|
f992e16e71
|
Reorganize packages and move most non-content sources to 'system' module
|
2020-09-28 12:25:14 +02:00 |
|
|
7dd6eeaf11
|
Fix wrong Specification-Title META-INF attribute in build.gradle
|
2020-09-28 06:29:45 +02:00 |
|
|
96e19ad787
|
Add sub-project 'system' module into src/system
|
2020-09-28 06:29:45 +02:00 |
|
|
dbfb660e3e
|
Implement Ender Eye death animation and Token Holder charging
|
2020-09-26 11:30:37 +02:00 |
|
|
1638fa041b
|
Implement Ender Eye knockback dash attack
|
2020-09-26 07:32:04 +02:00 |
|
|
22e63f5ccb
|
Work on Ender Eye spawn animation, movement, and attack logic
|
2020-09-26 07:32:04 +02:00 |
|
|
2fefcf0339
|
Fix EntityMoveFlyingForward not taking setMoveTo speed parameter into account
|
2020-09-26 02:42:51 +02:00 |
|
|
d2db1adf0c
|
Prevent Vampire Bats from sleeping under blocks occupied by another Bat
|
2020-09-25 22:38:04 +02:00 |
|
|
fd6a4766c9
|
Migrate to 'Kotlin for Forge' and update Kotlin to 1.4.10
|
2020-09-25 21:21:01 +02:00 |
|
|
97d7c61ff8
|
Enforce LF line endings
|
2020-09-25 09:31:12 +02:00 |
|
|
9ab88cfb73
|
Fix perlin noise after updating to 1.15 where vanilla implementation changed
|
2020-08-13 02:23:12 +02:00 |
|
|
89c7226e55
|
Work on Ender Eye spawn animation & Demon Eye transformation
|
2020-07-23 14:48:49 +02:00 |
|
|
86b1b858ba
|
Update Gradle, IntelliJ files, and inspection profile
|
2020-07-21 05:43:56 +02:00 |
|
|
3c02852af0
|
Allow rewrapping IStructureTriggers and exposing the wrapped instance
|
2020-07-21 04:08:16 +02:00 |
|
|
8f737d9161
|
Implement Puzzle Block shape detection for better Medallion drops
|
2020-07-18 08:36:03 +02:00 |
|
|
24204910a8
|
Add BoundingBox.isInside(BlockPos)
|
2020-07-18 07:58:41 +02:00 |
|
|
5e99a759ac
|
Add BlockPos.offsetUntilExclusive and offsetWhile & update existing code
|
2020-07-18 04:58:32 +02:00 |
|
|
27e3365abd
|
Address a few TODOs (potions, bats, world properties, cave pather, etc)
|
2020-07-18 02:04:31 +02:00 |
|
|
540d725e31
|
Create a new '// POLISH' comment for things to address during polishing stage
|
2020-07-18 01:07:13 +02:00 |
|
|
4ed18bddaf
|
Migrate Container & Particle class names
|
2020-07-17 07:22:26 +02:00 |
|
|
09f6ba19ad
|
Migrate ITextComponent class names
|
2020-07-17 06:59:04 +02:00 |
|
|
ef10efad94
|
Fix Trinket Pouch not opening in inventory GUI after previous Minecraft update
|
2020-07-17 05:52:12 +02:00 |
|
|
22fd1aa474
|
Fix several issues (AI tweaks, entity NBT not saving, Amulet of Recovery crash)
|
2020-07-17 05:51:36 +02:00 |
|
|
2177384235
|
Add Blobby w/ most of the behavior implemented
|
2020-07-17 02:07:23 +02:00 |
|
|
8c20b78990
|
Add AI for jumping entities (follow leader, watch dying leader, watch idle, item pickup detour)
|
2020-07-17 02:01:22 +02:00 |
|
|
4309beaca5
|
Add a few ModelBox utilities
|
2020-07-17 01:56:38 +02:00 |
|
|
7aff962eee
|
Add movement/look helpers for jumping entities
|
2020-07-16 20:13:27 +02:00 |
|
|
2c407c01bc
|
Add beeline-preferring path navigator
|
2020-07-15 22:27:40 +02:00 |
|
|
4f766607e1
|
Conceptually change EntityBodyHeadless to EntityBodyHeadOnly & update EntityLookSlerp
|
2020-07-15 02:20:43 +02:00 |
|
|
859929a397
|
Simplify 'getQuads' call and fix broken randomness
|
2020-07-03 08:09:19 +02:00 |
|
|
609a3ff807
|
Remove some unnecessary classes/objects
|
2020-07-02 05:21:33 +02:00 |
|
|
72e32de1a3
|
Replace mob peaceful despawn bypass coremod with new vanilla feature
|
2020-07-01 23:50:13 +02:00 |
|
|
41763638f0
|
Reimplement ITeleporter without chunk preloading
|
2020-07-01 00:59:04 +02:00 |
|
|
543b5c3fd6
|
Allow (dis)charging the End Portal by sneaking & right-clicking in creative mode
|
2020-07-01 00:46:46 +02:00 |
|
|
e228c09692
|
Fix Amulet of Recovery container rows & report Energy cost calculation errors
|
2020-06-30 23:27:21 +02:00 |
|
|
eefa507bd6
|
Fix dropping Trinkets on death when 'keepInventory' is enabled
|
2020-06-30 23:26:39 +02:00 |
|
|
40c843bafa
|
Fix Death Flower placement after 1.15 update & add withering sound fx
|
2020-06-30 22:25:13 +02:00 |
|
|
083d6448ef
|
Fix overridden potions with no effects being listed in creative tab
|
2020-06-30 16:57:50 +02:00 |
|
|
91c5e81cbd
|
Add shadows to Token Holders
|
2020-06-30 16:00:24 +02:00 |
|
|
ed81e21e8c
|
Add custom Enderman teleportation sound fx
|
2020-06-30 15:51:39 +02:00 |
|
|
fe7393b5d4
|
Add Puzzle Medallion insertion sound fx
|
2020-06-30 15:50:42 +02:00 |
|
|
c9ffee2d1e
|
Replace sword sweep & damage multiplier workarounds with ASM
|
2020-06-30 00:02:08 +02:00 |
|
|
ef6d8e7a0c
|
Work around broken AI reinforcement call since 1.14
|
2020-06-29 21:11:52 +02:00 |
|
|
8d4e1cda4f
|
Update code and textures to Minecraft 1.15.2
|
2020-06-29 21:11:51 +02:00 |
|
|
25096c4d33
|
Update meta files to Minecraft 1.15.2
|
2020-06-29 15:35:15 +02:00 |
|
|
aa57e9d2c5
|
Fix Endermen despawning during delayed teleportation
|
2020-06-29 12:17:29 +02:00 |
|
|
f6f631f6f3
|
Add Lost Garden territory w/ most main features
|
2020-06-26 13:16:10 +02:00 |
|
|
81b1a62083
|
Fix formatting in Spiderling & Undread loot tables
|
2020-06-26 11:48:54 +02:00 |
|
|
a39c6ecbb4
|
Allow territories to set Dry Vine color & optimize default color retrieval
|
2020-06-25 23:38:44 +02:00 |
|
|
ea73a78501
|
Work around a few portal rendering issues
|
2020-06-25 19:09:31 +02:00 |
|