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68417a08a6
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Add a base model for cubes with an overlay on each side & fix some formatting
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2018-09-12 21:56:48 +02:00 |
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75a08e846e
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Add a utility function to generate random numbers with bias
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2018-09-12 21:55:42 +02:00 |
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e58cf55e12
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Tweak Void Essence texture
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2018-09-12 17:12:02 +02:00 |
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6e51398da6
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Add Vantablock w/ recipe
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2018-09-12 17:04:27 +02:00 |
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d961392f87
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Add resource items (Puzzle Medallion, Infernium, Auricion, Dragon Scale)
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2018-09-12 14:48:30 +02:00 |
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18aa107a52
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Implement Energy Receptacle infusions
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2018-09-11 13:43:57 +02:00 |
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aba96a917c
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Remove potentially confusing InfusionTag overloads
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2018-09-11 13:39:50 +02:00 |
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6e8d3d306f
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Implement a basic infusion system (serialization, item tooltip)
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2018-09-11 12:15:15 +02:00 |
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1d3520c3a1
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Add an empty iterator object
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2018-09-11 12:09:40 +02:00 |
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2b8ba1bebb
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Add NBTEnumList to NBT extensions
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2018-09-11 12:09:23 +02:00 |
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85b4d2e81a
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Fix missing space before colon in generics
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2018-09-11 00:02:53 +02:00 |
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b62f45fc70
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Add Energy Cluster property generators for Overworld structures
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2018-09-10 17:58:42 +02:00 |
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c8379d86ca
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Add a base generator for Energy Cluster properties and color
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2018-09-10 15:37:45 +02:00 |
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998b94bc5b
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Move the 'chylex.hee.render' to 'chylex.hee.game.render'
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2018-09-10 14:57:45 +02:00 |
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0a8d7f84da
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Add RandomExt.nextLong and WeightedList
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2018-09-10 13:33:41 +02:00 |
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e78c0bfbb8
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Display Cluster color in Energy Receptacle
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2018-09-10 09:25:32 +02:00 |
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9614fe7d46
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Add Energy Cluster color
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2018-09-10 09:23:42 +02:00 |
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4a7b9acdb8
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Add Energy Receptacle w/ recipe and WIP texture
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2018-09-09 19:42:30 +02:00 |
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b4990cd6e4
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Rework Energy Cluster serialization to simplify handling Cluster data
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2018-09-09 17:17:47 +02:00 |
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60ce0b5332
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Move Energy quantity string conversion & tweak Energy item tooltips
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2018-09-09 16:46:45 +02:00 |
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187d27d3fd
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Add a method to deteriorate Energy Cluster's health
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2018-09-09 15:56:14 +02:00 |
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0032321015
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Add utilities for block placement
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2018-09-09 13:24:28 +02:00 |
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d9cdd61515
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Fix wrong NBT calls in TileEntityEnergyCluster & use constants for keys
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2018-09-08 22:24:51 +02:00 |
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be9e6d6eb6
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Fix death messages with custom damage system
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2018-09-08 19:31:29 +02:00 |
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421a707252
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Implement damage modifiers that modify invincibility frames
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2018-09-08 15:15:38 +02:00 |
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241b6e4ae5
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Move some stuff around in IDamageProcessor
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2018-09-08 15:06:10 +02:00 |
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b772ae3ba8
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Implement damage types & enchantment protection handling
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2018-09-08 14:52:47 +02:00 |
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406166b9f4
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Implement damage modifiers for armor, shields, and status effects
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2018-09-08 13:25:16 +02:00 |
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bd04429a01
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Implement difficulty/gamemode damage modifiers
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2018-09-08 11:41:20 +02:00 |
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479815d194
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Maximize client/server window when debugging
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2018-09-08 11:21:11 +02:00 |
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a47db662bc
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Begin implementing a custom damage system
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2018-09-08 09:38:12 +02:00 |
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02366154b2
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Fix a duplicate client-side NBT call in TileEntityBase
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2018-09-06 21:34:32 +02:00 |
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75bd585153
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Replace vanilla End Portal & implement custom charging mechanic and animation
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2018-09-06 21:16:43 +02:00 |
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092617dc3d
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Add base classes and block builders for custom portals & update rendering
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2018-09-06 19:56:24 +02:00 |
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bc5f22fb86
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Add LerpedFloat & LerpedDouble to simplify partial tick handling
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2018-09-06 19:40:24 +02:00 |
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22d3c6102c
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Add a utility method to find the closest tile entity to a block
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2018-09-06 19:40:16 +02:00 |
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626e862684
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More minor refactoring (mostly verbosity reduction)
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2018-09-06 12:46:49 +02:00 |
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4c5a9ac009
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Add an overridable firstTick method to TileEntityBase
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2018-09-06 11:07:59 +02:00 |
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fc09e69ae2
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Set a client username to keep advancements and statistics
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2018-09-06 08:30:11 +02:00 |
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2263a093e1
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Fix custom transparent material to prevent Energy Clusters from exploding on right-click
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2018-09-06 08:29:27 +02:00 |
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f70af2a608
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Use block builder for Energy Cluster & enable mining stats
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2018-09-06 08:07:22 +02:00 |
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2d106a9d53
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Add miningStats property to block builder & add BlockSimpleShaped
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2018-09-06 08:03:31 +02:00 |
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292b023f62
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Very minor refactoring (parameter nullability)
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2018-09-06 07:37:58 +02:00 |
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2affe45fb9
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Minor formatting fixes
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2018-09-05 21:25:57 +02:00 |
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9cd2e0363c
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Add a utility method to override vanilla blocks
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2018-09-05 20:30:59 +02:00 |
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884996927c
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Minor fix to explosion resistance for indestructible blocks
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2018-09-05 20:14:51 +02:00 |
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6b3b88ab2d
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Rewrite End Portal rendering to look like before Mojang fucked it up
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2018-09-05 19:17:30 +02:00 |
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db7df5388e
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Add minor math & GL utilities
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2018-09-05 18:23:41 +02:00 |
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c6474f0f33
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Add End Stone variations
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2018-09-05 09:58:51 +02:00 |
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405cadb80a
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Optimize Obsidian textures
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2018-09-05 08:22:46 +02:00 |
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