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.NET-Community-Toolkit/CommunityToolkit.Mvvm/Input/Internals/CancelCommand.cs

56 lines
1.6 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.ComponentModel;
using System.Windows.Input;
namespace CommunityToolkit.Mvvm.Input.Internals;
/// <summary>
/// A <see cref="ICommand"/> implementation wrapping <see cref="IAsyncRelayCommand"/> to support cancellation.
/// </summary>
internal sealed class CancelCommand : ICommand
{
/// <summary>
/// The wrapped <see cref="IAsyncRelayCommand"/> instance.
/// </summary>
private readonly IAsyncRelayCommand command;
/// <summary>
/// Creates a new <see cref="CancelCommand"/> instance.
/// </summary>
/// <param name="command">The <see cref="IAsyncRelayCommand"/> instance to wrap.</param>
public CancelCommand(IAsyncRelayCommand command)
{
this.command = command;
this.command.PropertyChanged += OnPropertyChanged;
}
/// <inheritdoc/>
public event EventHandler? CanExecuteChanged;
/// <inheritdoc/>
public bool CanExecute(object? parameter)
{
return this.command.CanBeCanceled;
}
/// <inheritdoc/>
public void Execute(object? parameter)
{
this.command.Cancel();
}
/// <inheritdoc cref="PropertyChangedEventHandler"/>
private void OnPropertyChanged(object? sender, PropertyChangedEventArgs e)
{
if (e.PropertyName is null or nameof(IAsyncRelayCommand.CanBeCanceled))
{
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
}