|
241b6e4ae5
|
Move some stuff around in IDamageProcessor
|
2018-09-08 15:06:10 +02:00 |
|
|
b772ae3ba8
|
Implement damage types & enchantment protection handling
|
2018-09-08 14:52:47 +02:00 |
|
|
406166b9f4
|
Implement damage modifiers for armor, shields, and status effects
|
2018-09-08 13:25:16 +02:00 |
|
|
bd04429a01
|
Implement difficulty/gamemode damage modifiers
|
2018-09-08 11:41:20 +02:00 |
|
|
479815d194
|
Maximize client/server window when debugging
|
2018-09-08 11:21:11 +02:00 |
|
|
a47db662bc
|
Begin implementing a custom damage system
|
2018-09-08 09:38:12 +02:00 |
|
|
02366154b2
|
Fix a duplicate client-side NBT call in TileEntityBase
|
2018-09-06 21:34:32 +02:00 |
|
|
75bd585153
|
Replace vanilla End Portal & implement custom charging mechanic and animation
|
2018-09-06 21:16:43 +02:00 |
|
|
092617dc3d
|
Add base classes and block builders for custom portals & update rendering
|
2018-09-06 19:56:24 +02:00 |
|
|
bc5f22fb86
|
Add LerpedFloat & LerpedDouble to simplify partial tick handling
|
2018-09-06 19:40:24 +02:00 |
|
|
22d3c6102c
|
Add a utility method to find the closest tile entity to a block
|
2018-09-06 19:40:16 +02:00 |
|
|
626e862684
|
More minor refactoring (mostly verbosity reduction)
|
2018-09-06 12:46:49 +02:00 |
|
|
4c5a9ac009
|
Add an overridable firstTick method to TileEntityBase
|
2018-09-06 11:07:59 +02:00 |
|
|
fc09e69ae2
|
Set a client username to keep advancements and statistics
|
2018-09-06 08:30:11 +02:00 |
|
|
2263a093e1
|
Fix custom transparent material to prevent Energy Clusters from exploding on right-click
|
2018-09-06 08:29:27 +02:00 |
|
|
f70af2a608
|
Use block builder for Energy Cluster & enable mining stats
|
2018-09-06 08:07:22 +02:00 |
|
|
2d106a9d53
|
Add miningStats property to block builder & add BlockSimpleShaped
|
2018-09-06 08:03:31 +02:00 |
|
|
292b023f62
|
Very minor refactoring (parameter nullability)
|
2018-09-06 07:37:58 +02:00 |
|
|
2affe45fb9
|
Minor formatting fixes
|
2018-09-05 21:25:57 +02:00 |
|
|
9cd2e0363c
|
Add a utility method to override vanilla blocks
|
2018-09-05 20:30:59 +02:00 |
|
|
884996927c
|
Minor fix to explosion resistance for indestructible blocks
|
2018-09-05 20:14:51 +02:00 |
|
|
6b3b88ab2d
|
Rewrite End Portal rendering to look like before Mojang fucked it up
|
2018-09-05 19:17:30 +02:00 |
|
|
db7df5388e
|
Add minor math & GL utilities
|
2018-09-05 18:23:41 +02:00 |
|
|
c6474f0f33
|
Add End Stone variations
|
2018-09-05 09:58:51 +02:00 |
|
|
405cadb80a
|
Optimize Obsidian textures
|
2018-09-05 08:22:46 +02:00 |
|
|
3cb7265776
|
Replace Ender Chest recipe
|
2018-09-05 07:50:21 +02:00 |
|
|
6a695aa713
|
Add Obsidian blocks (Stairs, Smooth, Chiseled, Pillar) & items (Fragment, Rod) w/ recipes
|
2018-09-05 06:49:03 +02:00 |
|
|
c1e17415d1
|
Fix recipe issues (wrong file names & missing grouping for Endium Ingot and Gloomrock)
|
2018-09-05 06:38:44 +02:00 |
|
|
e4b3ecdf0d
|
Add base class for pillar blocks
|
2018-09-05 06:23:43 +02:00 |
|
|
c49df03491
|
Fix issues with explosion resistance calculations
|
2018-09-05 06:08:54 +02:00 |
|
|
a0f5ec6bd0
|
Add a few ore blocks (End Powder Ore, Endium Ore)
|
2018-09-04 18:00:41 +02:00 |
|
|
6ca0e9e13d
|
Simplify loot table registration
|
2018-09-04 17:22:16 +02:00 |
|
|
9f995f050f
|
Implement modifications to vanilla blocks (End Stone Bricks, Purpur Block, End Rod)
|
2018-09-04 16:17:10 +02:00 |
|
|
19ad33e2b8
|
Add a class for data integrity checking after the game loads
|
2018-09-04 16:14:04 +02:00 |
|
|
07395fcfe1
|
Convert block json files to forge blockstate format
|
2018-09-04 15:07:56 +02:00 |
|
|
8fe36fd557
|
Add forge blockstate json generators
|
2018-09-04 15:03:05 +02:00 |
|
|
f523928917
|
Add Endium block and items w/ conversion recipes
|
2018-09-04 07:55:43 +02:00 |
|
|
acb3eb0b37
|
Allow extending BlockSimple & minor tweak to ItemBlock registration and a comment
|
2018-09-04 07:28:33 +02:00 |
|
|
eeeb4ea50a
|
Add a few resource items (End Powder, Stardust, Void Essence)
|
2018-09-04 06:04:59 +02:00 |
|
|
5e4ea03910
|
Forgot to initialize custom loot
|
2018-09-04 02:54:14 +02:00 |
|
|
cfe34ad483
|
Add Ancient Cobweb
|
2018-09-04 02:53:41 +02:00 |
|
|
426d405df7
|
Adapt vanilla loot system to block drops w/ Fortune condition
|
2018-09-03 18:15:25 +02:00 |
|
|
0b64683f52
|
Add base class for Energy-containing items & implement charging
|
2018-09-03 13:17:53 +02:00 |
|
|
d235db2b7c
|
Fix Energy Clusters overflowing during regeneration
|
2018-09-03 12:52:36 +02:00 |
|
|
342e3c4cc8
|
Add a text overlay when looking at Energy Clusters
|
2018-09-03 10:35:59 +02:00 |
|
|
b5bfa36f0c
|
Implement several basic Energy Cluster features (regeneration, health, inactivity, WIP breaking)
|
2018-09-03 09:11:34 +02:00 |
|
|
4409dd1491
|
Add a few extensions to PosExt & RandomExt
|
2018-09-03 07:33:54 +02:00 |
|
|
e4911d66e8
|
Update NBT extensions with a property to create & retrieve a HEE specific tag
|
2018-09-03 06:38:31 +02:00 |
|
|
a2e501e69e
|
Add scalar multiplication to IEnergyQuantity w/ updated unit tests
|
2018-09-03 04:53:20 +02:00 |
|
|
eda7af0ccf
|
Add IEnergyQuantity for different representations of Energy amounts w/ unit tests
|
2018-09-03 03:31:16 +02:00 |
|