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54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Avalonia.Threading;
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using DHT.Desktop.Common;
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using DHT.Utils.Models;
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namespace DHT.Desktop.Dialogs.Progress;
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sealed class ProgressDialogModel : BaseModel {
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public string Title { get; init; } = "";
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public IReadOnlyList<ProgressItem> Items { get; } = Array.Empty<ProgressItem>();
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private readonly TaskRunner? task;
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[Obsolete("Designer")]
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public ProgressDialogModel() {}
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public ProgressDialogModel(TaskRunner task, int progressItems = 1) {
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this.Items = Enumerable.Range(0, progressItems).Select(static _ => new ProgressItem()).ToArray();
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this.task = task;
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}
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internal async Task StartTask() {
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if (task != null) {
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await task(Items.Select(static item => new Callback(item)).ToArray());
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}
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}
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public delegate Task TaskRunner(IReadOnlyList<IProgressCallback> callbacks);
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private sealed class Callback : IProgressCallback {
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private readonly ProgressItem item;
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public Callback(ProgressItem item) {
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this.item = item;
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}
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public async Task Update(string message, int finishedItems, int totalItems) {
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await Dispatcher.UIThread.InvokeAsync(() => {
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item.Message = message;
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item.Items = totalItems == 0 ? string.Empty : finishedItems.Format() + " / " + totalItems.Format();
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item.Progress = totalItems == 0 ? 0 : 100 * finishedItems / totalItems;
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});
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}
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public Task Hide() {
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return Update(string.Empty, 0, 0);
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}
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}
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}
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