|
be4ae5fc9e
|
Add AI utilities (custom base classes, constants, and class aliases)
|
2018-09-24 05:49:41 +02:00 |
|
|
5d22d72625
|
Allow passing class parameter to EntitySelector
|
2018-09-24 03:55:33 +02:00 |
|
|
356374f102
|
Fix formatting of 'return if' statements
|
2018-09-23 08:05:10 +02:00 |
|
|
ac2acf7a53
|
Add loot condition for critical kills & simplify entity loot table registration
|
2018-09-23 05:24:18 +02:00 |
|
|
4147a71f03
|
Fix package name (game.entity.utils -> game.entity.util)
|
2018-09-22 20:38:52 +02:00 |
|
|
e24c1ed4d4
|
Fix incorrect entity name formatting
|
2018-09-22 20:31:41 +02:00 |
|
|
f9c9791dff
|
Tweak damage classes (grouped protection modifiers, return if damage succeeded)
|
2018-09-22 20:16:20 +02:00 |
|
|
890e4b4f1b
|
Add Dry Vine
|
2018-09-22 07:38:09 +02:00 |
|
|
5bc27f7c0e
|
Allow generics in ItemBlock registration code
|
2018-09-22 07:36:36 +02:00 |
|
|
fa3e3c4038
|
Update existing code to use new utilities & fix missing Spatial Dash Gem name
|
2018-09-22 03:53:56 +02:00 |
|
|
fcae53a3c7
|
Add a Teleporter class to simplify teleportation code
|
2018-09-22 03:53:02 +02:00 |
|
|
7544bc454c
|
Replace Chorus Flower, Plant, and Fruit, and implement custom drops and behavior
|
2018-09-22 01:35:48 +02:00 |
|
|
a39395f70e
|
Add extensions (BlockPos, iterable Facing) & refactor block/item registration code
|
2018-09-22 01:32:40 +02:00 |
|
|
aef3147d79
|
Add Humus block w/ special planting and harvesting behavior
|
2018-09-21 06:33:09 +02:00 |
|
|
4fff20c966
|
Minor tweaks (add comments, update existing code to use getMaterial)
|
2018-09-20 15:08:07 +02:00 |
|
|
a94ca2b2e0
|
Add Spatial Dash Gem w/ recipe and basic behavior
|
2018-09-20 15:07:30 +02:00 |
|
|
fb76cb0997
|
Add a class to simplify storing UUID and retrieving the Entity
|
2018-09-20 14:56:49 +02:00 |
|
|
8878370758
|
Add a few extensions and utilities (math, BlockPos, BlockEditor, NBT)
|
2018-09-20 11:35:49 +02:00 |
|
|
67f27568f1
|
Add Static Core w/ recipe
|
2018-09-18 19:32:01 +02:00 |
|
|
0c4ff9c07b
|
Add Energy Oracle w/ animated texture, recipe, and basic behavior
|
2018-09-18 00:00:55 +02:00 |
|
|
e64719a13c
|
Rewrite class for color transitions to improve queueing
|
2018-09-17 23:50:46 +02:00 |
|
|
9a19329e82
|
Rewrite ItemBaseEnergyUser to allow calculating Energy capacity and usage from NBT
|
2018-09-16 18:51:51 +02:00 |
|
|
a7b40cfb56
|
Add ColorTransitionQueue for smooth client-side color transitions
|
2018-09-16 18:48:06 +02:00 |
|
|
2737681ab0
|
Convert HCL chroma and luminance to floats
|
2018-09-16 13:07:28 +02:00 |
|
|
b43949a5dc
|
Add vector and angle extensions
|
2018-09-16 13:06:37 +02:00 |
|
|
d7273e2195
|
Why the hell is Kotlin exposing const vals of private companion objects
|
2018-09-15 19:39:52 +02:00 |
|
|
70510c3341
|
Minor formatting and annotation fixes
|
2018-09-15 13:08:29 +02:00 |
|
|
b30fdcdf90
|
Implement WIP Igneous Rock entity burning and block smelting behavior
|
2018-09-15 13:06:01 +02:00 |
|
|
ac6d8dd9b0
|
Add BlockPos extensions (new constructor, getFaceShape, offsetUntil)
|
2018-09-15 13:02:15 +02:00 |
|
|
ace6f1b6b5
|
Add extension method to generate random vector
|
2018-09-15 13:01:00 +02:00 |
|
|
167465faad
|
Add EntitySelector with several utility extension
|
2018-09-14 20:47:45 +02:00 |
|
|
134eb4e717
|
Change FIRE_TYPE damage to use ticks & update Igneous Rock Ore damage properties
|
2018-09-14 15:52:42 +02:00 |
|
|
2b799d1df8
|
Add Entity.setFireTicks extension & update EntityItem.cloneFrom to use AT
|
2018-09-14 15:51:12 +02:00 |
|
|
2fb8bef8c9
|
Add AT for 'fire' and 'pickupDelay'
|
2018-09-14 15:49:27 +02:00 |
|
|
4c2feacd29
|
Stop importing 'T' and fucking up generics, intellij
|
2018-09-14 13:07:18 +02:00 |
|
|
32fda32262
|
Simplify tile entity renderer registration code
|
2018-09-14 11:26:49 +02:00 |
|
|
2a5ff0d722
|
Add item entity for Igneous Rock w/ custom movement, lifespan, and rendering
|
2018-09-14 11:20:35 +02:00 |
|
|
ec6c103813
|
Add entity utilities (extension methods and EntityItem renderer with no bobbing)
|
2018-09-14 11:09:24 +02:00 |
|
|
56f96c264e
|
Add class with renderer factories
|
2018-09-14 11:06:54 +02:00 |
|
|
3088fa00af
|
Move packet constructors and GUI factory to a different package
|
2018-09-13 16:57:00 +02:00 |
|
|
80155570e7
|
Refactor entity registration code
|
2018-09-13 16:56:27 +02:00 |
|
|
5b88697567
|
Add Igneous Rock Ore & Igneous Rock (WIP)
|
2018-09-13 12:37:17 +02:00 |
|
|
69bbceec40
|
Add Stardust Ore w/ drop table
|
2018-09-12 23:06:56 +02:00 |
|
|
68417a08a6
|
Add a base model for cubes with an overlay on each side & fix some formatting
|
2018-09-12 21:56:48 +02:00 |
|
|
75a08e846e
|
Add a utility function to generate random numbers with bias
|
2018-09-12 21:55:42 +02:00 |
|
|
e58cf55e12
|
Tweak Void Essence texture
|
2018-09-12 17:12:02 +02:00 |
|
|
6e51398da6
|
Add Vantablock w/ recipe
|
2018-09-12 17:04:27 +02:00 |
|
|
d961392f87
|
Add resource items (Puzzle Medallion, Infernium, Auricion, Dragon Scale)
|
2018-09-12 14:48:30 +02:00 |
|
|
18aa107a52
|
Implement Energy Receptacle infusions
|
2018-09-11 13:43:57 +02:00 |
|
|
aba96a917c
|
Remove potentially confusing InfusionTag overloads
|
2018-09-11 13:39:50 +02:00 |
|