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Add starry sky to Forgotten Tombs
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parent
7ee1d8866c
commit
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src/main
java/chylex/hee/game/world/territory/descriptions
resources/assets/hee/textures/environment
@ -1,5 +1,6 @@
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package chylex.hee.game.world.territory.descriptions
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import chylex.hee.client.render.territory.EnvironmentRenderer
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import chylex.hee.client.render.territory.components.SkyPlaneTopFoggy
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import chylex.hee.client.render.territory.lightmaps.ILightmap
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import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor
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import chylex.hee.client.util.MC
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@ -13,6 +14,7 @@ import chylex.hee.system.migration.vanilla.Potions
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import chylex.hee.system.util.Pos
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import chylex.hee.system.util.allInCenteredBoxMutable
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import chylex.hee.system.util.color.IntColor.Companion.RGB
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import chylex.hee.system.util.facades.Resource
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import chylex.hee.system.util.lookPosVec
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import chylex.hee.system.util.math.LerpedFloat
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import chylex.hee.system.util.nextFloat
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@ -60,11 +62,13 @@ object Territory_ForgottenTombs : ITerritoryDescription{
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override val voidCenterOffset = Vec3d(0.0, -8.0, 0.0)
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override val renderer = EnvironmentRenderer(
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/* TODO SkyCubeStatic(
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texture = Resource.Vanilla("textures/environment/end_sky.png"),
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color = Vec3d(0.99, 0.5, 0.7),
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alpha = 1F
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)*/
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SkyPlaneTopFoggy(
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texture = Resource.Custom("textures/environment/stars.png"),
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color = Vec3d(0.58, 0.58, 0.54),
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rescale = 29.0,
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distance = 65.0,
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width = 300.0
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)
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)
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override val lightmap = object : ILightmap{
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BIN
src/main/resources/assets/hee/textures/environment/stars.png
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BIN
src/main/resources/assets/hee/textures/environment/stars.png
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