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.NET-Community-Toolkit/tests/CommunityToolkit.HighPerformance.UnitTests/Helpers/Test_ParallelHelper.ForEach.In2D.cs
2021-12-29 18:06:54 +01:00

76 lines
2.4 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using CommunityToolkit.HighPerformance.Helpers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace CommunityToolkit.HighPerformance.UnitTests.Helpers;
public partial class Test_ParallelHelper
{
[TestMethod]
[DataRow(1, 1, 0, 0, 1, 1)]
[DataRow(1, 2, 0, 0, 1, 2)]
[DataRow(2, 3, 0, 0, 2, 3)]
[DataRow(2, 3, 0, 1, 2, 2)]
[DataRow(3, 3, 1, 1, 2, 2)]
[DataRow(12, 12, 2, 4, 3, 3)]
[DataRow(64, 64, 0, 0, 32, 32)]
[DataRow(64, 64, 13, 14, 23, 22)]
public unsafe void Test_ParallelHelper_ForEach_In2D(
int sizeY,
int sizeX,
int row,
int column,
int height,
int width)
{
int[,] data = CreateRandomData2D(sizeY, sizeX);
// Create a memory wrapping the random array with the given parameters
ReadOnlyMemory2D<int> memory = data.AsMemory2D(row, column, height, width);
Assert.AreEqual(memory.Length, height * width);
Assert.AreEqual(memory.Height, height);
Assert.AreEqual(memory.Width, width);
int sum = 0;
// Sum all the items in parallel. The Summer type takes a pointer to a target value
// and adds values to it in a thread-safe manner (with an interlocked add).
ParallelHelper.ForEach(memory, new Summer(&sum));
int expected = 0;
// Calculate the sum iteratively as a baseline for comparison
foreach (int n in memory.Span)
{
expected += n;
}
Assert.AreEqual(sum, expected, $"The sum doesn't match, was {sum} instead of {expected}");
}
/// <summary>
/// Creates a random 2D <see cref="int"/> array filled with random numbers.
/// </summary>
/// <param name="height">The height of the array to create.</param>
/// <param name="width">The width of the array to create.</param>
/// <returns>An array of random <see cref="int"/> elements.</returns>
private static int[,] CreateRandomData2D(int height, int width)
{
Random? random = new((height * 33) + width);
int[,] data = new int[height, width];
foreach (ref int n in data.AsSpan2D())
{
n = random.Next(0, byte.MaxValue);
}
return data;
}
}