
val posAbove = pos.up()
if (posAbove.getState(world).isNormalCube(world, posAbove)){
if (posAbove.getState(world).isNormalCube(world, posAbove)) {
return SUCCESS
}
if (world.selectExistingEntities.inBox<EntityCat>(AxisAlignedBB(posAbove)).any { it.isSitting }){
if (world.selectExistingEntities.inBox<EntityCat>(AxisAlignedBB(posAbove)).any { it.isSitting }) {
return SUCCESS
}
@@ -108,7 +109,7 @@ abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder
return SUCCESS
}
protected open fun openChest(world: World, pos: BlockPos, player: EntityPlayer){
protected open fun openChest(world: World, pos: BlockPos, player: EntityPlayer) {
pos.getTile<TileEntityBaseChest>(world)?.let {
ModContainers.open(player, it, pos)
}
@@ -116,17 +117,17 @@ abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder
// Ocelot behavior
override fun canOcelotSitOn(world: IWorldReader, pos: BlockPos): Boolean{
override fun canOcelotSitOn(world: IWorldReader, pos: BlockPos): Boolean {
return pos.getTile<TileEntityBaseChest>(world)?.isLidClosed == true
}
// State handling
override fun rotate(state: BlockState, rot: Rotation): BlockState{
override fun rotate(state: BlockState, rot: Rotation): BlockState {
return state.withFacing(rot.rotate(state[FACING]))
}
override fun mirror(state: BlockState, mirror: Mirror): BlockState{
override fun mirror(state: BlockState, mirror: Mirror): BlockState {
return state.withFacing(mirror.mirror(state[FACING]))
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.game.block.fluid.FlowingFluid5
import chylex.hee.game.block.fluid.FluidBase
import chylex.hee.game.block.logic.BlockCollisionLimiter
@@ -16,17 +17,19 @@ import chylex.hee.system.serialization.getLongOrNull
import chylex.hee.system.serialization.getOrCreateCompound
import net.minecraft.block.BlockState
import net.minecraft.block.material.Material
import net.minecraft.block.material.MaterialColor
import net.minecraft.entity.Entity
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.Vec3d
import net.minecraft.world.IBlockReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.World
abstract class BlockAbstractGoo(
private val fluid: FluidBase,
material: Material
) : BlockFlowingFluid(supply(fluid.still), Properties.create(material, fluid.mapColor).hardnessAndResistance(fluid.resistance).doesNotBlockMovement().noDrops()){
protected companion object{
material: Material,
) : BlockFlowingFluid(supply(fluid.still), Properties.create(material, fluid.mapColor).hardnessAndResistance(fluid.resistance).doesNotBlockMovement().noDrops()) {
protected companion object {
private const val LAST_TIME_TAG = "Time"
private const val TOTAL_TICKS_TAG = "Ticks"
}
@@ -39,8 +42,8 @@ abstract class BlockAbstractGoo(
// Behavior
final override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity){
if (collisionLimiter.check(world, entity)){
final override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity) {
if (collisionLimiter.check(world, entity)) {
// handling from Entity.doBlockCollisions
val bb = entity.boundingBox
val posMin = Pos(bb.minX - 0.001, bb.minY - 0.001, bb.minZ - 0.001)
@@ -48,41 +51,41 @@ abstract class BlockAbstractGoo(
var lowestLevel = Int.MAX_VALUE
for(testPos in posMin.allInBoxMutable(posMax)){
for(testPos in posMin.allInBoxMutable(posMax)) {
val level = testPos.getState(world).takeIf { it.block === this }?.let { FlowingFluid5.stateToLevel(it) } ?: continue
if (level < lowestLevel){
if (level < lowestLevel) {
lowestLevel = level
}
}
if (lowestLevel != Int.MAX_VALUE){
if (!world.isRemote){
if (lowestLevel != Int.MAX_VALUE) {
if (!world.isRemote) {
onInsideGoo(entity)
}
if (!(entity is EntityPlayer && entity.abilities.isFlying)){
if (!(entity is EntityPlayer && entity.abilities.isFlying)) {
modifyMotion(entity, lowestLevel)
}
}
}
}
protected fun trackTick(entity: Entity, maxTicks: Int): Int{
protected fun trackTick(entity: Entity, maxTicks: Int): Int {
val world = entity.world
val currentWorldTime = world.totalTime
with(entity.heeTag.getOrCreateCompound(tickTrackingKey)){
with(entity.heeTag.getOrCreateCompound(tickTrackingKey)) {
val lastWorldTime = getLongOrNull(LAST_TIME_TAG) ?: (currentWorldTime - 1)
var totalTicks = getInt(TOTAL_TICKS_TAG)
val ticksSinceLastUpdate = currentWorldTime - lastWorldTime
if (ticksSinceLastUpdate > 1L){
if (ticksSinceLastUpdate > 1L) {
totalTicks = (totalTicks - (ticksSinceLastUpdate / 2).toInt()).coerceAtLeast(0)
}
if (totalTicks < maxTicks && world.rand.nextInt(10) != 0){
if (totalTicks < maxTicks && world.rand.nextInt(10) != 0) {
++totalTicks
}
@@ -96,8 +99,12 @@ abstract class BlockAbstractGoo(
abstract fun onInsideGoo(entity: Entity)
abstract fun modifyMotion(entity: Entity, level: Int)
override fun getMaterialColor(state: BlockState, world: IBlockReader, pos: BlockPos): MaterialColor {
return fluid.mapColor
}
@Sided(Side.CLIENT)
override fun getFogColor(state: BlockState, world: IWorldReader, pos: BlockPos, entity: Entity, originalColor: Vector3d, partialTicks: Float): Vector3d{
override fun getFogColor(state: BlockState, world: IWorldReader, pos: BlockPos, entity: Entity, originalColor: Vec3d, partialTicks: Float): Vec3d {
return fluid.fogColor
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.world.allInBox
import chylex.hee.game.world.allInBoxMutable
@@ -26,8 +27,8 @@ import net.minecraft.util.math.shapes.VoxelShape
import net.minecraft.world.IBlockReader
import net.minecraft.world.World
abstract class BlockAbstractPortal(builder: BlockBuilder) : BlockSimpleShaped(builder, AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 0.75, 1.0)){
companion object{
abstract class BlockAbstractPortal(builder: BlockBuilder) : BlockSimpleShaped(builder, AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 0.75, 1.0)) {
companion object {
const val MAX_DISTANCE_FROM_FRAME = 6.0
const val MAX_SIZE = 5
@@ -36,21 +37,21 @@ abstract class BlockAbstractPortal(builder: BlockBuilder) : BlockSimpleShaped(bu
private val COLLISION_AABB = AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 0.025, 1.0).asVoxelShape
fun findInnerArea(world: World, controllerPos: BlockPos, frameBlock: Block): Pair<BlockPos, BlockPos>?{
fun findInnerArea(world: World, controllerPos: BlockPos, frameBlock: Block): Pair<BlockPos, BlockPos>? {
val mirrorRange = 1..(MAX_SIZE + 1)
val halfRange = 1..(1 + (MAX_SIZE / 2))
for(facing in Facing4){
val mirrorPos = controllerPos.offsetUntil(facing, mirrorRange){ it.getBlock(world) === frameBlock } ?: continue
for(facing in Facing4) {
val mirrorPos = controllerPos.offsetUntil(facing, mirrorRange) { it.getBlock(world) === frameBlock } ?: continue
val centerPos = controllerPos.offset(facing, controllerPos.distanceTo(mirrorPos).floorToInt() / 2)
val perpendicular1 = centerPos.offsetUntil(facing.rotateY(), halfRange){ it.getBlock(world) === frameBlock } ?: continue
val perpendicular2 = centerPos.offsetUntil(facing.rotateYCCW(), halfRange){ it.getBlock(world) === frameBlock } ?: continue
val perpendicular1 = centerPos.offsetUntil(facing.rotateY(), halfRange) { it.getBlock(world) === frameBlock } ?: continue
val perpendicular2 = centerPos.offsetUntil(facing.rotateYCCW(), halfRange) { it.getBlock(world) === frameBlock } ?: continue
val minPos = controllerPos.min(mirrorPos).min(perpendicular1).min(perpendicular2).add(1, 0, 1)
val maxPos = controllerPos.max(mirrorPos).max(perpendicular1).max(perpendicular2).add(-1, 0, -1)
if (maxPos.x - minPos.x != maxPos.z - minPos.z){
if (maxPos.x - minPos.x != maxPos.z - minPos.z) {
return null
}
@@ -60,51 +61,51 @@ abstract class BlockAbstractPortal(builder: BlockBuilder) : BlockSimpleShaped(bu
return null
}
fun spawnInnerBlocks(world: World, controllerPos: BlockPos, frameBlock: Block, innerBlock: Block, minSize: Int){
fun spawnInnerBlocks(world: World, controllerPos: BlockPos, frameBlock: Block, innerBlock: Block, minSize: Int) {
val (minPos, maxPos) = findInnerArea(world, controllerPos, frameBlock) ?: return
if (maxPos.x - minPos.x + 1 >= minSize &&
maxPos.z - minPos.z + 1 >= minSize &&
minPos.allInBoxMutable(maxPos).all { it.isAir(world) }
){
maxPos.z - minPos.z + 1 >= minSize &&
minPos.allInBoxMutable(maxPos).all { it.isAir(world) }
) {
minPos.allInBoxMutable(maxPos).forEach { it.setBlock(world, innerBlock) }
}
}
fun ensureClearance(world: World, spawnPos: BlockPos, radius: Int){
for(pos in spawnPos.add(-radius, 1, -radius).allInBox(spawnPos.add(radius, 2, radius))){
fun ensureClearance(world: World, spawnPos: BlockPos, radius: Int) {
for(pos in spawnPos.add(-radius, 1, -radius).allInBox(spawnPos.add(radius, 2, radius))) {
pos.setAir(world)
}
}
fun ensurePlatform(world: World, spawnPos: BlockPos, block: Block, radius: Int){
for(pos in spawnPos.add(-radius, -1, -radius).allInBox(spawnPos.add(radius, -1, radius))){
if (!pos.isTopSolid(world)){
fun ensurePlatform(world: World, spawnPos: BlockPos, block: Block, radius: Int) {
for(pos in spawnPos.add(-radius, -1, -radius).allInBox(spawnPos.add(radius, -1, radius))) {
if (!pos.isTopSolid(world)) {
pos.setBlock(world, block)
}
}
}
}
interface IPortalController{
interface IPortalController {
val clientAnimationProgress: LerpedFloat
val clientPortalOffset: LerpedFloat
}
override fun hasTileEntity(state: BlockState): Boolean{
override fun hasTileEntity(state: BlockState): Boolean {
return true
}
abstract override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity
protected abstract fun onEntityInside(world: World, pos: BlockPos, entity: Entity)
final override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity){
if (!world.isRemote && !entity.isPassenger && !entity.isBeingRidden && entity.isNonBoss && entity.posY <= pos.y + 0.05){
final override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity) {
if (!world.isRemote && !entity.isPassenger && !entity.isBeingRidden && entity.isNonBoss && entity.posY <= pos.y + 0.05) {
onEntityInside(world, pos, entity)
}
}
override fun getCollisionShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape{
override fun getCollisionShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape {
return COLLISION_AABB
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.client.render.block.IBlockLayerCutout
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.system.forge.Side
@@ -9,14 +10,14 @@ import net.minecraft.util.text.ITextComponent
import net.minecraft.util.text.TranslationTextComponent
import net.minecraft.world.IBlockReader
abstract class BlockAbstractTable(builder: BlockBuilder, val tier: Int, val firstTier: Int) : BlockSimple(builder), IBlockLayerCutout{
init{
require(tier in 1..3){ "[BlockAbstractTable] tier must be in the range 1..3" }
require(firstTier <= tier){ "[BlockAbstractTable] firstTier cannot be larger than current tier" }
abstract class BlockAbstractTable(builder: BlockBuilder, val tier: Int, val firstTier: Int) : BlockSimple(builder), IBlockLayerCutout {
init {
require(tier in 1..3) { "[BlockAbstractTable] tier must be in the range 1..3" }
require(firstTier <= tier) { "[BlockAbstractTable] firstTier cannot be larger than current tier" }
}
@Sided(Side.CLIENT)
override fun addInformation(stack: ItemStack, world: IBlockReader?, lines: MutableList<ITextComponent>, flags: ITooltipFlag){
override fun addInformation(stack: ItemStack, world: IBlockReader?, lines: MutableList<ITextComponent>, flags: ITooltipFlag) {
lines.add(TranslationTextComponent("block.tooltip.hee.table.tier", tier))
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.game.block.entity.base.TileEntityBaseTable
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.world.getTile
@@ -9,31 +10,31 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.World
abstract class BlockAbstractTableTile<T : TileEntityBaseTable>(builder: BlockBuilder, protected val name: String, tier: Int, firstTier: Int) : BlockAbstractTable(builder, tier, firstTier){
abstract class BlockAbstractTableTile<T : TileEntityBaseTable>(builder: BlockBuilder, protected val name: String, tier: Int, firstTier: Int) : BlockAbstractTable(builder, tier, firstTier) {
private val translationKey = "block.hee.$name"
override fun getTranslationKey(): String{
override fun getTranslationKey(): String {
return translationKey
}
abstract fun createTileEntity(): T
override fun hasTileEntity(state: BlockState): Boolean{
override fun hasTileEntity(state: BlockState): Boolean {
return true
}
final override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity{
final override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity {
return createTileEntity()
}
override fun onBlockHarvested(world: World, pos: BlockPos, state: BlockState, player: EntityPlayer){
if (!world.isRemote && player.isCreative){
override fun onBlockHarvested(world: World, pos: BlockPos, state: BlockState, player: EntityPlayer) {
if (!world.isRemote && player.isCreative) {
pos.getTile<TileEntityBaseTable>(world)?.onTableDestroyed(dropTableLink = false)
}
}
override fun onReplaced(state: BlockState, world: World, pos: BlockPos, newState: BlockState, isMoving: Boolean){
if (newState.block !== this){
override fun onReplaced(state: BlockState, world: World, pos: BlockPos, newState: BlockState, isMoving: Boolean) {
if (newState.block !== this) {
pos.getTile<TileEntityBaseTable>(world)?.onTableDestroyed(dropTableLink = true)
}

View File

@@ -1,8 +1,10 @@
package chylex.hee.game.block
import chylex.hee.client.render.block.IBlockLayerCutout
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.world.breakBlock
import chylex.hee.system.forge.SubscribeEvent
import chylex.hee.system.math.Vec3
import chylex.hee.system.migration.BlockWeb
import chylex.hee.system.migration.EntityItem
import chylex.hee.system.migration.EntityLivingBase
@@ -14,7 +16,6 @@ import chylex.hee.system.migration.ItemSword
import net.minecraft.block.BlockState
import net.minecraft.entity.Entity
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.vector.Vector3d
import net.minecraft.util.math.shapes.ISelectionContext
import net.minecraft.util.math.shapes.VoxelShape
import net.minecraft.util.math.shapes.VoxelShapes
@@ -25,50 +26,50 @@ import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.entity.player.PlayerEvent.BreakSpeed
import java.util.Random
class BlockAncientCobweb(builder: BlockBuilder) : BlockWeb(builder.p), IBlockLayerCutout{
init{
class BlockAncientCobweb(builder: BlockBuilder) : BlockWeb(builder.p), IBlockLayerCutout {
init {
MinecraftForge.EVENT_BUS.register(this)
}
@SubscribeEvent
fun onBreakSpeed(e: BreakSpeed){
if (e.state.block !== this){
fun onBreakSpeed(e: BreakSpeed) {
if (e.state.block !== this) {
return
}
val item = e.player.getHeldItem(MAIN_HAND).item
if (item is ItemSword){
if (item is ItemSword) {
e.newSpeed = e.originalSpeed * 15.8F
}
else if (item is ItemShears){
else if (item is ItemShears) {
e.newSpeed = e.originalSpeed * 5.6F
}
}
override fun tick(state: BlockState, world: ServerWorld, pos: BlockPos, rand: Random){
override fun tick(state: BlockState, world: ServerWorld, pos: BlockPos, rand: Random) {
pos.breakBlock(world, true)
}
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity){
if (entity is EntityItem){
entity.setMotionMultiplier(state, Vector3d(0.6, 0.6, 0.6))
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity) {
if (entity is EntityItem) {
entity.setMotionMultiplier(state, Vec3.xyz(0.6))
}
else if (!world.isRemote){
val canBreak = when(entity){
else if (!world.isRemote) {
val canBreak = when(entity) {
is EntityPlayer -> !entity.abilities.isFlying
is EntityMob -> entity.attackTarget != null && (entity.width * entity.height) > 0.5F
is EntityLivingBase -> false
else -> true
}
if (canBreak){
if (canBreak) {
world.pendingBlockTicks.scheduleTick(pos, this, 1) // delay required to avoid client-side particle crash
}
}
}
override fun getCollisionShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape{
override fun getCollisionShape(state: BlockState, world: IBlockReader, pos: BlockPos, context: ISelectionContext): VoxelShape {
return VoxelShapes.empty()
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.client.render.block.IBlockLayerCutout
import chylex.hee.game.block.entity.TileEntityBrewingStandCustom
import chylex.hee.game.block.properties.BlockBuilder
@@ -19,22 +20,22 @@ import net.minecraft.util.math.BlockRayTraceResult
import net.minecraft.world.IBlockReader
import net.minecraft.world.World
open class BlockBrewingStandCustom(builder: BlockBuilder) : BlockBrewingStand(builder.p), IBlockLayerCutout{
override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity{
open class BlockBrewingStandCustom(builder: BlockBuilder) : BlockBrewingStand(builder.p), IBlockLayerCutout {
override fun createTileEntity(state: BlockState, world: IBlockReader): TileEntity {
return TileEntityBrewingStandCustom()
}
override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType{
if (world.isRemote){
override fun onBlockActivated(state: BlockState, world: World, pos: BlockPos, player: EntityPlayer, hand: Hand, hit: BlockRayTraceResult): ActionResultType {
if (world.isRemote) {
return SUCCESS
}
val tile = pos.getTile<TileEntityBrewingStand>(world)
if (tile is TileEntityBrewingStandCustom){
if (tile is TileEntityBrewingStandCustom) {
ModContainers.open(player, tile, pos)
}
else{
else {
// POLISH maybe make the tile entity upgrade smoother but this is fine lol
pos.breakBlock(world, false)
pos.setBlock(world, this)

View File

@@ -1,14 +1,15 @@
package chylex.hee.game.block
import chylex.hee.game.block.properties.BlockBuilder
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
class BlockCauldronWithDragonsBreath(builder: BlockBuilder) : BlockAbstractCauldron(builder){
override fun createFilledBucket(): ItemStack?{
class BlockCauldronWithDragonsBreath(builder: BlockBuilder) : BlockAbstractCauldron(builder) {
override fun createFilledBucket(): ItemStack? {
return null
}
override fun createFilledBottle(): ItemStack?{
override fun createFilledBottle(): ItemStack? {
return ItemStack(Items.DRAGON_BREATH)
}
}

View File

@@ -1,4 +1,5 @@
package chylex.hee.game.block
import chylex.hee.game.block.properties.BlockBuilder
import chylex.hee.game.potion.brewing.PotionItems
import chylex.hee.system.migration.PotionTypes
@@ -9,18 +10,18 @@ import net.minecraft.item.Items
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
class BlockCauldronWithGoo(builder: BlockBuilder, private val goo: BlockAbstractGoo) : BlockAbstractCauldron(builder){
override fun createFilledBucket(): ItemStack?{
class BlockCauldronWithGoo(builder: BlockBuilder, private val goo: BlockAbstractGoo) : BlockAbstractCauldron(builder) {
override fun createFilledBucket(): ItemStack? {
return ItemStack(goo.fluid.filledBucket)
}
override fun createFilledBottle(): ItemStack?{
override fun createFilledBottle(): ItemStack? {
return PotionItems.getBottle(Items.POTION, PotionTypes.THICK)
}
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity){
override fun onEntityCollision(state: BlockState, world: World, pos: BlockPos, entity: Entity) {
goo.onInsideGoo(entity)
}
override fun fillWithRain(world: World, pos: BlockPos){}
override fun fillWithRain(world: World, pos: BlockPos) {}
}

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