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c612e94eaf
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Add MutableWeightedList
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2019-02-22 09:13:15 +01:00 |
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ad297cdfc9
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Update Teleporter to use sendToTracking
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2019-02-16 02:02:33 +01:00 |
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7cef62bc9a
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Add ModNetwork.sendToTracking
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2019-02-16 00:10:28 +01:00 |
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72510821d7
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Add constants and extensions for entity attributes
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2019-02-15 17:52:42 +01:00 |
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9a35db35bd
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Add Enderman isShaking property
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2019-02-15 17:47:20 +01:00 |
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a6c52b048f
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Fix Enderman Head rendering issues (culling, default transform)
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2019-02-15 17:03:43 +01:00 |
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eb7913e453
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Minor refactoring (missing SideOnly, import order, comment)
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2019-02-14 18:00:42 +01:00 |
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59903fcf14
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Add Enderman Head w/ item and armor model, and a hacked up block
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2019-02-14 16:08:16 +01:00 |
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d98fed7e19
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Add Random.nextVector2 extension
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2019-02-14 12:50:49 +01:00 |
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ccb7b68a25
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Add entity AI for picking up blocks
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2019-02-13 23:09:06 +01:00 |
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4e81ee0762
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Make entity teleportation instant client-side
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2019-02-13 18:07:06 +01:00 |
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cd5c31f574
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Refactor Teleporter to randomize particle position by size of teleported object
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2019-02-13 18:04:43 +01:00 |
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6282bf832d
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Refactor Teleporter to use teleported entity's sound category by default
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2019-02-13 12:27:15 +01:00 |
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e9de4593b4
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Add World extension for per-dimension storage
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2019-02-11 19:25:12 +01:00 |
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5ac5d72dc5
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Implement Death Flower healing using End Powder
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2019-02-11 18:22:17 +01:00 |
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1050084452
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Add WIP Death Flower (variations, models, textures)
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2019-02-11 18:20:25 +01:00 |
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a5b260e47c
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Add base for custom particle textures
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2019-02-11 10:41:41 +01:00 |
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a6cf78fec4
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Add base block and EnumPlantType for plants that grow on End Stone
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2019-02-10 17:41:25 +01:00 |
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10c4298247
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Ensure enum modifications are applied as early as possible
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2019-02-10 15:02:33 +01:00 |
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5ab345b67e
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Minor formatting fixes and updates
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2019-02-10 14:59:18 +01:00 |
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16d4730513
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Add IOffset.Gaussian and IColor.toVec
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2019-02-10 14:57:52 +01:00 |
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d58ef7e81e
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Refactor block property definitions
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2019-02-10 10:24:36 +01:00 |
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9e52d5ffd2
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Replace PropertyDefault.java (Kotlin fixed the compile error?)
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2019-02-10 10:11:49 +01:00 |
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cdb1540850
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Change Energy Oracle recipe
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2019-02-09 14:52:30 +01:00 |
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903636aadd
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Fix Void Miner not mining some blocks because shit's hardcoded
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2019-02-09 13:55:27 +01:00 |
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79a083374b
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Implement Stronghold Silverfish spawner & trap triggers
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2019-02-09 10:13:51 +01:00 |
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e7921103e7
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Define Stronghold size & update Stone Brick palette and checks
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2019-02-09 10:02:02 +01:00 |
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2a5a8048f9
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Allow constructing AxisAlignedBB using Size
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2019-02-09 09:51:29 +01:00 |
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50b38a5255
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Tweak technical trigger entity timer
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2019-02-09 09:49:52 +01:00 |
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a844e2aa02
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Allow delaying Silverfish hiding AI & tweak summon AI
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2019-02-09 09:44:47 +01:00 |
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409ba7ab47
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Fix Stronghold corridors not generating air inside
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2019-02-09 09:02:09 +01:00 |
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72f146d0a8
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Add all Stronghold structure pieces (without Silverfish triggers)
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2019-02-06 06:44:35 +01:00 |
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8d187d4d5d
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Add Stronghold loot tables
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2019-02-05 05:06:08 +01:00 |
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b9343debe0
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Add Stronghold block palette
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2019-02-05 05:04:18 +01:00 |
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170bcdc801
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Add base classes for worldgen structures made of connected pieces
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2019-02-05 04:21:11 +01:00 |
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2521aac0c0
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Add FutureBlocks to help 1.13 transition & make Loot Chest inventory public
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2019-02-05 03:38:08 +01:00 |
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7c91238331
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Add WIP Knowledge Note (texture & item registry entry)
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2019-02-04 22:11:40 +01:00 |
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22230fe233
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Tweak item organization & Energy Cluster sounds
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2019-02-04 21:28:28 +01:00 |
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46c5a9bf67
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Add a technical entity to handle custom triggers
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2019-02-04 17:35:54 +01:00 |
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619fde1d88
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Add IStructureTriggers for generic entities and tile entities
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2019-02-04 17:32:23 +01:00 |
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70271512a3
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Add base class for technical entities
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2019-02-04 17:32:22 +01:00 |
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44017a5039
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Add IStructureTriggers for concrete tile entities (Chests, Flower Pots, Energy Clusters)
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2019-02-03 17:47:53 +01:00 |
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3f771e0797
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Add IStructureTrigger wrapper for rotations
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2019-02-03 17:34:45 +01:00 |
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9029fc2d81
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Add IStructureWorld adapter to place structures into a World
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2019-02-03 16:43:21 +01:00 |
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ed664e03ba
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Add IStructureWorld wrappers for offset and rotations
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2019-02-03 16:38:57 +01:00 |
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c44e434457
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Add custom structure file loading & block palette system
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2019-02-03 15:38:00 +01:00 |
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7ca5371ca8
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Add key interfaces for worldgen structures
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2019-02-03 15:17:08 +01:00 |
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bb348ef1d1
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Add option to modify loot pool roll bias in loot tables
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2019-02-02 22:57:32 +01:00 |
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a9e46c4f1d
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Add option to disable stack splitting in loot tables
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2019-02-02 22:52:57 +01:00 |
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05bb8dcb36
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Add support for custom properties in loot pool names
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2019-02-02 22:52:16 +01:00 |
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