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Cleanup comments in LivingUpdate
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@ -31,10 +31,11 @@ public final class LivingUpdate{
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}
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boolean flag = this.movementInput.jump;
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boolean flag1 = this.movementInput.sneak; <<< INSERTED HERE
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boolean flag1 = this.movementInput.sneak;
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<<< INSERTED HERE
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float f = 0.8F;
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boolean flag2 = this.movementInput.moveForward >= 0.8F;
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*/
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*/
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// CUSTOM
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if (currentHandler == null || currentHandler.getPlayer() != $this){
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@ -96,9 +97,8 @@ public final class LivingUpdate{
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/*
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}
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<<< SKIPPED TO HERE
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if (this.movementInput.jump && !flag && !this.onGround && this.motionY < 0.0D && !this.isElytraFlying() && !this.abilities.isFlying)
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{
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<<< SKIPPED TO HERE
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if (this.movementInput.jump && !flag && !this.onGround && this.motionY < 0.0D && !this.isElytraFlying() && !this.abilities.isFlying){
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ItemStack itemstack = this.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
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*/
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}
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